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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrMesh_DEFINED | 8 #ifndef GrMesh_DEFINED |
9 #define GrMesh_DEFINED | 9 #define GrMesh_DEFINED |
10 | 10 |
11 #include "GrIndexBuffer.h" | 11 #include "GrBuffer.h" |
12 #include "GrVertexBuffer.h" | 12 #include "GrGpuResourceRef.h" |
13 | 13 |
14 class GrNonInstancedMesh { | 14 class GrNonInstancedMesh { |
15 public: | 15 public: |
16 GrPrimitiveType primitiveType() const { return fPrimitiveType; } | 16 GrPrimitiveType primitiveType() const { return fPrimitiveType; } |
17 int startVertex() const { return fStartVertex; } | 17 int startVertex() const { return fStartVertex; } |
18 int startIndex() const { return fStartIndex; } | 18 int startIndex() const { return fStartIndex; } |
19 int vertexCount() const { return fVertexCount; } | 19 int vertexCount() const { return fVertexCount; } |
20 int indexCount() const { return fIndexCount; } | 20 int indexCount() const { return fIndexCount; } |
21 bool isIndexed() const { return fIndexCount > 0; } | 21 bool isIndexed() const { return fIndexCount > 0; } |
22 | 22 |
23 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } | 23 const GrBuffer* vertexBuffer() const { return fVertexBuffer.get(); } |
24 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } | 24 const GrBuffer* indexBuffer() const { return fIndexBuffer.get(); } |
25 | 25 |
26 protected: | 26 protected: |
27 GrPrimitiveType fPrimitiveType; | 27 GrPrimitiveType fPrimitiveType; |
28 int fStartVertex; | 28 int fStartVertex; |
29 int fStartIndex; | 29 int fStartIndex; |
30 int fVertexCount; | 30 int fVertexCount; |
31 int fIndexCount; | 31 int fIndexCount; |
32 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuffer; | 32 GrPendingIOResource<const GrBuffer, kRead_GrIOType> fVertexBuffer; |
33 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffer; | 33 GrPendingIOResource<const GrBuffer, kRead_GrIOType> fIndexBuffer; |
34 friend class GrMesh; | 34 friend class GrMesh; |
35 }; | 35 }; |
36 | 36 |
37 /** | 37 /** |
38 * Used to communicate index and vertex buffers, counts, and offsets for a draw
from GrBatch to | 38 * Used to communicate index and vertex buffers, counts, and offsets for a draw
from GrBatch to |
39 * GrGpu. It also holds the primitive type for the draw. TODO: Consider moving o
wnership of this | 39 * GrGpu. It also holds the primitive type for the draw. TODO: Consider moving o
wnership of this |
40 * and draw-issuing responsibility to GrPrimitiveProcessor. The rest of the vert
ex info lives there | 40 * and draw-issuing responsibility to GrPrimitiveProcessor. The rest of the vert
ex info lives there |
41 * already (stride, attribute mappings). | 41 * already (stride, attribute mappings). |
42 */ | 42 */ |
43 class GrMesh : public GrNonInstancedMesh { | 43 class GrMesh : public GrNonInstancedMesh { |
44 public: | 44 public: |
45 GrMesh() {} | 45 GrMesh() {} |
46 GrMesh(const GrMesh& di) { (*this) = di; } | 46 GrMesh(const GrMesh& di) { (*this) = di; } |
47 GrMesh& operator =(const GrMesh& di); | 47 GrMesh& operator =(const GrMesh& di); |
48 | 48 |
49 void init(GrPrimitiveType primType, const GrVertexBuffer* vertexBuffer, int
startVertex, | 49 void init(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int startV
ertex, |
50 int vertexCount) { | 50 int vertexCount) { |
51 SkASSERT(vertexBuffer); | 51 SkASSERT(vertexBuffer); |
52 SkASSERT(vertexCount); | 52 SkASSERT(vertexCount); |
53 SkASSERT(startVertex >= 0); | 53 SkASSERT(startVertex >= 0); |
54 fPrimitiveType = primType; | 54 fPrimitiveType = primType; |
55 fVertexBuffer.reset(vertexBuffer); | 55 fVertexBuffer.reset(vertexBuffer); |
56 fIndexBuffer.reset(nullptr); | 56 fIndexBuffer.reset(nullptr); |
