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Side by Side Diff: include/core/SkShader.h

Issue 1821103004: Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https://codereview.chromium.o… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkShader_DEFINED 8 #ifndef SkShader_DEFINED
9 #define SkShader_DEFINED 9 #define SkShader_DEFINED
10 10
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352 /** 352 /**
353 * Return a shader that will apply the specified localMatrix to this shader . 353 * Return a shader that will apply the specified localMatrix to this shader .
354 * The specified matrix will be applied before any matrix associated with t his shader. 354 * The specified matrix will be applied before any matrix associated with t his shader.
355 */ 355 */
356 sk_sp<SkShader> makeWithLocalMatrix(const SkMatrix&) const; 356 sk_sp<SkShader> makeWithLocalMatrix(const SkMatrix&) const;
357 357
358 /** 358 /**
359 * Create a new shader that produces the same colors as invoking this shade r and then applying 359 * Create a new shader that produces the same colors as invoking this shade r and then applying
360 * the colorfilter. 360 * the colorfilter.
361 */ 361 */
362 sk_sp<SkShader> makeWithColorFilter(sk_sp<SkColorFilter>) const; 362 sk_sp<SkShader> makeWithColorFilter(SkColorFilter*) const;
363 363
364 ////////////////////////////////////////////////////////////////////////// 364 //////////////////////////////////////////////////////////////////////////
365 // Factory methods for stock shaders 365 // Factory methods for stock shaders
366 366
367 /** 367 /**
368 * Call this to create a new "empty" shader, that will not draw anything. 368 * Call this to create a new "empty" shader, that will not draw anything.
369 */ 369 */
370 static sk_sp<SkShader> MakeEmptyShader(); 370 static sk_sp<SkShader> MakeEmptyShader();
371 371
372 /** 372 /**
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386 return MakeBitmapShader(src, tmx, tmy, localMatrix).release(); 386 return MakeBitmapShader(src, tmx, tmy, localMatrix).release();
387 } 387 }
388 static SkShader* CreateComposeShader(SkShader* dst, SkShader* src, SkXfermod e::Mode mode); 388 static SkShader* CreateComposeShader(SkShader* dst, SkShader* src, SkXfermod e::Mode mode);
389 static SkShader* CreateComposeShader(SkShader* dst, SkShader* src, SkXfermod e* xfer); 389 static SkShader* CreateComposeShader(SkShader* dst, SkShader* src, SkXfermod e* xfer);
390 static SkShader* CreatePictureShader(const SkPicture* src, TileMode tmx, Til eMode tmy, 390 static SkShader* CreatePictureShader(const SkPicture* src, TileMode tmx, Til eMode tmy,
391 const SkMatrix* localMatrix, const SkRe ct* tile); 391 const SkMatrix* localMatrix, const SkRe ct* tile);
392 392
393 SkShader* newWithLocalMatrix(const SkMatrix& matrix) const { 393 SkShader* newWithLocalMatrix(const SkMatrix& matrix) const {
394 return this->makeWithLocalMatrix(matrix).release(); 394 return this->makeWithLocalMatrix(matrix).release();
395 } 395 }
396 SkShader* newWithColorFilter(SkColorFilter* filter) const; 396 SkShader* newWithColorFilter(SkColorFilter* filter) const {
397 return this->makeWithColorFilter(filter).release();
398 }
397 #endif 399 #endif
398 400
399 /** 401 /**
400 * Create a new compose shader, given shaders dst, src, and a combining xfe rmode mode. 402 * Create a new compose shader, given shaders dst, src, and a combining xfe rmode mode.
401 * The xfermode is called with the output of the two shaders, and its outpu t is returned. 403 * The xfermode is called with the output of the two shaders, and its outpu t is returned.
402 * If xfer is null, SkXfermode::kSrcOver_Mode is assumed. 404 * If xfer is null, SkXfermode::kSrcOver_Mode is assumed.
403 * 405 *
404 * The caller is responsible for managing its reference-count for the xfer (if not null). 406 * The caller is responsible for managing its reference-count for the xfer (if not null).
405 */ 407 */
406 static sk_sp<SkShader> MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader > src, 408 static sk_sp<SkShader> MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader > src,
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485 SkMatrix fLocalMatrix; 487 SkMatrix fLocalMatrix;
486 488
487 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor. 489 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor.
488 friend class SkLocalMatrixShader; 490 friend class SkLocalMatrixShader;
489 friend class SkBitmapProcShader; // for computeTotalInverse() 491 friend class SkBitmapProcShader; // for computeTotalInverse()
490 492
491 typedef SkFlattenable INHERITED; 493 typedef SkFlattenable INHERITED;
492 }; 494 };
493 495
494 #endif 496 #endif
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