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Side by Side Diff: content/browser/media/session/media_session.h

Issue 1819113002: [MediaSession, Android] Adding visibility tests for MediaSession (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: use message loop & callback instead of polling with timeout Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_ 5 #ifndef CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_
6 #define CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_ 6 #define CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include "base/callback_list.h"
10 #include "base/id_map.h" 11 #include "base/id_map.h"
11 #include "base/macros.h" 12 #include "base/macros.h"
12 #include "content/browser/media/session/media_session_uma_helper.h" 13 #include "content/browser/media/session/media_session_uma_helper.h"
13 #include "content/common/content_export.h" 14 #include "content/common/content_export.h"
14 #include "content/public/browser/web_contents_observer.h" 15 #include "content/public/browser/web_contents_observer.h"
15 #include "content/public/browser/web_contents_user_data.h" 16 #include "content/public/browser/web_contents_user_data.h"
16 #include "content/public/common/media_metadata.h" 17 #include "content/public/common/media_metadata.h"
17 18
18 class MediaSessionBrowserTest; 19 class MediaSessionBrowserTest;
19 20
20 namespace content { 21 namespace content {
21 22
22 class MediaSessionDelegate; 23 class MediaSessionDelegate;
23 class MediaSessionObserver; 24 class MediaSessionObserver;
25 class MediaSessionStateObserver;
26 class MediaSessionVisibilityBrowserTestBase;
24 27
25 // MediaSession manages the media session and audio focus for a given 28 // MediaSession manages the media session and audio focus for a given
26 // WebContents. It is requesting the audio focus, pausing when requested by the 29 // WebContents. It is requesting the audio focus, pausing when requested by the
27 // system and dropping it on demand. 30 // system and dropping it on demand.
28 // The audio focus can be of two types: Transient or Content. A Transient audio 31 // The audio focus can be of two types: Transient or Content. A Transient audio
29 // focus will allow other players to duck instead of pausing and will be 32 // focus will allow other players to duck instead of pausing and will be
30 // declared as temporary to the system. A Content audio focus will not be 33 // declared as temporary to the system. A Content audio focus will not be
31 // declared as temporary and will not allow other players to duck. If a given 34 // declared as temporary and will not allow other players to duck. If a given
32 // WebContents can only have one audio focus at a time, it will be Content in 35 // WebContents can only have one audio focus at a time, it will be Content in
33 // case of Transient and Content audio focus are both requested. 36 // case of Transient and Content audio focus are both requested.
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 // change all the callers and make the current refactoring ridiculously huge, 119 // change all the callers and make the current refactoring ridiculously huge,
117 // this method is introduced temporarily and will be removed later. 120 // this method is introduced temporarily and will be removed later.
118 bool IsReallySuspended() const; 121 bool IsReallySuspended() const;
119 122
120 // Returns if the session is currently suspended or inactive. 123 // Returns if the session is currently suspended or inactive.
121 CONTENT_EXPORT bool IsSuspended() const; 124 CONTENT_EXPORT bool IsSuspended() const;
122 125
123 private: 126 private:
124 friend class content::WebContentsUserData<MediaSession>; 127 friend class content::WebContentsUserData<MediaSession>;
125 friend class ::MediaSessionBrowserTest; 128 friend class ::MediaSessionBrowserTest;
129 friend class content::MediaSessionVisibilityBrowserTestBase;
130 friend class content::MediaSessionStateObserver;
126 131
127 CONTENT_EXPORT void SetDelegateForTests( 132 CONTENT_EXPORT void SetDelegateForTests(
128 scoped_ptr<MediaSessionDelegate> delegate); 133 scoped_ptr<MediaSessionDelegate> delegate);
129 CONTENT_EXPORT bool IsActiveForTest() const; 134 CONTENT_EXPORT bool IsActiveForTest() const;
130 CONTENT_EXPORT Type audio_focus_type_for_test() const; 135 CONTENT_EXPORT Type audio_focus_type_for_test() const;
131 CONTENT_EXPORT void RemoveAllPlayersForTest(); 136 CONTENT_EXPORT void RemoveAllPlayersForTest();
132 CONTENT_EXPORT MediaSessionUmaHelper* uma_helper_for_test(); 137 CONTENT_EXPORT MediaSessionUmaHelper* uma_helper_for_test();
133 138
134 enum class State { 139 enum class State {
135 ACTIVE, 140 ACTIVE,
(...skipping 11 matching lines...) Expand all
147 152
148 // Hash operator for base::hash_map<>. 153 // Hash operator for base::hash_map<>.
