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| 1 # Windows Build Instructions | |
| 2 | |
| 3 ## Setting up Windows | |
| 4 | |
| 5 You must set your Windows system locale to English, or else you may get | |
| 6 build errors about "The file contains a character that cannot be | |
| 7 represented in the current code page." | |
| 8 | |
| 9 ### Setting up the environment for Visual Studio | |
| 10 | |
| 11 You must build with Visual Studio 2013 Update 4 or Visual Studio 2015 | |
| 12 Update 1, no other versions are supported. | |
| 13 | |
| 14 You must have Windows 7 x64 or later. x86 OSs are unsupported. | |
| 15 | |
| 16 1. Get | |
| 17 [depot\_tools](http://commondatastorage.googleapis.com/chrome-infra-docs/flat/de pot_tools/docs/html/depot_tools_tutorial.html#_setting_up). | |
| 18 2. Follow the appropriate path below: | |
| 19 | |
| 20 ### Open source contributors | |
| 21 | |
| 22 For building with Visual Studio 2013 (no longer default as of March 10, | |
| 23 2016, and not recommended - requires setting GYP\_MSVS\_VERSION=2013): | |
| 24 | |
| 25 > Install [Visual Studio 2013 | |
| 26 > Community](http://www.visualstudio.com/products/visual-studio-community-vs) | |
| 27 > or [Visual Studio 2013 | |
| 28 > Professional](http://www.visualstudio.com/products/visual-studio-professional- with-msdn-vs) | |
| 29 > depending on which license is appropriate for you. You can deselect | |
| 30 > the default options if you want, but you must make sure to install | |
| 31 > "Microsoft Foundation Classes for C++". | |
| 32 > \ | |
| 33 > You should also install the [Windows 10 | |
| 34 > SDK](https://dev.windows.com/en-us/downloads/windows-10-sdk) to the | |
| 35 > default install location. You must have SDK version 10.0.10586 or | |
| 36 > greater installed. | |
| 37 | |
| 38 For building with Visual Studio 2015 (default compiler as of March 10, | |
| 39 2016): | |
|
Dirk Pranke
2016/03/22 18:36:17
I would probably put these instructions before the
tfarina
2016/03/23 12:16:48
Done.
| |
| 40 | |
| 41 > Install Visual Studio 2015 Update 1 or later - Community Edition | |
| 42 > should work if its license is appropriate for you. Be sure to select | |
| 43 > Custom install and select VC++ (which selects three sub-categories | |
| 44 > including MFC) and, under Universal Windows App Development Tools, | |
| 45 > select Tools (1.2) and Windows 10 SDK (10.0.10586). You must have the | |
| 46 > 10586 SDK installed or else you will hit compile errors such as | |
| 47 > redefined macros. | |
| 48 | |
| 49 Run `set DEPOT\_TOOLS\_WIN\_TOOLCHAIN=0`, or set that variable in your | |
| 50 global environment. | |
| 51 | |
| 52 Visual Studio Express 2013 is **not** supported and will not be able to | |
| 53 build Chromium. | |
| 54 | |
| 55 Compilation is done through ninja, **not** Visual Studio. | |
| 56 | |
| 57 ### Google employees | |
| 58 | |
| 59 Run: `download\_from\_google\_storage --config` and follow the | |
| 60 authentication instructions.**Note that you must authenticate with your | |
| 61 @google.com credentials**, not @chromium.org. Enter "0" if asked for a | |
| 62 project-id. | |
| 63 | |
| 64 Once you've done this, the toolchain will be installed automatically for | |
| 65 you in Step 3, below (near the end of the step). | |
| 66 | |
| 67 The toolchain will be in depot\_tools\\win\_toolchain, and windbg can be | |
| 68 found in | |
| 69 depot\_tools\\win\_toolchain\\vs2013\_files\\win8sdk\\Debuggers. | |
| 70 | |
| 71 If you want the IDE for debugging and editing, you will need to install | |
| 72 it separately, but this is optional and not needed to build Chromium. | |
| 73 | |
| 74 ## Getting the Code | |
| 75 | |
| 76 Follow the steps to [check out the | |
| 77 code](https://www.chromium.org/developers/how-tos/get-the-code) (largely | |
| 78 "fetch chromium"). | |
| 79 | |
| 80 ## Building | |
| 81 | |
| 82 Build the target you are interested in. | |
| 83 | |
| 84 ```shell | |
| 85 ninja -C out\\Debug chrome | |
| 86 ``` | |
| 87 | |
| 88 Alternative (Graphical user interface): Open a generated .sln | |
| 89 file such as all.sln, right-click the chrome project and select build. | |
| 90 This will invoke the real step 4 above. Do not build the whole solution | |
| 91 since that conflicts with ninja's build management and everything will | |
| 92 explode. | |
| 93 Substitute the build directory given to -C with out\\Debug\_x64 for | |
| 94 [64-bit | |
| 95 builds](https://www.chromium.org/developers/design-documents/64-bit-support) | |
| 96 in GYP, or whatever build directory you have configured if using GN. | |
| 97 | |
| 98 ### Performance tips | |
| 99 | |
| 100 1. Have many and fast CPU cores and enough RAM to keep them all busy. | |
| 101 (Minimum recommended is 4-8 fast cores and 16-32 GB of RAM) | |
| 102 2. Reduce file system overhead by excluding build directories from | |
| 103 antivirus and indexing software. | |
| 104 3. Store the build tree on a fast disk (preferably SSD). | |
| 105 4. If you are primarily going to be doing debug development builds, you | |
| 106 use the component build (in | |
| 107 [GYP](https://www.chromium.org/developers/gyp-environment-variables) | |
| 108 do set GYP\_DEFINES=component=shared\_library, in | |
| 109 [GN](https://www.chromium.org/developers/gn-build-configuration), | |
| 110 set the build arg is\_component\_build = true). This will generate | |
| 111 many DLLs and enable incremental linking, which makes linking | |
| 112 *much*faster in Debug. | |
| 113 | |
| 114 Still expect build times of 30 minutes to 2 hours when everything has to | |
| 115 be recompiled. | |
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