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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "media/base/bitstream_buffer.h" | 15 #include "media/base/bitstream_buffer.h" |
| 16 #include "media/base/surface_manager.h" | 16 #include "media/base/surface_manager.h" |
| 17 #include "media/base/video_decoder_config.h" | 17 #include "media/base/video_decoder_config.h" |
| 18 #include "media/video/picture.h" | 18 #include "media/video/picture.h" |
| 19 #include "ui/gfx/geometry/size.h" | 19 #include "ui/gfx/geometry/size.h" |
| 20 #include "ui/gfx/gpu_memory_buffer.h" |
| 20 | 21 |
| 21 typedef unsigned int GLenum; | 22 typedef unsigned int GLenum; |
| 22 | 23 |
| 23 namespace base { | 24 namespace base { |
| 24 class SingleThreadTaskRunner; | 25 class SingleThreadTaskRunner; |
| 25 } | 26 } |
| 26 | 27 |
| 27 namespace media { | 28 namespace media { |
| 28 | 29 |
| 29 // Video decoder interface. | 30 // Video decoder interface. |
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| 90 // failures, GPU library failures, browser programming errors, and so on. | 91 // failures, GPU library failures, browser programming errors, and so on. |
| 91 PLATFORM_FAILURE, | 92 PLATFORM_FAILURE, |
| 92 // Largest used enum. This should be adjusted when new errors are added. | 93 // Largest used enum. This should be adjusted when new errors are added. |
| 93 LARGEST_ERROR_ENUM, | 94 LARGEST_ERROR_ENUM, |
| 94 }; | 95 }; |
| 95 | 96 |
| 96 // Config structure contains parameters required for the VDA initialization. | 97 // Config structure contains parameters required for the VDA initialization. |
| 97 struct MEDIA_EXPORT Config { | 98 struct MEDIA_EXPORT Config { |
| 98 enum { kNoSurfaceID = SurfaceManager::kNoSurfaceID }; | 99 enum { kNoSurfaceID = SurfaceManager::kNoSurfaceID }; |
| 99 | 100 |
| 101 // Specifies the allocation and handling mode for output PictureBuffers. |
| 102 // When set to ALLOCATE, the VDA is expected to allocate backing memory |
| 103 // for PictureBuffers at the time of AssignPictureBuffers() call. |
| 104 // When set to IMPORT, the VDA will not allocate, but after receiving |
| 105 // AssignPictureBuffers() call, it will expect a call to |
| 106 // ImportBufferForPicture() for each PictureBuffer before use. |
| 107 enum class OutputMode { |
| 108 ALLOCATE, |
| 109 IMPORT, |
| 110 }; |
| 111 |
| 100 Config() = default; | 112 Config() = default; |
| 101 Config(VideoCodecProfile profile); | 113 Config(VideoCodecProfile profile); |
| 102 Config(const VideoDecoderConfig& video_decoder_config); | 114 Config(const VideoDecoderConfig& video_decoder_config); |
| 103 | 115 |
| 104 std::string AsHumanReadableString() const; | 116 std::string AsHumanReadableString() const; |
| 105 | 117 |
| 106 // |profile| combines the information about the codec and its profile. | 118 // |profile| combines the information about the codec and its profile. |
| 107 VideoCodecProfile profile = VIDEO_CODEC_PROFILE_UNKNOWN; | 119 VideoCodecProfile profile = VIDEO_CODEC_PROFILE_UNKNOWN; |
| 108 | 120 |
| 109 // The flag indicating whether the stream is encrypted. | 121 // The flag indicating whether the stream is encrypted. |
| 110 bool is_encrypted = false; | 122 bool is_encrypted = false; |
| 111 | 123 |
| 112 // An optional graphics surface that the VDA should render to. For setting | 124 // An optional graphics surface that the VDA should render to. For setting |
| 113 // an output SurfaceView on Android. It's only valid when not equal to | 125 // an output SurfaceView on Android. It's only valid when not equal to |
| 114 // |kNoSurfaceID|. | 126 // |kNoSurfaceID|. |
| 115 int surface_id = kNoSurfaceID; | 127 int surface_id = kNoSurfaceID; |
| 128 |
| 129 OutputMode output_mode = OutputMode::ALLOCATE; |
| 116 }; | 130 }; |
| 117 | 131 |
| 118 // Interface for collaborating with picture interface to provide memory for | 132 // Interface for collaborating with picture interface to provide memory for |
| 119 // output picture and blitting them. These callbacks will not be made unless | 133 // output picture and blitting them. These callbacks will not be made unless |
| 120 // Initialize() has returned successfully. | 134 // Initialize() has returned successfully. |
| 121 // This interface is extended by the various layers that relay messages back | 135 // This interface is extended by the various layers that relay messages back |
| 122 // to the plugin, through the PPP_VideoDecoder_Dev interface the plugin | 136 // to the plugin, through the PPP_VideoDecoder_Dev interface the plugin |
| 123 // implements. | 137 // implements. |
| 124 class MEDIA_EXPORT Client { | 138 class MEDIA_EXPORT Client { |
| 125 public: | 139 public: |
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| 197 // is not allowed to deallocate the buffer before the DismissPictureBuffer | 211 // is not allowed to deallocate the buffer before the DismissPictureBuffer |
| 198 // callback has been initiated for a given buffer. | 212 // callback has been initiated for a given buffer. |
| 199 // | 213 // |
| 200 // Parameters: | 214 // Parameters: |
| 201 // |buffers| contains the allocated picture buffers for the output. Note | 215 // |buffers| contains the allocated picture buffers for the output. Note |
