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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef GrBuffer_DEFINED | |
9 #define GrBuffer_DEFINED | |
10 | |
11 #include "GrGpuResource.h" | |
12 | |
13 class GrGpu; | |
14 | |
15 class GrBuffer : public GrGpuResource { | |
16 public: | |
17 /** | |
18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf fers with "static" | |
19 * and "stream" access patterns are disqualified by nature from being cached and reused.) | |
20 */ | |
21 static void ComputeScratchKeyForDynamicBuffer(GrBufferType type, size_t size , | |
22 GrScratchKey* key) { | |
23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe sourceType(); | |
24 if (uint32_t hi = size >> 32) { | |
25 GrScratchKey::Builder builder(key, kType, 3); | |
26 builder[0] = type; | |
27 builder[1] = size; | |
jvanverth1
2016/03/24 19:21:01
needs a cast to uint32_t
Chris Dalton
2016/03/24 21:12:06
Done.
| |
28 builder[2] = hi; | |
29 } else { | |
30 GrScratchKey::Builder builder(key, kType, 2); | |
31 // TODO: There's not always reason to cache a buffer by type. In som e (all?) APIs it's | |
32 // just a chunk of memory we can use/reuse for any type of data. We really only need to | |
33 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType ) and "draw" types. | |
34 builder[0] = type; | |
35 builder[1] = size; | |
jvanverth1
2016/03/24 19:21:01
needs a cast to uint32_t
Chris Dalton
2016/03/24 21:12:06
Done.
| |
36 } | |
37 } | |
38 | |
39 GrBufferType type() const { return fType; } | |
40 | |
41 GrAccessPattern accessPattern() const { return fAccessPattern; } | |
42 | |
43 /** | |
44 * Returns true if the buffer is a wrapper around a CPU array. If true it | |
45 * indicates that map will always succeed and will be free. | |
46 */ | |
47 bool isCPUBacked() const { return fCPUBacked; } | |
48 | |
49 /** | |
50 * Maps the buffer to be written by the CPU. | |
51 * | |
52 * The previous content of the buffer is invalidated. It is an error | |
53 * to draw from the buffer while it is mapped. It may fail if the backend | |
54 * doesn't support mapping the buffer. If the buffer is CPU backed then | |
55 * it will always succeed and is a free operation. Once a buffer is mapped, | |
56 * subsequent calls to map() are ignored. | |
57 * | |
58 * Note that buffer mapping does not go through GrContext and therefore is | |
59 * not serialized with other operations. | |
60 * | |
61 * @return a pointer to the data or nullptr if the map fails. | |
62 */ | |
63 void* map() { | |
64 if (!fMapPtr) { | |
65 this->onMap(); | |
66 } | |
67 return fMapPtr; | |
68 } | |
69 | |
70 /** | |
71 * Unmaps the buffer. | |
72 * | |
73 * The pointer returned by the previous map call will no longer be valid. | |
74 */ | |
75 void unmap() { | |
76 SkASSERT(fMapPtr); | |
77 this->onUnmap(); | |
78 fMapPtr = nullptr; | |
79 } | |
80 | |
81 /** | |
82 * Returns the same ptr that map() returned at time of map or nullptr if the | |
83 * is not mapped. | |
84 * | |
85 * @return ptr to mapped buffer data or nullptr if buffer is not mapped. | |
86 */ | |
87 void* mapPtr() const { return fMapPtr; } | |
88 | |
89 /** | |
90 Queries whether the buffer has been mapped. | |
91 | |
92 @return true if the buffer is mapped, false otherwise. | |
93 */ | |
94 bool isMapped() const { return SkToBool(fMapPtr); } | |
95 | |
96 /** | |
97 * Updates the buffer data. | |
98 * | |
99 * The size of the buffer will be preserved. The src data will be | |
100 * placed at the beginning of the buffer and any remaining contents will | |
101 * be undefined. srcSizeInBytes must be <= to the buffer size. | |
102 * | |
103 * The buffer must not be mapped. | |
104 * | |
105 * Note that buffer updates do not go through GrContext and therefore are | |
106 * not serialized with other operations. | |
107 * | |
108 * @return returns true if the update succeeds, false otherwise. | |
109 */ | |
110 bool updateData(const void* src, size_t srcSizeInBytes) { | |
111 SkASSERT(!this->isMapped()); | |
112 SkASSERT(srcSizeInBytes <= fGpuMemorySize); | |
113 return this->onUpdateData(src, srcSizeInBytes); | |
114 } | |
115 | |
116 protected: | |
117 GrBuffer(GrGpu* gpu, GrBufferType type, size_t gpuMemorySize, GrAccessPatter n accessPattern, | |
118 bool cpuBacked) | |
119 : INHERITED(gpu, kCached_LifeCycle), | |
120 fMapPtr(nullptr), | |
121 fType(type), | |
122 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers? | |
123 fAccessPattern(accessPattern), | |
124 fCPUBacked(cpuBacked) { | |
125 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern == fAccessPattern) { | |
126 GrScratchKey key; | |
127 ComputeScratchKeyForDynamicBuffer(fType, fGpuMemorySize, &key); | |
128 this->setScratchKey(key); | |
129 } | |
130 } | |
131 | |
132 void* fMapPtr; | |
133 | |
134 private: | |
135 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } | |
136 | |
137 virtual void onMap() = 0; | |
138 virtual void onUnmap() = 0; | |
139 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; | |
140 | |
141 GrBufferType fType; | |
142 size_t fGpuMemorySize; | |
143 GrAccessPattern fAccessPattern; | |
144 bool fCPUBacked; | |
145 | |
146 typedef GrGpuResource INHERITED; | |
147 }; | |
148 | |
149 #endif | |
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