Chromium Code Reviews| Index: third_party/WebKit/LayoutTests/webaudio/panner-automation-position.html |
| diff --git a/third_party/WebKit/LayoutTests/webaudio/panner-automation-position.html b/third_party/WebKit/LayoutTests/webaudio/panner-automation-position.html |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0b73411f409230400c97eb2e71d0fde6fd5db279 |
| --- /dev/null |
| +++ b/third_party/WebKit/LayoutTests/webaudio/panner-automation-position.html |
| @@ -0,0 +1,243 @@ |
| +<!doctype html> |
| +<html> |
| + <head> |
| + <script src="../resources/js-test.js"></script> |
| + <script src="resources/compatibility.js"></script> |
| + <script src="resources/audio-testing.js"></script> |
| + <script src="resources/panner-formulas.js"></script> |
| + <title>Test Automation of SpatialPanner Position</title> |
| + </head> |
| + |
| + <body> |
| + <script> |
| + description("Test Automation of SpatialPannerNode Position."); |
| + window.jsTestIsAsync = true; |
| + |
| + var sampleRate = 48000; |
| + // These tests are quite slow, so don't run for many frames. 256 frames should be enough to |
| + // demonstrate that automations are working. |
| + var renderFrames = 256; |
| + var renderDuration = renderFrames / sampleRate; |
| + |
| + var context; |
| + var panner; |
| + |
| + var audit = Audit.createTaskRunner(); |
| + |
| + audit.defineTask("z only", function (done) { |
| + runTest({ |
| + distanceModel: { |
| + model: "inverse", |
| + rolloff: 1 |
| + }, |
| + startPosition: [0, 0, 1], |
| + endPosition: [0, 0, 10000], |
| + }) |
| + .then(done); |
| + }); |
| + |
| + audit.defineTask("inverse", function (done) { |
| + runTest({ |
| + distanceModel: { |
| + model: "inverse", |
| + rolloff: 1 |
| + }, |
| + startPosition: [0, 0, 1], |
| + endPosition: [20000, 20000, 20000], |
| + errorThreshold: { relativeThreshold: 4.0842e-7} |
| + }) |
| + .then(done); |
| + }); |
| + |
| + audit.defineTask("exponential", function (done) { |
| + runTest({ |
| + distanceModel: { |
| + model: "exponential", |
| + rolloff: 1.5 |
| + }, |
| + startPosition: [0, 0, 1], |
| + endPosition: [20000, 20000, 20000], |
| + errorThreshold: { relativeThreshold: 3.4117e-7} |
| + }) |
| + .then(done); |
| + }); |
| + |
| + audit.defineTask("linear", function (done) { |
| + runTest({ |
| + distanceModel: { |
| + model: "linear", |
| + rolloff: 1 |
| + }, |
| + startPosition: [0, 0, 1], |
| + endPosition: [20000, 20000, 20000], |
| + errorThreshold: { relativeThreshold: 6.5756e-6} |
| + }) |
| + .then(done); |
| + }); |
| + |
| + audit.defineTask("finish", function (done) { |
| + finishJSTest(); |
| + done(); |
| + }); |
| + |
| + audit.runTasks(); |
| + |
| + function runTest(options) { |
| + // Output has 5 channels: channels 0 and 1 are for the stereo output of the panner node. |
| + // Channels 2-5 are the for automation of the x,y,z coordinate so that we have actual |
| + // coordinates used for the panner automation. |
| + context = new OfflineAudioContext(5, renderFrames, sampleRate); |
| + |
| + // Stereo source for the panner. |
| + var source = context.createBufferSource(); |
| + source.buffer = createConstantBuffer(context, renderFrames, [1, 2]); |
| + |
| + panner = context.createPanner(); |
| + panner.distanceModel = options.distanceModel.model; |
| + panner.rolloffFactor = options.distanceModel.rolloff; |
| + panner.panningModel = "equalpower"; |
| + //console.log("distanceModel = " + panner.distanceModel); |
| + |
| + // Source and gain node for the z-coordinate calculation. |
| + var dist = context.createBufferSource(); |
| + dist.buffer = createConstantBuffer(context, 1, 1); |
| + dist.loop = true; |
| + var gainX = context.createGain(); |
| + var gainY = context.createGain(); |
| + var gainZ = context.createGain(); |
| + dist.connect(gainX); |
| + dist.connect(gainY); |
| + dist.connect(gainZ); |
| + |
| + // Set the gain automation to match the z-coordinate automation of the panner. |
| + gainX.gain.setValueAtTime(options.startPosition[0], 0); |
| + gainX.gain.linearRampToValueAtTime(options.endPosition[0], 0.75 * renderDuration); |
|
hongchan
2016/05/06 18:41:26
Let's set a variable for 0.75 * renderDuration.