| 202 // that the count of buffers may be larger than the count requested through | 216 // that the count of buffers may be larger than the count requested through |
| 203 // the call to Client::ProvidePictureBuffers(). | 217 // the call to Client::ProvidePictureBuffers(). |
| 204 virtual void AssignPictureBuffers( | 218 virtual void AssignPictureBuffers( |
| 205 const std::vector<PictureBuffer>& buffers) = 0; | 219 const std::vector<PictureBuffer>& buffers) = 0; |
| 206 | 220 |
| 221 // Imports |gpu_memory_buffer_handles| as backing memory for picture buffer |
| 222 // associated with |picture_buffer_id|. The n-th element in |
| 223 // |gpu_memory_buffer_handles| should be a handle to a GpuMemoryBuffer backing |
| 224 // the n-th plane of the PictureBuffer. This can only be be used if the VDA |
| 225 // has been Initialize()d with config.output_mode = IMPORT, and should be |
| 226 // preceded by a call to AssignPictureBuffers() to set up the number of |
| 227 // PictureBuffers and their details. |
| 228 // After this call, the VDA becomes the owner of the GpuMemoryBufferHandles, |
| 229 // and is responsible for closing them after use, also on import failure. |
| 230 virtual void ImportBufferForPicture( |
| 231 int32_t picture_buffer_id, |
| 232 const std::vector<gfx::GpuMemoryBufferHandle>& gpu_memory_buffer_handles); |
| 233 |
| 207 // Sends picture buffers to be reused by the decoder. This needs to be called | 234 // Sends picture buffers to be reused by the decoder. This needs to be called |
| 208 // for each buffer that has been processed so that decoder may know onto which | 235 // for each buffer that has been processed so that decoder may know onto which |
| 209 // picture buffers it can write the output to. | 236 // picture buffers it can write the output to. |
| 210 // | 237 // |
| 211 // Parameters: | 238 // Parameters: |
| 212 // |picture_buffer_id| id of the picture buffer that is to be reused. | 239 // |picture_buffer_id| id of the picture buffer that is to be reused. |
| 213 virtual void ReusePictureBuffer(int32_t picture_buffer_id) = 0; | 240 virtual void ReusePictureBuffer(int32_t picture_buffer_id) = 0; |
| 214 | 241 |
| 215 // Flushes the decoder: all pending inputs will be decoded and pictures handed | 242 // Flushes the decoder: all pending inputs will be decoded and pictures handed |
| 216 // back to the client, followed by NotifyFlushDone() being called on the | 243 // back to the client, followed by NotifyFlushDone() being called on the |
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| 261 // to run decode operations without GL context, which helps reduce latency and | 288 // to run decode operations without GL context, which helps reduce latency and |
| 262 // offloads the GPU Child thread. | 289 // offloads the GPU Child thread. |
| 263 virtual bool TryToSetupDecodeOnSeparateThread( | 290 virtual bool TryToSetupDecodeOnSeparateThread( |
| 264 const base::WeakPtr<Client>& decode_client, | 291 const base::WeakPtr<Client>& decode_client, |
| 265 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner); | 292 const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner); |
| 266 | 293 |
| 267 // Windows creates a BGRA texture. | 294 // Windows creates a BGRA texture. |
| 268 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 | 295 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 |
| 269 virtual GLenum GetSurfaceInternalFormat() const; | 296 virtual GLenum GetSurfaceInternalFormat() const; |
| 270 | 297 |
| 298 // In IMPORT OutputMode, return the format that the VDA requires for imported |
| 299 // picture buffers. In ALLOCATE mode, return the format that VDA is currently |
| 300 // using or will be using for output picture buffers allocated by it. |
| 301 virtual VideoPixelFormat GetOutputFormat() const; |
| 302 |
| 271 protected: | 303 protected: |
| 272 // Do not delete directly; use Destroy() or own it with a scoped_ptr, which | 304 // Do not delete directly; use Destroy() or own it with a scoped_ptr, which |
| 273 // will Destroy() it properly by default. | 305 // will Destroy() it properly by default. |
| 274 virtual ~VideoDecodeAccelerator(); | 306 virtual ~VideoDecodeAccelerator(); |
| 275 }; | 307 }; |
| 276 | 308 |
| 277 } // namespace media | 309 } // namespace media |
| 278 | 310 |
| 279 namespace std { | 311 namespace std { |
| 280 | 312 |
| 281 // Specialize std::default_delete so that scoped_ptr<VideoDecodeAccelerator> | 313 // Specialize std::default_delete so that scoped_ptr<VideoDecodeAccelerator> |
| 282 // uses "Destroy()" instead of trying to use the destructor. | 314 // uses "Destroy()" instead of trying to use the destructor. |
| 283 template <> | 315 template <> |
| 284 struct MEDIA_EXPORT default_delete<media::VideoDecodeAccelerator> { | 316 struct MEDIA_EXPORT default_delete<media::VideoDecodeAccelerator> { |
| 285 void operator()(media::VideoDecodeAccelerator* vda) const; | 317 void operator()(media::VideoDecodeAccelerator* vda) const; |
| 286 }; | 318 }; |
| 287 | 319 |
| 288 } // namespace std | 320 } // namespace std |
| 289 | 321 |
| 290 #endif // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 322 #endif // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
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