| Index: include/core/SkImageFilter.h
|
| diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
|
| index e58497d1c8f3633d26b77427bc199924ca5243ac..025c8fd175e0ac95109a512bb648a918b1506145 100644
|
| --- a/include/core/SkImageFilter.h
|
| +++ b/include/core/SkImageFilter.h
|
| @@ -170,12 +170,6 @@ public:
|
| SkIRect filterBounds(const SkIRect& src, const SkMatrix& ctm,
|
| MapDirection = kReverse_MapDirection) const;
|
|
|
| -#ifdef SK_SUPPORT_LEGACY_FILTERBOUNDS_RETURN
|
| - /* DEPRECATED */
|
| - bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst,
|
| - MapDirection = kReverse_MapDirection) const;
|
| -#endif
|
| -
|
| /**
|
| * Returns true if the filter can be processed on the GPU. This is most
|
| * often used for multi-pass effects, where intermediate results must be
|
|
|