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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextOptions_DEFINED | 8 #ifndef GrContextOptions_DEFINED |
9 #define GrContextOptions_DEFINED | 9 #define GrContextOptions_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 | 12 |
13 struct GrContextOptions { | 13 struct GrContextOptions { |
14 GrContextOptions() | 14 GrContextOptions() |
15 : fDrawPathToCompressedTexture(false) | 15 : fDrawPathToCompressedTexture(false) |
16 , fSuppressPrints(false) | 16 , fSuppressPrints(false) |
17 , fMaxTextureSizeOverride(SK_MaxS32) | 17 , fMaxTextureSizeOverride(SK_MaxS32) |
18 , fMaxTileSizeOverride(0) | 18 , fMaxTileSizeOverride(0) |
19 , fSuppressDualSourceBlending(false) | 19 , fSuppressDualSourceBlending(false) |
20 , fGeometryBufferMapThreshold(-1) | 20 , fBufferMapThreshold(-1) |
21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) | 21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) |
22 , fImmediateMode(false) | 22 , fImmediateMode(false) |
23 , fClipBatchToBounds(false) | 23 , fClipBatchToBounds(false) |
24 , fDrawBatchBounds(false) | 24 , fDrawBatchBounds(false) |
25 , fMaxBatchLookback(-1) | 25 , fMaxBatchLookback(-1) |
26 , fMaxBatchLookahead(-1) | 26 , fMaxBatchLookahead(-1) |
27 , fUseShaderSwizzling(false) {} | 27 , fUseShaderSwizzling(false) {} |
28 | 28 |
29 // EXPERIMENTAL | 29 // EXPERIMENTAL |
30 // May be removed in the future, or may become standard depending | 30 // May be removed in the future, or may become standard depending |
31 // on the outcomes of a variety of internal tests. | 31 // on the outcomes of a variety of internal tests. |
32 bool fDrawPathToCompressedTexture; | 32 bool fDrawPathToCompressedTexture; |
33 | 33 |
34 // Suppress prints for the GrContext. | 34 // Suppress prints for the GrContext. |
35 bool fSuppressPrints; | 35 bool fSuppressPrints; |
36 | 36 |
37 /** Overrides: These options override feature detection using backend API qu
eries. These | 37 /** Overrides: These options override feature detection using backend API qu
eries. These |
38 overrides can only reduce the feature set or limits, never increase them
beyond the | 38 overrides can only reduce the feature set or limits, never increase them
beyond the |
39 detected values. */ | 39 detected values. */ |
40 | 40 |
41 int fMaxTextureSizeOverride; | 41 int fMaxTextureSizeOverride; |
42 /** If non-zero, overrides the maximum size of a tile for sw-backed images a
nd bitmaps rendered | 42 /** If non-zero, overrides the maximum size of a tile for sw-backed images a
nd bitmaps rendered |
43 by SkGpuDevice. */ | 43 by SkGpuDevice. */ |
44 int fMaxTileSizeOverride; | 44 int fMaxTileSizeOverride; |
45 bool fSuppressDualSourceBlending; | 45 bool fSuppressDualSourceBlending; |
46 | 46 |
47 /** the threshold in bytes above which we will use a buffer mapping API to m
ap vertex and index | 47 /** the threshold in bytes above which we will use a buffer mapping API to m
ap vertex and index |
48 buffers to CPU memory in order to update them. A value of -1 means the
GrContext should | 48 buffers to CPU memory in order to update them. A value of -1 means the
GrContext should |
49 deduce the optimal value for this platform. */ | 49 deduce the optimal value for this platform. */ |
50 int fGeometryBufferMapThreshold; | 50 int fBufferMapThreshold; |
51 | 51 |
52 /** some gpus have problems with partial writes of the rendertarget */ | 52 /** some gpus have problems with partial writes of the rendertarget */ |
53 bool fUseDrawInsteadOfPartialRenderTargetWrite; | 53 bool fUseDrawInsteadOfPartialRenderTargetWrite; |
54 | 54 |
55 /** The GrContext operates in immediate mode. It will issue all draws to the
backend API | 55 /** The GrContext operates in immediate mode. It will issue all draws to the
backend API |
56 immediately. Intended to ease debugging. */ | 56 immediately. Intended to ease debugging. */ |
57 bool fImmediateMode; | 57 bool fImmediateMode; |
58 | 58 |
59 /** For debugging purposes turn each GrBatch's bounds into a clip rect. This
is used to | 59 /** For debugging purposes turn each GrBatch's bounds into a clip rect. This
is used to |
60 verify that the clip bounds are conservative. */ | 60 verify that the clip bounds are conservative. */ |
61 bool fClipBatchToBounds; | 61 bool fClipBatchToBounds; |
62 | 62 |
63 /** For debugging purposes draw a wireframe device bounds rect for each GrBa
tch. The wire | 63 /** For debugging purposes draw a wireframe device bounds rect for each GrBa
tch. The wire |
64 frame rect is draw before the GrBatch in order to visualize batches that
draw outside | 64 frame rect is draw before the GrBatch in order to visualize batches that
draw outside |
65 of their dev bounds. */ | 65 of their dev bounds. */ |
66 bool fDrawBatchBounds; | 66 bool fDrawBatchBounds; |
67 | 67 |
68 /** For debugging, override the default maximum look-back or look-ahead wind
ow for GrBatch | 68 /** For debugging, override the default maximum look-back or look-ahead wind
ow for GrBatch |
69 combining. */ | 69 combining. */ |
70 int fMaxBatchLookback; | 70 int fMaxBatchLookback; |
71 int fMaxBatchLookahead; | 71 int fMaxBatchLookahead; |
72 | 72 |
73 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do | 73 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do |
74 swizzling. */ | 74 swizzling. */ |
75 bool fUseShaderSwizzling; | 75 bool fUseShaderSwizzling; |
76 }; | 76 }; |
77 | 77 |
78 #endif | 78 #endif |
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