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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/animation/Animation.h" | 6 #include "core/animation/Animation.h" |
7 | 7 |
8 #include "bindings/v8/Dictionary.h" | 8 #include "bindings/v8/Dictionary.h" |
9 #include "core/animation/AnimatableLength.h" | 9 #include "core/animation/AnimatableLength.h" |
10 #include "core/animation/AnimationClock.h" | 10 #include "core/animation/AnimationClock.h" |
11 #include "core/animation/AnimationHelpers.h" | 11 #include "core/animation/AnimationHelpers.h" |
12 #include "core/animation/AnimationTestHelper.h" | 12 #include "core/animation/AnimationTestHelper.h" |
13 #include "core/animation/DocumentTimeline.h" | 13 #include "core/animation/DocumentTimeline.h" |
14 #include "core/animation/KeyframeEffectModel.h" | 14 #include "core/animation/KeyframeEffectModel.h" |
| 15 #include "core/animation/Timing.h" |
15 | 16 |
16 #include <gtest/gtest.h> | 17 #include <gtest/gtest.h> |
17 | 18 |
18 namespace WebCore { | 19 namespace WebCore { |
19 | 20 |
20 class AnimationAnimationTest : public ::testing::Test { | 21 class AnimationAnimationTest : public ::testing::Test { |
21 protected: | 22 protected: |
22 AnimationAnimationTest() | 23 AnimationAnimationTest() |
23 : document(Document::create()) | 24 : document(Document::create()) |
24 , element(document->createElement("foo", ASSERT_NO_EXCEPTION)) | 25 , element(document->createElement("foo", ASSERT_NO_EXCEPTION)) |
25 { | 26 { |
26 document->animationClock().resetTimeForTesting(); | 27 document->animationClock().resetTimeForTesting(); |
27 document->timeline().setZeroTime(0); | 28 document->timeline().setZeroTime(0); |
28 EXPECT_EQ(0, document->timeline().currentTime()); | 29 EXPECT_EQ(0, document->timeline().currentTime()); |
29 } | 30 } |
30 | 31 |
31 RefPtr<Document> document; | 32 RefPtr<Document> document; |
32 RefPtr<Element> element; | 33 RefPtr<Element> element; |
33 }; | 34 }; |
34 | 35 |
35 class AnimationAnimationV8Test : public AnimationAnimationTest { | 36 class AnimationAnimationV8Test : public AnimationAnimationTest { |
36 protected: | 37 protected: |
37 AnimationAnimationV8Test() | 38 AnimationAnimationV8Test() |
38 : m_isolate(v8::Isolate::GetCurrent()) | 39 : m_isolate(v8::Isolate::GetCurrent()) |
39 , m_scope(V8BindingTestScope::create(m_isolate)) | 40 , m_scope(V8BindingTestScope::create(m_isolate)) |
40 { | 41 { |
41 } | 42 } |
42 | 43 |
43 PassRefPtr<Animation> createAnimation(Element* element, Vector<Dictionary> k
eyframeDictionaryVector, Dictionary timingInput) | 44 template<typename T> |
| 45 static PassRefPtr<Animation> createAnimation(Element* element, Vector<Dictio
nary> keyframeDictionaryVector, T timingInput) |
44 { | 46 { |
45 return Animation::createUnsafe(element, keyframeDictionaryVector, timing
Input); | 47 return Animation::create(element, EffectInput::convert(element, keyframe
DictionaryVector, true), timingInput); |
46 } | 48 } |
47 | 49 static PassRefPtr<Animation> createAnimation(Element* element, Vector<Dictio
nary> keyframeDictionaryVector) |
48 PassRefPtr<Animation> createAnimation(Element* element, Vector<Dictionary> k
eyframeDictionaryVector, double timingInput) | |
49 { | 50 { |
50 return Animation::createUnsafe(element, keyframeDictionaryVector, timing
Input); | 51 return Animation::create(element, EffectInput::convert(element, keyframe
DictionaryVector, true)); |
51 } | |
52 | |
53 PassRefPtr<Animation> createAnimation(Element* element, Vector<Dictionary> k
