Index: include/gpu/GrCaps.h |
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h |
index b806dcbabc67aba5d589ce1cc6bd7c88453d539c..1f5b11955bd65c82634742747f10e8e1af25235a 100644 |
--- a/include/gpu/GrCaps.h |
+++ b/include/gpu/GrCaps.h |
@@ -209,6 +209,9 @@ public: |
bool reuseScratchTextures() const { return fReuseScratchTextures; } |
bool reuseScratchBuffers() const { return fReuseScratchBuffers; } |
+ /// maximum number of attribute values per vertex |
+ int maxVertexAttributes() const { return fMaxVertexAttributes; } |
+ |
int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
int maxTextureSize() const { return fMaxTextureSize; } |
/** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps. |
@@ -301,6 +304,7 @@ protected: |
int fGeometryBufferMapThreshold; |
int fMaxRenderTargetSize; |
+ int fMaxVertexAttributes; |
int fMaxTextureSize; |
int fMaxTileSize; |
int fMaxColorSampleCount; |