| Index: content/renderer/render_thread_impl.h
|
| diff --git a/content/renderer/render_thread_impl.h b/content/renderer/render_thread_impl.h
|
| index fc6734c82eddfd6054aa0d9b6aee50bb0393674e..ad4b8b216348a9c2ddcffbebe4ab5d50c32e0f85 100644
|
| --- a/content/renderer/render_thread_impl.h
|
| +++ b/content/renderer/render_thread_impl.h
|
| @@ -224,8 +224,7 @@ class CONTENT_EXPORT RenderThreadImpl
|
| // established or if it has been lost (for example if the GPU plugin crashed).
|
| // If there is a pending asynchronous request, it will be completed by the
|
| // time this routine returns.
|
| - GpuChannelHost* EstablishGpuChannelSync(CauseForGpuLaunch);
|
| -
|
| + GpuChannelHost* EstablishGpuChannelSync(gpu::CauseForGpuLaunch);
|
|
|
| // This method modifies how the next message is sent. Normally, when sending
|
| // a synchronous message that runs a nested message loop, we need to suspend
|
|
|