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Side by Side Diff: src/compiler/code-stub-assembler.h

Issue 1824993002: [builtins] Add support for JS builtins written in TurboFan. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Address comments Created 4 years, 9 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 // Clients of this interface shouldn't depend on lots of compiler internals. 10 // Clients of this interface shouldn't depend on lots of compiler internals.
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83 V(Word32Sar) \ 83 V(Word32Sar) \
84 V(Word32Ror) \ 84 V(Word32Ror) \
85 V(Word64Or) \ 85 V(Word64Or) \
86 V(Word64And) \ 86 V(Word64And) \
87 V(Word64Xor) \ 87 V(Word64Xor) \
88 V(Word64Shr) \ 88 V(Word64Shr) \
89 V(Word64Sar) \ 89 V(Word64Sar) \
90 V(Word64Ror) 90 V(Word64Ror)
91 91
92 #define CODE_STUB_ASSEMBLER_UNARY_OP_LIST(V) \ 92 #define CODE_STUB_ASSEMBLER_UNARY_OP_LIST(V) \
93 V(Float64Sqrt) \
93 V(ChangeFloat64ToUint32) \ 94 V(ChangeFloat64ToUint32) \
94 V(ChangeInt32ToFloat64) \ 95 V(ChangeInt32ToFloat64) \
95 V(ChangeInt32ToInt64) \ 96 V(ChangeInt32ToInt64) \
96 V(ChangeUint32ToFloat64) \ 97 V(ChangeUint32ToFloat64) \
97 V(ChangeUint32ToUint64) 98 V(ChangeUint32ToUint64)
98 99
99 class CodeStubAssembler { 100 class CodeStubAssembler {
100 public: 101 public:
101 // Create with CallStub linkage. 102 // Create with CallStub linkage.
102 // |result_size| specifies the number of results returned by the stub. 103 // |result_size| specifies the number of results returned by the stub.
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277 Node* WordIsPositiveSmi(Node* a); 278 Node* WordIsPositiveSmi(Node* a);
278 279
279 // Load an object pointer from a buffer that isn't in the heap. 280 // Load an object pointer from a buffer that isn't in the heap.
280 Node* LoadBufferObject(Node* buffer, int offset, 281 Node* LoadBufferObject(Node* buffer, int offset,
281 MachineType rep = MachineType::AnyTagged()); 282 MachineType rep = MachineType::AnyTagged());
282 // Load a field from an object on the heap. 283 // Load a field from an object on the heap.
283 Node* LoadObjectField(Node* object, int offset, 284 Node* LoadObjectField(Node* object, int offset,
284 MachineType rep = MachineType::AnyTagged()); 285 MachineType rep = MachineType::AnyTagged());
285 // Load the floating point value of a HeapNumber. 286 // Load the floating point value of a HeapNumber.
286 Node* LoadHeapNumberValue(Node* object); 287 Node* LoadHeapNumberValue(Node* object);
288 // Store the floating point value of a HeapNumber.
289 Node* StoreHeapNumberValue(Node* object, Node* value);
287 // Load the bit field of a Map. 290 // Load the bit field of a Map.
288 Node* LoadMapBitField(Node* map); 291 Node* LoadMapBitField(Node* map);
289 // Load the instance type of a Map. 292 // Load the instance type of a Map.
290 Node* LoadMapInstanceType(Node* map); 293 Node* LoadMapInstanceType(Node* map);
291 294
292 // Load an array element from a FixedArray. 295 // Load an array element from a FixedArray.
293 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, 296 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index,
294 int additional_offset = 0); 297 int additional_offset = 0);
295 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); 298 Node* LoadFixedArrayElementConstantIndex(Node* object, int index);
296 299
297 // Allocate an object of the given size. 300 // Allocate an object of the given size.
298 Node* Allocate(int size, AllocationFlags flags); 301 Node* Allocate(int size, AllocationFlags flags);
299 302
300 // Store an array element to a FixedArray. 303 // Store an array element to a FixedArray.
301 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, 304 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index,
302 Node* value); 305 Node* value);
303 // Load the Map of an HeapObject. 306 // Load the Map of an HeapObject.
304 Node* LoadMap(Node* object); 307 Node* LoadMap(Node* object);
308 // Store the Map of an HeapObject.
309 Node* StoreMapNoWriteBarrier(Node* object, Node* map);
305 // Load the instance type of an HeapObject. 310 // Load the instance type of an HeapObject.
306 Node* LoadInstanceType(Node* object); 311 Node* LoadInstanceType(Node* object);
307 312
308 // Returns a node that is true if the given bit is set in |word32|. 313 // Returns a node that is true if the given bit is set in |word32|.
309 template <typename T> 314 template <typename T>
310 Node* BitFieldDecode(Node* word32) { 315 Node* BitFieldDecode(Node* word32) {
311 return BitFieldDecode(word32, T::kShift, T::kMask); 316 return BitFieldDecode(word32, T::kShift, T::kMask);
312 } 317 }
313 318
314 Node* BitFieldDecode(Node* word32, uint32_t shift, uint32_t mask); 319 Node* BitFieldDecode(Node* word32, uint32_t shift, uint32_t mask);
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413 // Map of variables to the list of value nodes that have been added from each 418 // Map of variables to the list of value nodes that have been added from each
414 // merge path in their order of merging. 419 // merge path in their order of merging.
415 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; 420 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_;
416 }; 421 };
417 422
418 } // namespace compiler 423 } // namespace compiler
419 } // namespace internal 424 } // namespace internal
420 } // namespace v8 425 } // namespace v8
421 426
422 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ 427 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_
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