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| 1 | |
| 2 /* | |
| 3 * Copyright 2010 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 | |
| 10 | |
| 11 #ifndef GrIndexBuffer_DEFINED | |
| 12 #define GrIndexBuffer_DEFINED | |
| 13 | |
| 14 #include "GrGeometryBuffer.h" | |
| 15 | |
| 16 | |
| 17 class GrIndexBuffer : public GrGeometryBuffer { | |
| 18 public: | |
| 19 static void ComputeScratchKey(size_t size, bool dynamic, GrScratchKey* key)
{ | |
| 20 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe
sourceType(); | |
| 21 | |
| 22 GrScratchKey::Builder builder(key, kType, 2); | |
| 23 | |
| 24 builder[0] = SkToUInt(size); | |
| 25 builder[1] = dynamic ? 1 : 0; | |
| 26 } | |
| 27 | |
| 28 /** | |
| 29 * Retrieves the maximum number of quads that could be rendered | |
| 30 * from the index buffer (using kTriangles_GrPrimitiveType). | |
| 31 * @return the maximum number of quads using full size of index buffer. | |
| 32 */ | |
| 33 int maxQuads() const { | |
| 34 return static_cast<int>(this->gpuMemorySize() / (sizeof(uint16_t) * 6)); | |
| 35 } | |
| 36 protected: | |
| 37 GrIndexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked
) | |
| 38 : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) { | |
| 39 // We currently only make buffers scratch if they're both pow2 sized and
not cpuBacked. | |
| 40 if (!cpuBacked && SkIsPow2(gpuMemorySize)) { | |
| 41 GrScratchKey key; | |
| 42 ComputeScratchKey(gpuMemorySize, dynamic, &key); | |
| 43 this->setScratchKey(key); | |
| 44 } | |
| 45 } | |
| 46 | |
| 47 private: | |
| 48 typedef GrGeometryBuffer INHERITED; | |
| 49 }; | |
| 50 | |
| 51 #endif | |
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