OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "Benchmark.h" | 7 #include "Benchmark.h" |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkColorCubeFilter.h" | 9 #include "SkColorCubeFilter.h" |
10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
11 #include "SkTemplates.h" | 11 #include "SkTemplates.h" |
12 | 12 |
13 class ColorCubeBench : public Benchmark { | 13 class ColorCubeBench : public Benchmark { |
14 SkISize fSize; | 14 SkISize fSize; |
15 int fCubeDimension; | 15 int fCubeDimension; |
16 sk_sp<SkData> fCubeData; | 16 SkData* fCubeData; |
17 SkBitmap fBitmap; | 17 SkBitmap fBitmap; |
18 | 18 |
19 public: | 19 public: |
20 ColorCubeBench() : fCubeDimension(0) { | 20 ColorCubeBench() |
| 21 : fCubeDimension(0) |
| 22 , fCubeData(nullptr) { |
21 fSize = SkISize::Make(2880, 1800); // 2014 Macbook Pro resolution | 23 fSize = SkISize::Make(2880, 1800); // 2014 Macbook Pro resolution |
22 } | 24 } |
23 | 25 |
| 26 ~ColorCubeBench() { |
| 27 SkSafeUnref(fCubeData); |
| 28 } |
| 29 |
24 protected: | 30 protected: |
25 const char* onGetName() override { | 31 const char* onGetName() override { |
26 return "colorcube"; | 32 return "colorcube"; |
27 } | 33 } |
28 | 34 |
29 void onDelayedSetup() override { | 35 void onDelayedSetup() override { |
30 if (!SkToBool(fCubeData)) { | 36 if (!SkToBool(fCubeData)) { |
31 this->makeCubeData(); | 37 this->makeCubeData(); |
32 this->make_bitmap(); | 38 this->make_bitmap(); |
33 } | 39 } |
(...skipping 24 matching lines...) Expand all Loading... |
58 canvas.clear(0x00000000); | 64 canvas.clear(0x00000000); |
59 SkPaint paint; | 65 SkPaint paint; |
60 paint.setAntiAlias(true); | 66 paint.setAntiAlias(true); |
61 paint.setShader(MakeLinear(fSize)); | 67 paint.setShader(MakeLinear(fSize)); |
62 SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.hei
ght()) }; | 68 SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.hei
ght()) }; |
63 canvas.drawRect(r, paint); | 69 canvas.drawRect(r, paint); |
64 } | 70 } |
65 | 71 |
66 void makeCubeData() { | 72 void makeCubeData() { |
67 fCubeDimension = 32; | 73 fCubeDimension = 32; |
68 fCubeData = SkData::MakeUninitialized(sizeof(SkColor) * | 74 fCubeData = SkData::NewUninitialized(sizeof(SkColor) * |
69 fCubeDimension * fCubeDimension * fCubeDimension); | 75 fCubeDimension * fCubeDimension * fCubeDimension); |
70 SkColor* pixels = (SkColor*)(fCubeData->writable_data()); | 76 SkColor* pixels = (SkColor*)(fCubeData->writable_data()); |
71 SkAutoTMalloc<uint8_t> lutMemory(fCubeDimension); | 77 SkAutoTMalloc<uint8_t> lutMemory(fCubeDimension); |
72 uint8_t* lut = lutMemory.get(); | 78 uint8_t* lut = lutMemory.get(); |
73 const int maxIndex = fCubeDimension - 1; | 79 const int maxIndex = fCubeDimension - 1; |
74 for (int i = 0; i < fCubeDimension; ++i) { | 80 for (int i = 0; i < fCubeDimension; ++i) { |
75 // Make an invert lut, but the content of | 81 // Make an invert lut, but the content of |
76 // the lut shouldn't affect performance. | 82 // the lut shouldn't affect performance. |
77 lut[i] = ((maxIndex - i) * 255) / maxIndex; | 83 lut[i] = ((maxIndex - i) * 255) / maxIndex; |
78 } | 84 } |
79 for (int r = 0; r < fCubeDimension; ++r) { | 85 for (int r = 0; r < fCubeDimension; ++r) { |
80 for (int g = 0; g < fCubeDimension; ++g) { | 86 for (int g = 0; g < fCubeDimension; ++g) { |
81 for (int b = 0; b < fCubeDimension; ++b) { | 87 for (int b = 0; b < fCubeDimension; ++b) { |
82 pixels[(fCubeDimension * ((fCubeDimension * b) + g)) + r] = | 88 pixels[(fCubeDimension * ((fCubeDimension * b) + g)) + r] = |
83 SkColorSetARGB(0xFF, lut[r], lut[g], lut[b]); | 89 SkColorSetARGB(0xFF, lut[r], lut[g], lut[b]); |
84 } | 90 } |
85 } | 91 } |
86 } | 92 } |
87 } | 93 } |
88 | 94 |
89 void test(int loops, SkCanvas* canvas) { | 95 void test(int loops, SkCanvas* canvas) { |
90 SkPaint paint; | 96 SkPaint paint; |
91 for (int i = 0; i < loops; i++) { | 97 for (int i = 0; i < loops; i++) { |
92 paint.setColorFilter(SkColorCubeFilter::Make(fCubeData, fCubeDimensi
on)); | 98 SkAutoTUnref<SkColorFilter> colorCube( |
| 99 SkColorCubeFilter::Create(fCubeData, fCubeDimension)); |
| 100 paint.setColorFilter(colorCube); |
93 canvas->drawBitmap(fBitmap, 0, 0, &paint); | 101 canvas->drawBitmap(fBitmap, 0, 0, &paint); |
94 } | 102 } |
95 } | 103 } |
96 | 104 |
97 typedef Benchmark INHERITED; | 105 typedef Benchmark INHERITED; |
98 }; | 106 }; |
99 | 107 |
100 /////////////////////////////////////////////////////////////////////////////// | 108 /////////////////////////////////////////////////////////////////////////////// |
101 | 109 |
102 DEF_BENCH( return new ColorCubeBench(); ) | 110 DEF_BENCH( return new ColorCubeBench(); ) |
OLD | NEW |