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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_ | 5 #ifndef GPU_IPC_COMMON_GPU_MEMORY_UMA_STATS_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_ | 6 #define GPU_IPC_COMMON_GPU_MEMORY_UMA_STATS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 namespace content { | 11 namespace content { |
12 | 12 |
13 // Memory usage statistics send periodically to the browser process to report | 13 // Memory usage statistics send periodically to the browser process to report |
14 // in UMA histograms if the GPU process crashes. | 14 // in UMA histograms if the GPU process crashes. |
15 // Note: we use uint64_t instead of size_t for byte count because this struct | 15 // Note: we use uint64_t instead of size_t for byte count because this struct |
16 // is sent over IPC which could span 32 & 64 bit processes. | 16 // is sent over IPC which could span 32 & 64 bit processes. |
17 struct GPUMemoryUmaStats { | 17 struct GPUMemoryUmaStats { |
18 GPUMemoryUmaStats() | 18 GPUMemoryUmaStats() |
19 : bytes_allocated_current(0), | 19 : bytes_allocated_current(0), |
20 bytes_allocated_max(0), | 20 bytes_allocated_max(0), |
21 context_group_count(0) { | 21 context_group_count(0) {} |
22 } | |
23 | 22 |
24 // The number of bytes currently allocated. | 23 // The number of bytes currently allocated. |
25 uint64_t bytes_allocated_current; | 24 uint64_t bytes_allocated_current; |
26 | 25 |
27 // The maximum number of bytes ever allocated at once. | 26 // The maximum number of bytes ever allocated at once. |
28 uint64_t bytes_allocated_max; | 27 uint64_t bytes_allocated_max; |
29 | 28 |
30 // The number of context groups. | 29 // The number of context groups. |
31 uint32_t context_group_count; | 30 uint32_t context_group_count; |
32 }; | 31 }; |
33 | 32 |
34 } // namespace content | 33 } // namespace content |
35 | 34 |
36 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_ | 35 #endif // GPU_IPC_COMMON_GPU_MEMORY_UMA_STATS_H_ |
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