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + gainY.gain.setValueAtTime(options.startPosition[1], 0); |
| + gainY.gain.linearRampToValueAtTime(options.endPosition[1], 0.75 * renderDuration); |
| + gainZ.gain.setValueAtTime(options.startPosition[2], 0); |
| + gainZ.gain.linearRampToValueAtTime(options.endPosition[2], 0.75 * renderDuration); |
| + |
| + dist.start(); |
| + |
| + // Splitter and merger to map the panner output and the z-coordinate automation to the |
| + // correct channels in the destination. |
| + var splitter = context.createChannelSplitter(2); |
| + var merger = context.createChannelMerger(5); |
| + |
| + source.connect(panner); |
| + // Split the output of the panner to separate channels |
| + panner.connect(splitter); |
| + |
| + // Merge the panner outputs and the z-coordinate output to the correct destination channels. |
| + splitter.connect(merger, 0, 0); |
| + splitter.connect(merger, 1, 1); |
| + gainX.connect(merger, 0, 2); |
| + gainY.connect(merger, 0, 3); |
| + gainZ.connect(merger, 0, 4); |
| + |
| + merger.connect(context.destination); |
| + |
| + // Initialize starting point of the panner. |
| + panner.positionX.setValueAtTime(options.startPosition[0], 0); |
| + panner.positionY.setValueAtTime(options.startPosition[1], 0); |
| + panner.positionZ.setValueAtTime(options.startPosition[2], 0); |
| + |
| + // Automate z coordinate to move away from the listener |
| + panner.positionX.linearRampToValueAtTime(options.endPosition[0], 0.75 * renderDuration); |
| + panner.positionY.linearRampToValueAtTime(options.endPosition[1], 0.75 * renderDuration); |
| + panner.positionZ.linearRampToValueAtTime(options.endPosition[2], 0.75 * renderDuration); |
| + |
| + source.start(); |
| + |
| + // Go! |
| + return context.startRendering() |
| + .then(function (renderedBuffer) { |
| + // Get the panner outputs |
| + var data0 = renderedBuffer.getChannelData(0); |
| + var data1 = renderedBuffer.getChannelData(1); |
| + var xcoord = renderedBuffer.getChannelData(2); |
| + var ycoord = renderedBuffer.getChannelData(3); |
| + var zcoord = renderedBuffer.getChannelData(4); |
| + |
| + //console.log("data0"); |
| + //console.log(data0); |
|
hongchan
2016/05/06 18:41:26
Remove console.log()
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + |
| + // We're doing a linear ramp on the Z axis with the equalpower panner, so the equalpower |
| + // panning gain remains constant. We only need to model the distance effect. |
| + |
| + //console.log("zcoord"); |
| + //console.log(zcoord); |
|
hongchan
2016/05/06 18:41:26
Ditto.
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + |
| + // Compute the distance gain |
| + var distanceGain = new Float32Array(xcoord.length);; |
| + |
| + if (panner.distanceModel === "inverse") { |
| + for (var k = 0; k < distanceGain.length; ++k) { |
| + distanceGain[k] = inverseDistance(panner, xcoord[k], ycoord[k], zcoord[k]) |
| + } |
| + } else if (panner.distanceModel === "linear") { |
| + for (var k = 0; k < distanceGain.length; ++k) { |
| + distanceGain[k] = linearDistance(panner, xcoord[k], ycoord[k], zcoord[k]) |
| + } |
| + } else if (panner.distanceModel === "exponential") { |
| + for (var k = 0; k < distanceGain.length; ++k) { |
| + distanceGain[k] = exponentialDistance(panner, xcoord[k], ycoord[k], zcoord[k]) |
| + } |
| + } |
| + |
| + //console.log("distanceGain"); |
| + //console.log(distanceGain); |
|
hongchan
2016/05/06 18:41:26
Ditto.
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + // Compute the expected result. Since we're on the z-axis, the left and right channels |
| + // pass through the equalpower panner unchanged. Only need to apply the distance gain. |
| + var buffer0 = source.buffer.getChannelData(0); |
| + var buffer1 = source.buffer.getChannelData(1); |
| + |
| + var azimuth = new Float32Array(buffer0.length); |
| + |
| + for (var k = 0; k < data0.length; ++k) { |
| + azimuth[k] = calculateAzimuth( |
| + [xcoord[k], ycoord[k], zcoord[k]], [context.listener.positionX.value, |
| + context.listener.positionY.value, |
| + context.listener.positionZ.value |
| + ], [context.listener.forwardX.value, |
| + context.listener.forwardY.value, |
| + context.listener.forwardZ.value |
| + ], [context.listener.upX.value, |
| + context.listener.upY.value, |
| + context.listener.upZ.value |
| + ]); |
|
hongchan
2016/05/06 18:41:26
The convention is:
calculateAzimuth([
item1,
Raymond Toy
2016/05/06 21:20:50
This is what js-beautify returns; I'm ok with chan
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + } |
| + |
| + var expected = applyPanner(azimuth, buffer0, buffer1, 2); |
| + var expected0 = expected.left; |
| + var expected1 = expected.right; |
| + |
| + for (var k = 0; k < expected0.length; ++k) { |
| + expected0[k] *= distanceGain[k]; |
| + expected1[k] *= distanceGain[k]; |
| + } |
| + |
| + var info = options.distanceModel.model + ", rolloff: " + options.distanceModel.rolloff; |
| + var prefix = "[" + options.startPosition[0] + ", "; |
| + prefix += options.startPosition[1] + ", "; |
| + prefix += options.startPosition[2]; |
| + prefix += "] -> ["; |
| + prefix += options.endPosition[0] + ", "; |
| + prefix += options.endPosition[1] + ", "; |
| + prefix += options.endPosition[2] + "]: "; |
|
hongchan
2016/05/06 18:41:26
var prefix = "string"
+ "string"
+ "string"
Raymond Toy
2016/05/11 19:28:30
Done.
|
| + |
| + |
| + |
| + Should(prefix + "distanceModel: " + info + ", left channel", data0, { |
| + verbose: true |
| + }) |
| + .beCloseToArray(expected0, options.errorThreshold || 0); |
| + Should(prefix + "distanceModel: " + info + ", right channel", data1, { |
| + verbose: true |
| + }) |
| + .beCloseToArray(expected1, options.errorThreshold || 0); |
| + }); |
| + } |
| + </script> |
| + </body> |
| +</html> |