DescriptionMac: Decode hardware to 420 instead of 422
If the decoded frame is going to be used as a CALayer overlay, then
it will never be converted to RGBA. If it is used by OpenGL, then the
same infrastructure for software frames will be employed to make an
expensive RGBA copy of the frame.
BUG=594452
Committed: https://crrev.com/24da601d444c8822c5ff0a10751b9384f25dd1b4
Cr-Commit-Position: refs/heads/master@{#382797}
Patch Set 1 #
Total comments: 6
Patch Set 2 : Incorporate review feedback #
Total comments: 1
Patch Set 3 : Fix name #
Messages
Total messages: 16 (6 generated)
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