OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 13 matching lines...) Expand all Loading... | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ElementAnimation_h | 31 #ifndef ElementAnimation_h |
32 #define ElementAnimation_h | 32 #define ElementAnimation_h |
33 | 33 |
34 #include "wtf/Vector.h" | 34 #include "RuntimeEnabledFeatures.h" |
35 #include "core/animation/Animation.h" | |
36 #include "core/animation/DocumentTimeline.h" | |
37 #include "core/animation/Timing.h" | |
35 | 38 |
36 namespace WebCore { | 39 namespace WebCore { |
37 | 40 |
38 class Animation; | |
39 class Dictionary; | |
40 class Element; | |
41 | |
42 class ElementAnimation { | 41 class ElementAnimation { |
43 public: | 42 public: |
44 static Animation* animate(Element&, Vector<Dictionary> keyframesDictionaryVe ctor, Dictionary timingInput); | 43 template<typename E, typename T = double> |
45 static Animation* animate(Element&, Vector<Dictionary> keyframesDictionaryVe ctor, double timingInput); | 44 static Animation* animate(Element& element, E effect, T timing = Timing::ini tialIterationDuration()) |
dstockwell
2014/02/27 09:49:36
Body should stay in cpp.
I think this would work
shans
2014/02/27 20:39:33
Body can't remain in cpp. This is the joy, the won
alancutter (OOO until 2018)
2014/02/28 00:40:22
AFAICT this is the same as using a default paramet
dstockwell
2014/02/28 00:56:37
The result is the same, but it's more readable.
alancutter (OOO until 2018)
2014/03/03 05:09:45
Done.
| |
46 static Animation* animate(Element&, Vector<Dictionary> keyframesDictionaryVe ctor); | 45 { |
46 ASSERT(RuntimeEnabledFeatures::webAnimationsAPIEnabled()); | |
47 RefPtr<Animation> animation = Animation::create(&element, effect, timing ); | |
48 element.document().timeline().play(animation.get()); | |
49 return animation.get(); | |
50 } | |
47 }; | 51 }; |
48 | 52 |
49 } // namespace WebCore | 53 } // namespace WebCore |
50 | 54 |
51 #endif // ElementAnimation_h | 55 #endif // ElementAnimation_h |
OLD | NEW |