149 struct Hash { 154 struct Hash {
150 size_t operator()(const PlayerIdentifier& player_identifier) const; 155 size_t operator()(const PlayerIdentifier& player_identifier) const;
151 }; 156 };
152 157
153 MediaSessionObserver* observer; 158 MediaSessionObserver* observer;
154 int player_id; 159 int player_id;
155 }; 160 };
156 using PlayersMap = base::hash_set<PlayerIdentifier, PlayerIdentifier::Hash>; 161 using PlayersMap = base::hash_set<PlayerIdentifier, PlayerIdentifier::Hash>;
162 typedef base::Callback<void(State)> StateChangedCallback;
DaleCurtis 2016/03/31 16:50:26 as of c++11 we use 'using' now, check out http://c
Zhiqiang Zhang (Slow) 2016/03/31 19:58:39 Done.
157 163
158 CONTENT_EXPORT explicit MediaSession(WebContents* web_contents); 164 CONTENT_EXPORT explicit MediaSession(WebContents* web_contents);
159 165
160 void Initialize(); 166 void Initialize();
161 167
162 CONTENT_EXPORT void OnSuspendInternal(SuspendType type, State new_state); 168 CONTENT_EXPORT void OnSuspendInternal(SuspendType type, State new_state);
163 CONTENT_EXPORT void OnResumeInternal(SuspendType type); 169 CONTENT_EXPORT void OnResumeInternal(SuspendType type);
164 170
165 // Requests audio focus to the MediaSessionDelegate. 171 // Requests audio focus to the MediaSessionDelegate.
166 // Returns whether the request was granted. 172 // Returns whether the request was granted.
167 bool RequestSystemAudioFocus(Type type); 173 bool RequestSystemAudioFocus(Type type);
168 174
169 // To be called after a call to AbandonAudioFocus() in order request the 175 // To be called after a call to AbandonAudioFocus() in order request the
170 // delegate to abandon the audio focus. 176 // delegate to abandon the audio focus.
171 void AbandonSystemAudioFocusIfNeeded(); 177 void AbandonSystemAudioFocusIfNeeded();
172 178
173 // Notifies WebContents about the state change of the media session. 179 // Notifies WebContents about the state change of the media session.
174 void UpdateWebContents(); 180 void UpdateWebContents();
175 181
176 // Internal method that should be used instead of setting audio_focus_state_. 182 // Internal method that should be used instead of setting audio_focus_state_.
177 // It sets audio_focus_state_ and notifies observers about the state change. 183 // It sets audio_focus_state_ and notifies observers about the state change.
178 void SetAudioFocusState(State audio_focus_state); 184 void SetAudioFocusState(State audio_focus_state);
179 185
186 // Registers a MediaSession state change callback.
187 CONTENT_EXPORT scoped_ptr<base::CallbackList<void(State)>::Subscription>
188 RegisterMediaSessionStateChangedCallbackForTest(
189 const StateChangedCallback& cb);
190
180 scoped_ptr<MediaSessionDelegate> delegate_; 191 scoped_ptr<MediaSessionDelegate> delegate_;
181 PlayersMap players_; 192 PlayersMap players_;
182 193
183 State audio_focus_state_; 194 State audio_focus_state_;
184 SuspendType suspend_type_; 195 SuspendType suspend_type_;
185 Type audio_focus_type_; 196 Type audio_focus_type_;
186 197
187 MediaSessionUmaHelper uma_helper_; 198 MediaSessionUmaHelper uma_helper_;
188 199
189 // The volume multiplier of this session. All players in this session should 200 // The volume multiplier of this session. All players in this session should
190 // multiply their volume with this multiplier to get the effective volume. 201 // multiply their volume with this multiplier to get the effective volume.
191 double volume_multiplier_; 202 double volume_multiplier_;
192 203
193 MediaMetadata metadata_; 204 MediaMetadata metadata_;
205 base::CallbackList<void(State)> media_session_state_listeners_;
194 206
195 DISALLOW_COPY_AND_ASSIGN(MediaSession); 207 DISALLOW_COPY_AND_ASSIGN(MediaSession);
196 }; 208 };
197 209
198 } // namespace content 210 } // namespace content
199 211
200 #endif // CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_ 212 #endif // CONTENT_BROWSER_MEDIA_SESSION_MEDIA_SESSION_H_
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