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Side by Side Diff: src/gpu/GrGpu.h

Issue 1822343002: Make max number of vertex attributes be checked dynamically (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Address comment Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
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373 SkAutoTDeleteArray<const SkPoint> fSampleLocations; 373 SkAutoTDeleteArray<const SkPoint> fSampleLocations;
374 }; 374 };
375 375
376 // Finds a render target's multisample specs. The stencil settings are only needed to flush the 376 // Finds a render target's multisample specs. The stencil settings are only needed to flush the
377 // draw state prior to querying multisample information; they should not hav e any effect on the 377 // draw state prior to querying multisample information; they should not hav e any effect on the
378 // multisample information itself. 378 // multisample information itself.
379 const MultisampleSpecs& getMultisampleSpecs(GrRenderTarget*, const GrStencil Settings&); 379 const MultisampleSpecs& getMultisampleSpecs(GrRenderTarget*, const GrStencil Settings&);
380 380
381 // We pass in an array of meshCount GrMesh to the draw. The backend should l oop over each 381 // We pass in an array of meshCount GrMesh to the draw. The backend should l oop over each
382 // GrMesh object and emit a draw for it. Each draw will use the same GrPipel ine and 382 // GrMesh object and emit a draw for it. Each draw will use the same GrPipel ine and
383 // GrPrimitiveProcessor. 383 // GrPrimitiveProcessor. This may fail if the draw would exceed any resource limits (e.g.
384 void draw(const GrPipeline&, 384 // number of vertex attributes is too large).
385 bool draw(const GrPipeline&,
385 const GrPrimitiveProcessor&, 386 const GrPrimitiveProcessor&,
386 const GrMesh*, 387 const GrMesh*,
387 int meshCount); 388 int meshCount);
388 389
389 // Called by drawtarget when flushing. 390 // Called by drawtarget when flushing.
390 // Provides a hook for post-flush actions (e.g. PLS reset and Vulkan command buffer submits). 391 // Provides a hook for post-flush actions (e.g. PLS reset and Vulkan command buffer submits).
391 virtual void finishDrawTarget() {} 392 virtual void finishDrawTarget() {}
392 393
393 /////////////////////////////////////////////////////////////////////////// 394 ///////////////////////////////////////////////////////////////////////////
394 // Debugging and Stats 395 // Debugging and Stats
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625 SkTArray<const MultisampleSpecs*, true> fMultisa mpleSpecsMap; 626 SkTArray<const MultisampleSpecs*, true> fMultisa mpleSpecsMap;
626 GrTAllocator<MultisampleSpecs> fMultisa mpleSpecsAllocator; 627 GrTAllocator<MultisampleSpecs> fMultisa mpleSpecsAllocator;
627 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. 628 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
628 GrContext* fContext ; 629 GrContext* fContext ;
629 630
630 friend class GrPathRendering; 631 friend class GrPathRendering;
631 typedef SkRefCnt INHERITED; 632 typedef SkRefCnt INHERITED;
632 }; 633 };
633 634
634 #endif 635 #endif
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