57 fStartVertex = startVertex; | 57 fStartVertex = startVertex; |
58 fStartIndex = 0; | 58 fStartIndex = 0; |
59 fVertexCount = vertexCount; | 59 fVertexCount = vertexCount; |
60 fIndexCount = 0; | 60 fIndexCount = 0; |
61 fInstanceCount = 0; | 61 fInstanceCount = 0; |
62 fVerticesPerInstance = 0; | 62 fVerticesPerInstance = 0; |
63 fIndicesPerInstance = 0; | 63 fIndicesPerInstance = 0; |
64 fMaxInstancesPerDraw = 0; | 64 fMaxInstancesPerDraw = 0; |
65 } | 65 } |
66 | 66 |
67 void initIndexed(GrPrimitiveType primType, | 67 void initIndexed(GrPrimitiveType primType, |
68 const GrVertexBuffer* vertexBuffer, | 68 const GrBuffer* vertexBuffer, |
69 const GrIndexBuffer* indexBuffer, | 69 const GrBuffer* indexBuffer, |
70 int startVertex, | 70 int startVertex, |
71 int startIndex, | 71 int startIndex, |
72 int vertexCount, | 72 int vertexCount, |
73 int indexCount) { | 73 int indexCount) { |
74 SkASSERT(indexBuffer); | 74 SkASSERT(indexBuffer); |
75 SkASSERT(vertexBuffer); | 75 SkASSERT(vertexBuffer); |
76 SkASSERT(indexCount); | 76 SkASSERT(indexCount); |
77 SkASSERT(vertexCount); | 77 SkASSERT(vertexCount); |
78 SkASSERT(startIndex >= 0); | 78 SkASSERT(startIndex >= 0); |
79 SkASSERT(startVertex >= 0); | 79 SkASSERT(startVertex >= 0); |
80 fPrimitiveType = primType; | 80 fPrimitiveType = primType; |
81 fVertexBuffer.reset(vertexBuffer); | 81 fVertexBuffer.reset(vertexBuffer); |
82 fIndexBuffer.reset(indexBuffer); | 82 fIndexBuffer.reset(indexBuffer); |
83 fStartVertex = startVertex; | 83 fStartVertex = startVertex; |
84 fStartIndex = startIndex; | 84 fStartIndex = startIndex; |
85 fVertexCount = vertexCount; | 85 fVertexCount = vertexCount; |
86 fIndexCount = indexCount; | 86 fIndexCount = indexCount; |
87 fInstanceCount = 0; | 87 fInstanceCount = 0; |
88 fVerticesPerInstance = 0; | 88 fVerticesPerInstance = 0; |
89 fIndicesPerInstance = 0; | 89 fIndicesPerInstance = 0; |
90 fMaxInstancesPerDraw = 0; | 90 fMaxInstancesPerDraw = 0; |
91 } | 91 } |
92 | 92 |
93 | 93 |
94 /** Variation of the above that may be used when the total number of instanc
es may exceed | 94 /** Variation of the above that may be used when the total number of instanc
es may exceed |
95 the number of instances supported by the index buffer. To be used with | 95 the number of instances supported by the index buffer. To be used with |
96 nextInstances() to draw in max-sized batches.*/ | 96 nextInstances() to draw in max-sized batches.*/ |
97 void initInstanced(GrPrimitiveType primType, | 97 void initInstanced(GrPrimitiveType primType, |
98 const GrVertexBuffer* vertexBuffer, | 98 const GrBuffer* vertexBuffer, |
99 const GrIndexBuffer* indexBuffer, | 99 const GrBuffer* indexBuffer, |
100 int startVertex, | 100 int startVertex, |
101 int verticesPerInstance, | 101 int verticesPerInstance, |
102 int indicesPerInstance, | 102 int indicesPerInstance, |
103 int instanceCount, | 103 int instanceCount, |
104 int maxInstancesPerDraw) { | 104 int maxInstancesPerDraw) { |
105 SkASSERT(vertexBuffer); | 105 SkASSERT(vertexBuffer); |
106 SkASSERT(indexBuffer); | 106 SkASSERT(indexBuffer); |
107 SkASSERT(instanceCount); | 107 SkASSERT(instanceCount); |
108 SkASSERT(verticesPerInstance); | 108 SkASSERT(verticesPerInstance); |
109 SkASSERT(indicesPerInstance); | 109 SkASSERT(indicesPerInstance); |
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170 }; | 170 }; |
171 | 171 |
172 private: | 172 private: |
173 int fInstanceCount; | 173 int fInstanceCount; |
174 int fVerticesPerInstance; | 174 int fVerticesPerInstance; |
175 int fIndicesPerInstance; | 175 int fIndicesPerInstance; |
176 int fMaxInstancesPerDraw; | 176 int fMaxInstancesPerDraw; |
177 }; | 177 }; |
178 | 178 |
179 #endif | 179 #endif |
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