eyframeDictionaryVector) | |
54 { | |
55 return Animation::createUnsafe(element, keyframeDictionaryVector); | |
56 } | 52 } |
57 | 53 |
58 v8::Isolate* m_isolate; | 54 v8::Isolate* m_isolate; |
59 | 55 |
60 private: | 56 private: |
61 OwnPtr<V8BindingTestScope> m_scope; | 57 OwnPtr<V8BindingTestScope> m_scope; |
62 }; | 58 }; |
63 | 59 |
64 TEST_F(AnimationAnimationV8Test, CanCreateAnAnimation) | 60 TEST_F(AnimationAnimationV8Test, CanCreateAnAnimation) |
65 { | 61 { |
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121 EXPECT_EQ(duration, animation->specifiedTiming().iterationDuration); | 117 EXPECT_EQ(duration, animation->specifiedTiming().iterationDuration); |
122 } | 118 } |
123 | 119 |
124 TEST_F(AnimationAnimationV8Test, CanOmitSpecifiedDuration) | 120 TEST_F(AnimationAnimationV8Test, CanOmitSpecifiedDuration) |
125 { | 121 { |
126 Vector<Dictionary, 0> jsKeyframes; | 122 Vector<Dictionary, 0> jsKeyframes; |
127 RefPtr<Animation> animation = createAnimation(element.get(), jsKeyframes); | 123 RefPtr<Animation> animation = createAnimation(element.get(), jsKeyframes); |
128 EXPECT_TRUE(std::isnan(animation->specifiedTiming().iterationDuration)); | 124 EXPECT_TRUE(std::isnan(animation->specifiedTiming().iterationDuration)); |
129 } | 125 } |
130 | 126 |
131 TEST_F(AnimationAnimationV8Test, ClipNegativeDurationToZero) | 127 TEST_F(AnimationAnimationV8Test, NegativeDurationIsAuto) |
132 { | 128 { |
133 Vector<Dictionary, 0> jsKeyframes; | 129 Vector<Dictionary, 0> jsKeyframes; |
134 RefPtr<Animation> animation = createAnimation(element.get(), jsKeyframes, -2
); | 130 RefPtr<Animation> animation = createAnimation(element.get(), jsKeyframes, -2
); |
135 EXPECT_EQ(0, animation->specifiedTiming().iterationDuration); | 131 EXPECT_TRUE(std::isnan(animation->specifiedTiming().iterationDuration)); |
136 } | 132 } |
137 | 133 |
138 TEST_F(AnimationAnimationV8Test, SpecifiedGetters) | 134 TEST_F(AnimationAnimationV8Test, SpecifiedGetters) |
139 { | 135 { |
140 Vector<Dictionary, 0> jsKeyframes; | 136 Vector<Dictionary, 0> jsKeyframes; |
141 | 137 |
142 v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate); | 138 v8::Handle<v8::Object> timingInput = v8::Object::New(m_isolate); |
143 setV8ObjectPropertyAsNumber(timingInput, "delay", 2); | 139 setV8ObjectPropertyAsNumber(timingInput, "delay", 2); |
144 setV8ObjectPropertyAsNumber(timingInput, "endDelay", 0.5); | 140 setV8ObjectPropertyAsNumber(timingInput, "endDelay", 0.5); |
145 setV8ObjectPropertyAsString(timingInput, "fill", "backwards"); | 141 setV8ObjectPropertyAsString(timingInput, "fill", "backwards"); |
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366 player->setCurrentTime(150); | 362 player->setCurrentTime(150); |
367 EXPECT_EQ(inf, animation->timeToForwardsEffectChange()); | 363 EXPECT_EQ(inf, animation->timeToForwardsEffectChange()); |
368 EXPECT_EQ(0, animation->timeToReverseEffectChange()); | 364 EXPECT_EQ(0, animation->timeToReverseEffectChange()); |
369 | 365 |
370 player->setCurrentTime(200); | 366 player->setCurrentTime(200); |
371 EXPECT_EQ(inf, animation->timeToForwardsEffectChange()); | 367 EXPECT_EQ(inf, animation->timeToForwardsEffectChange()); |
372 EXPECT_EQ(50, animation->timeToReverseEffectChange()); | 368 EXPECT_EQ(50, animation->timeToReverseEffectChange()); |
373 } | 369 } |
374 | 370 |
375 } // namespace WebCore | 371 } // namespace WebCore |
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