| Index: include/gpu/GrCaps.h
|
| diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
|
| index b806dcbabc67aba5d589ce1cc6bd7c88453d539c..1f5b11955bd65c82634742747f10e8e1af25235a 100644
|
| --- a/include/gpu/GrCaps.h
|
| +++ b/include/gpu/GrCaps.h
|
| @@ -209,6 +209,9 @@ public:
|
| bool reuseScratchTextures() const { return fReuseScratchTextures; }
|
| bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
|
|
|
| + /// maximum number of attribute values per vertex
|
| + int maxVertexAttributes() const { return fMaxVertexAttributes; }
|
| +
|
| int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
|
| int maxTextureSize() const { return fMaxTextureSize; }
|
| /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
|
| @@ -301,6 +304,7 @@ protected:
|
| int fGeometryBufferMapThreshold;
|
|
|
| int fMaxRenderTargetSize;
|
| + int fMaxVertexAttributes;
|
| int fMaxTextureSize;
|
| int fMaxTileSize;
|
| int fMaxColorSampleCount;
|
|
|