OLD | NEW |
1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
(...skipping 22 matching lines...) Expand all Loading... |
33 self.Skip('deqp/functional/gles3/integerstatequery.html', bug=483282) | 33 self.Skip('deqp/functional/gles3/integerstatequery.html', bug=483282) |
34 self.Skip('deqp/functional/gles3/internalformatquery.html', bug=483282) | 34 self.Skip('deqp/functional/gles3/internalformatquery.html', bug=483282) |
35 self.Skip('deqp/functional/gles3/lifetime.html', bug=483282) | 35 self.Skip('deqp/functional/gles3/lifetime.html', bug=483282) |
36 self.Skip('deqp/functional/gles3/multisample.html', bug=483282) | 36 self.Skip('deqp/functional/gles3/multisample.html', bug=483282) |
37 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) | 37 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) |
38 self.Skip('deqp/functional/gles3/negativefragmentapi.html', bug=483282) | 38 self.Skip('deqp/functional/gles3/negativefragmentapi.html', bug=483282) |
39 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) | 39 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) |
40 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) | 40 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) |
41 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) | 41 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) |
42 self.Skip('deqp/functional/gles3/pixelbufferobject.html', bug=483282) | 42 self.Skip('deqp/functional/gles3/pixelbufferobject.html', bug=483282) |
43 self.Skip('deqp/functional/gles3/primitiverestart.html', bug=483282) | |
44 self.Skip('deqp/functional/gles3/rasterizerdiscard.html', bug=483282) | 43 self.Skip('deqp/functional/gles3/rasterizerdiscard.html', bug=483282) |
45 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) | 44 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) |
46 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) | 45 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) |
47 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) |
48 self.Skip('deqp/functional/gles3/shaderindexing.html', bug=483282) | 47 self.Skip('deqp/functional/gles3/shaderindexing.html', bug=483282) |
49 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) | 48 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) |
50 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) | 49 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) |
51 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) | 50 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) |
52 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) | 51 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) |
53 self.Skip('deqp/functional/gles3/shaderprecision.html', bug=483282) | 52 self.Skip('deqp/functional/gles3/shaderprecision.html', bug=483282) |
(...skipping 645 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
699 # self.Fail(page_name, | 698 # self.Fail(page_name, |
700 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 699 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
701 # self.Fail(page_name, | 700 # self.Fail(page_name, |
702 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 701 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
703 | 702 |
704 # Conflicts if between a generic os condition and a specific version | 703 # Conflicts if between a generic os condition and a specific version |
705 # self.Fail(page_name, | 704 # self.Fail(page_name, |
706 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 705 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
707 # self.Fail(page_name, | 706 # self.Fail(page_name, |
708 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 707 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
OLD | NEW |