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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTileImageFilter.h" | 8 #include "SkTileImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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99 paint.setShader(SkShader::MakeBitmapShader(subset, SkShader::kRepeat_TileMod
e, | 99 paint.setShader(SkShader::MakeBitmapShader(subset, SkShader::kRepeat_TileMod
e, |
100 SkShader::kRepeat_TileMode)); | 100 SkShader::kRepeat_TileMode)); |
101 canvas.translate(-dstRect.fLeft, -dstRect.fTop); | 101 canvas.translate(-dstRect.fLeft, -dstRect.fTop); |
102 canvas.drawRect(dstRect, paint); | 102 canvas.drawRect(dstRect, paint); |
103 *dst = device->accessBitmap(false); | 103 *dst = device->accessBitmap(false); |
104 offset->fX = dstIRect.fLeft; | 104 offset->fX = dstIRect.fLeft; |
105 offset->fY = dstIRect.fTop; | 105 offset->fY = dstIRect.fTop; |
106 return true; | 106 return true; |
107 } | 107 } |
108 | 108 |
109 void SkTileImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& c
tm, | 109 SkIRect SkTileImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix
& ctm, |
110 SkIRect* dst, MapDirection direction)
const { | 110 MapDirection direction) const { |
111 SkRect rect = kReverse_MapDirection == direction ? fSrcRect : fDstRect; | 111 SkRect rect = kReverse_MapDirection == direction ? fSrcRect : fDstRect; |
112 ctm.mapRect(&rect); | 112 ctm.mapRect(&rect); |
113 rect.roundOut(dst); | 113 return rect.roundOut(); |
114 } | 114 } |
115 | 115 |
116 bool SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, | 116 SkIRect SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix&, M
apDirection) const { |
117 SkIRect* dst, MapDirection direction) con
st { | |
118 // Don't recurse into inputs. | 117 // Don't recurse into inputs. |
119 *dst = src; | 118 return src; |
120 return true; | |
121 } | 119 } |
122 | 120 |
123 void SkTileImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const
{ | 121 SkRect SkTileImageFilter::computeFastBounds(const SkRect& src) const { |
124 *dst = fDstRect; | 122 return fDstRect; |
125 } | 123 } |
126 | 124 |
127 SkFlattenable* SkTileImageFilter::CreateProc(SkReadBuffer& buffer) { | 125 SkFlattenable* SkTileImageFilter::CreateProc(SkReadBuffer& buffer) { |
128 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); | 126 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); |
129 SkRect src, dst; | 127 SkRect src, dst; |
130 buffer.readRect(&src); | 128 buffer.readRect(&src); |
131 buffer.readRect(&dst); | 129 buffer.readRect(&dst); |
132 return Create(src, dst, common.getInput(0)); | 130 return Create(src, dst, common.getInput(0)); |
133 } | 131 } |
134 | 132 |
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146 str->appendf(" dst: %.2f %.2f %.2f %.2f", | 144 str->appendf(" dst: %.2f %.2f %.2f %.2f", |
147 fDstRect.fLeft, fDstRect.fTop, fDstRect.fRight, fDstRect.fBotto
m); | 145 fDstRect.fLeft, fDstRect.fTop, fDstRect.fRight, fDstRect.fBotto
m); |
148 if (this->getInput(0)) { | 146 if (this->getInput(0)) { |
149 str->appendf("input: ("); | 147 str->appendf("input: ("); |
150 this->getInput(0)->toString(str); | 148 this->getInput(0)->toString(str); |
151 str->appendf(")"); | 149 str->appendf(")"); |
152 } | 150 } |
153 str->append(")"); | 151 str->append(")"); |
154 } | 152 } |
155 #endif | 153 #endif |
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