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| 1 | |
| 2 /* | |
| 3 * Copyright 2010 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 | |
| 10 | |
| 11 #ifndef GrVertexBuffer_DEFINED | |
| 12 #define GrVertexBuffer_DEFINED | |
| 13 | |
| 14 #include "GrGeometryBuffer.h" | |
| 15 | |
| 16 class GrVertexBuffer : public GrGeometryBuffer { | |
| 17 public: | |
| 18 static void ComputeScratchKey(size_t size, bool dynamic, GrScratchKey* key)
{ | |
| 19 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe
sourceType(); | |
| 20 | |
| 21 GrScratchKey::Builder builder(key, kType, 2); | |
| 22 | |
| 23 builder[0] = SkToUInt(size); | |
| 24 builder[1] = dynamic ? 1 : 0; | |
| 25 } | |
| 26 | |
| 27 protected: | |
| 28 GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacke
d) | |
| 29 : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) { | |
| 30 // We currently only make buffers scratch if they're both pow2 sized and
not cpuBacked. | |
| 31 if (!cpuBacked && SkIsPow2(gpuMemorySize)) { | |
| 32 GrScratchKey key; | |
| 33 ComputeScratchKey(gpuMemorySize, dynamic, &key); | |
| 34 this->setScratchKey(key); | |
| 35 } | |
| 36 } | |
| 37 | |
| 38 private: | |
| 39 typedef GrGeometryBuffer INHERITED; | |
| 40 }; | |
| 41 | |
| 42 #endif | |
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