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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkVertexBuffer.h" | 8 #include "GrVkVertexBuffer.h" |
9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
10 | 10 |
11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, | 11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, |
12 const GrVkBuffer::Resource* bufferResource) | 12 const GrVkBuffer::Resource* bufferResource) |
13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) | 13 : INHERITED(gpu, desc, bufferResource) { |
14 , GrVkBuffer(desc, bufferResource) { | |
15 this->registerWithCache(); | 14 this->registerWithCache(); |
16 } | 15 } |
17 | 16 |
18 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynam
ic) { | 17 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, |
| 18 GrAccessPattern accessPattern) { |
19 GrVkBuffer::Desc desc; | 19 GrVkBuffer::Desc desc; |
20 desc.fDynamic = dynamic; | 20 desc.fAccessPattern = accessPattern; |
21 desc.fType = GrVkBuffer::kVertex_Type; | 21 desc.fType = kVertex_GrBufferType; |
22 desc.fSizeInBytes = size; | 22 desc.fSizeInBytes = size; |
23 | 23 |
24 const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc); | 24 const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc); |
25 if (!bufferResource) { | 25 if (!bufferResource) { |
26 return nullptr; | 26 return nullptr; |
27 } | 27 } |
28 | 28 |
29 GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource); | 29 GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource); |
30 if (!buffer) { | 30 if (!buffer) { |
31 bufferResource->unref(gpu); | 31 bufferResource->unref(gpu); |
32 } | 32 } |
33 return buffer; | 33 return buffer; |
34 } | 34 } |
35 | |
36 void GrVkVertexBuffer::onRelease() { | |
37 if (!this->wasDestroyed()) { | |
38 this->vkRelease(this->getVkGpu()); | |
39 } | |
40 | |
41 INHERITED::onRelease(); | |
42 } | |
43 | |
44 void GrVkVertexBuffer::onAbandon() { | |
45 this->vkAbandon(); | |
46 INHERITED::onAbandon(); | |
47 } | |
48 | |
49 void* GrVkVertexBuffer::onMap() { | |
50 if (!this->wasDestroyed()) { | |
51 return this->vkMap(this->getVkGpu()); | |
52 } else { | |
53 return NULL; | |
54 } | |
55 } | |
56 | |
57 void GrVkVertexBuffer::onUnmap() { | |
58 if (!this->wasDestroyed()) { | |
59 this->vkUnmap(this->getVkGpu()); | |
60 } | |
61 } | |
62 | |
63 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { | |
64 if (!this->wasDestroyed()) { | |
65 return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes); | |
66 } else { | |
67 return false; | |
68 } | |
69 } | |
70 | |
71 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { | |
72 SkASSERT(!this->wasDestroyed()); | |
73 return static_cast<GrVkGpu*>(this->getGpu()); | |
74 } | |
75 | |
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