Index: Source/core/rendering/RenderLayerModelObject.cpp |
diff --git a/Source/core/rendering/RenderLayerModelObject.cpp b/Source/core/rendering/RenderLayerModelObject.cpp |
index 82b423b6d1e9e948e10fed043cf89f8d26c50929..d4514dd585bc64be0f932437e780dc5d72053e57 100644 |
--- a/Source/core/rendering/RenderLayerModelObject.cpp |
+++ b/Source/core/rendering/RenderLayerModelObject.cpp |
@@ -111,16 +111,19 @@ void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderS |
// When a layout hint happens, we go ahead and do a repaint of the layer, since the layer could |
// end up being destroyed. |
if (hasLayer()) { |
- if (oldStyle->position() != newStyle->position() |
- || oldStyle->zIndex() != newStyle->zIndex() |
- || oldStyle->hasAutoZIndex() != newStyle->hasAutoZIndex() |
- || !(oldStyle->clip() == newStyle->clip()) |
- || oldStyle->hasClip() != newStyle->hasClip() |
- || oldStyle->opacity() != newStyle->opacity() |
- || oldStyle->transform() != newStyle->transform() |
- || oldStyle->filter() != newStyle->filter() |
- ) |
- layer()->repainter().repaintIncludingDescendants(); |
+ if (oldStyle->hasClip() != newStyle->hasClip() |
+ || oldStyle->clip() != newStyle->clip()) { |
+ // Composited layers don't need to be repainted when a parent's clip changes. |
+ layer()->repainter().repaintIncludingNonCompositingDescendants(this); |
+ } else if (!layer()->hasCompositedLayerMapping()) { |
+ if (oldStyle->position() != newStyle->position() |
+ || oldStyle->zIndex() != newStyle->zIndex() |
+ || oldStyle->hasAutoZIndex() != newStyle->hasAutoZIndex() |
+ || oldStyle->opacity() != newStyle->opacity() |
+ || oldStyle->transform() != newStyle->transform() |
+ || oldStyle->filter() != newStyle->filter()) |
+ layer()->repainter().repaintIncludingDescendants(); |
+ } |
} else if (newStyle->hasTransform() || newStyle->opacity() < 1 || newStyle->hasFilter()) { |
// If we don't have a layer yet, but we are going to get one because of transform or opacity, |
// then we need to repaint the old position of the object. |