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| 1 # Windows Build Instructions |
| 2 |
| 3 ## Setting up Windows |
| 4 |
| 5 You must set your Windows system locale to English, or else you may get |
| 6 build errors about "The file contains a character that cannot be |
| 7 represented in the current code page." |
| 8 |
| 9 ### Setting up the environment for Visual Studio |
| 10 |
| 11 You must build with Visual Studio 2013 Update 4 or Visual Studio 2015 |
| 12 Update 1, no other versions are supported. |
| 13 |
| 14 You must have Windows 7 x64 or later. x86 OSs are unsupported. |
| 15 |
| 16 1. Get |
| 17 [depot\_tools](http://commondatastorage.googleapis.com/chrome-infra-docs/flat/de
pot_tools/docs/html/depot_tools_tutorial.html#_setting_up). |
| 18 2. Follow the appropriate path below: |
| 19 |
| 20 ### Open source contributors |
| 21 |
| 22 For building with Visual Studio 2015 (default compiler as of March 10, |
| 23 2016): |
| 24 |
| 25 > Install Visual Studio 2015 Update 1 or later - Community Edition |
| 26 > should work if its license is appropriate for you. Be sure to select |
| 27 > Custom install and select VC++ (which selects three sub-categories |
| 28 > including MFC) and, under Universal Windows App Development Tools, |
| 29 > select Tools (1.2) and Windows 10 SDK (10.0.10586). You must have the |
| 30 > 10586 SDK installed or else you will hit compile errors such as |
| 31 > redefined macros. |
| 32 |
| 33 For building with Visual Studio 2013 (no longer default as of March 10, |
| 34 2016, and not recommended - requires setting GYP\_MSVS\_VERSION=2013): |
| 35 |
| 36 > Install [Visual Studio 2013 |
| 37 > Community](http://www.visualstudio.com/products/visual-studio-community-vs) |
| 38 > or [Visual Studio 2013 |
| 39 > Professional](http://www.visualstudio.com/products/visual-studio-professional-
with-msdn-vs) |
| 40 > depending on which license is appropriate for you. You can deselect |
| 41 > the default options if you want, but you must make sure to install |
| 42 > "Microsoft Foundation Classes for C++". |
| 43 > \ |
| 44 > You should also install the [Windows 10 |
| 45 > SDK](https://dev.windows.com/en-us/downloads/windows-10-sdk) to the |
| 46 > default install location. You must have SDK version 10.0.10586 or |
| 47 > greater installed. |
| 48 |
| 49 Run `set DEPOT\_TOOLS\_WIN\_TOOLCHAIN=0`, or set that variable in your |
| 50 global environment. |
| 51 |
| 52 Visual Studio Express 2013 is **not** supported and will not be able to |
| 53 build Chromium. |
| 54 |
| 55 Compilation is done through ninja, **not** Visual Studio. |
| 56 |
| 57 ### Google employees |
| 58 |
| 59 Run: `download\_from\_google\_storage --config` and follow the |
| 60 authentication instructions.**Note that you must authenticate with your |
| 61 @google.com credentials**, not @chromium.org. Enter "0" if asked for a |
| 62 project-id. |
| 63 |
| 64 Once you've done this, the toolchain will be installed automatically for |
| 65 you in Step 3, below (near the end of the step). |
| 66 |
| 67 The toolchain will be in depot\_tools\\win\_toolchain, and windbg can be |
| 68 found in |
| 69 depot\_tools\\win\_toolchain\\vs2013\_files\\win8sdk\\Debuggers. |
| 70 |
| 71 If you want the IDE for debugging and editing, you will need to install |
| 72 it separately, but this is optional and not needed to build Chromium. |
| 73 |
| 74 ## Getting the Code |
| 75 |
| 76 Follow the steps to [check out the |
| 77 code](https://www.chromium.org/developers/how-tos/get-the-code) (largely |
| 78 "fetch chromium"). |
| 79 |
| 80 ## Building |
| 81 |
| 82 Build the target you are interested in. |
| 83 |
| 84 ```shell |
| 85 ninja -C out\\Debug chrome |
| 86 ``` |
| 87 |
| 88 Alternative (Graphical user interface): Open a generated .sln |
| 89 file such as all.sln, right-click the chrome project and select build. |
| 90 This will invoke the real step 4 above. Do not build the whole solution |
| 91 since that conflicts with ninja's build management and everything will |
| 92 explode. |
| 93 Substitute the build directory given to -C with out\\Debug\_x64 for |
| 94 [64-bit |
| 95 builds](https://www.chromium.org/developers/design-documents/64-bit-support) |
| 96 in GYP, or whatever build directory you have configured if using GN. |
| 97 |
| 98 ### Performance tips |
| 99 |
| 100 1. Have many and fast CPU cores and enough RAM to keep them all busy. |
| 101 (Minimum recommended is 4-8 fast cores and 16-32 GB of RAM) |
| 102 2. Reduce file system overhead by excluding build directories from |
| 103 antivirus and indexing software. |
| 104 3. Store the build tree on a fast disk (preferably SSD). |
| 105 4. If you are primarily going to be doing debug development builds, you |
| 106 use the component build (in |
| 107 [GYP](https://www.chromium.org/developers/gyp-environment-variables) |
| 108 do set GYP\_DEFINES=component=shared\_library, in |
| 109 [GN](https://www.chromium.org/developers/gn-build-configuration), |
| 110 set the build arg is\_component\_build = true). This will generate |
| 111 many DLLs and enable incremental linking, which makes linking |
| 112 *much*faster in Debug. |
| 113 |
| 114 Still expect build times of 30 minutes to 2 hours when everything has to |
| 115 be recompiled. |
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