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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 1822643002: [Command buffer] Enable primitive restart for WebGL 2 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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33 self.Skip('deqp/functional/gles3/integerstatequery.html', bug=483282) 33 self.Skip('deqp/functional/gles3/integerstatequery.html', bug=483282)
34 self.Skip('deqp/functional/gles3/internalformatquery.html', bug=483282) 34 self.Skip('deqp/functional/gles3/internalformatquery.html', bug=483282)
35 self.Skip('deqp/functional/gles3/lifetime.html', bug=483282) 35 self.Skip('deqp/functional/gles3/lifetime.html', bug=483282)
36 self.Skip('deqp/functional/gles3/multisample.html', bug=483282) 36 self.Skip('deqp/functional/gles3/multisample.html', bug=483282)
37 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) 37 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282)
38 self.Skip('deqp/functional/gles3/negativefragmentapi.html', bug=483282) 38 self.Skip('deqp/functional/gles3/negativefragmentapi.html', bug=483282)
39 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) 39 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282)
40 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) 40 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282)
41 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) 41 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282)
42 self.Skip('deqp/functional/gles3/pixelbufferobject.html', bug=483282) 42 self.Skip('deqp/functional/gles3/pixelbufferobject.html', bug=483282)
43 self.Skip('deqp/functional/gles3/primitiverestart.html', bug=483282)
44 self.Skip('deqp/functional/gles3/rasterizerdiscard.html', bug=483282) 43 self.Skip('deqp/functional/gles3/rasterizerdiscard.html', bug=483282)
45 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) 44 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282)
46 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) 45 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282)
47 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) 46 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282)
48 self.Skip('deqp/functional/gles3/shaderindexing.html', bug=483282) 47 self.Skip('deqp/functional/gles3/shaderindexing.html', bug=483282)
49 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) 48 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282)
50 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) 49 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282)
51 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) 50 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282)
52 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) 51 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282)
53 self.Skip('deqp/functional/gles3/shaderprecision.html', bug=483282) 52 self.Skip('deqp/functional/gles3/shaderprecision.html', bug=483282)
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645 # self.Fail(page_name, 644 # self.Fail(page_name,
646 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 645 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
647 # self.Fail(page_name, 646 # self.Fail(page_name,
648 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 647 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
649 648
650 # Conflicts if between a generic os condition and a specific version 649 # Conflicts if between a generic os condition and a specific version
651 # self.Fail(page_name, 650 # self.Fail(page_name,
652 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 651 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
653 # self.Fail(page_name, 652 # self.Fail(page_name,
654 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 653 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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