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Unified Diff: cc/layers/picture_scrollbar_layer_impl.cc

Issue 18191020: UI Resource Manager (Closed) Base URL: https://src.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 5 months ago
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Index: cc/layers/picture_scrollbar_layer_impl.cc
===================================================================
--- cc/layers/picture_scrollbar_layer_impl.cc (revision 0)
+++ cc/layers/picture_scrollbar_layer_impl.cc (revision 0)
@@ -0,0 +1,274 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/layers/picture_scrollbar_layer_impl.h"
+
+#if !USE_REGULAR_SCROLLBAR
+
+#include "cc/animation/scrollbar_animation_controller.h"
+#include "cc/layers/layer.h"
+#include "cc/layers/quad_sink.h"
+#include "cc/quads/solid_color_draw_quad.h"
+#include "cc/quads/texture_draw_quad.h"
+#include "cc/quads/tile_draw_quad.h"
+#include "cc/trees/layer_tree_impl.h"
+#include "cc/trees/layer_tree_settings.h"
+#include "ui/gfx/rect_conversions.h"
+
+namespace cc {
+
+scoped_ptr<ScrollbarLayerImpl> ScrollbarLayerImpl::Create(
+ LayerTreeImpl* tree_impl,
+ int id,
+ ScrollbarOrientation orientation) {
+ return make_scoped_ptr(new ScrollbarLayerImpl(tree_impl,
+ id,
+ orientation));
+}
+
+ScrollbarLayerImpl::ScrollbarLayerImpl(
+ LayerTreeImpl* tree_impl,
+ int id,
+ ScrollbarOrientation orientation)
+ : LayerImpl(tree_impl, id),
+ current_pos_(0.f),
+ maximum_(0),
+ thumb_thickness_(0),
+ thumb_length_(0),
+ track_start_(0),
+ track_length_(0),
+ orientation_(orientation),
+ vertical_adjust_(0.f),
+ visible_to_total_length_ratio_(1.f),
+ scroll_layer_id_(Layer::INVALID_ID),
+ track_ui_resource_id_(0),
+ thumb_ui_resource_id_(0),
+ is_scrollable_area_active_(false),
+ is_scroll_view_scrollbar_(false),
+ enabled_(false),
+ is_custom_scrollbar_(false),
+ is_overlay_scrollbar_(false) {}
+
+ScrollbarLayerImpl::~ScrollbarLayerImpl() {}
+
+ScrollbarLayerImpl* ScrollbarLayerImpl::ToScrollbarLayer() {
+ return this;
+}
+
+scoped_ptr<LayerImpl> ScrollbarLayerImpl::CreateLayerImpl(
+ LayerTreeImpl* tree_impl) {
+ return ScrollbarLayerImpl::Create(tree_impl,
+ id(),
+ orientation_).PassAs<LayerImpl>();
+}
+
+void ScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) {
+ LayerImpl::PushPropertiesTo(layer);
+
+ ScrollbarLayerImpl* scrollbar_layer = static_cast<ScrollbarLayerImpl*>(layer);
+
+ scrollbar_layer->set_thumb_thickness(thumb_thickness_);
+ scrollbar_layer->set_thumb_length(thumb_length_);
+ scrollbar_layer->set_track_start(track_start_);
+ scrollbar_layer->set_track_length(track_length_);
+
+ if (scrollbar_layer->track_ui_resource_id_ != track_ui_resource_id_ ||
+ scrollbar_layer->thumb_ui_resource_id_ != thumb_ui_resource_id_) {
+ scrollbar_layer->set_track_ui_resource_id(track_ui_resource_id_);
+ scrollbar_layer->set_thumb_ui_resource_id(thumb_ui_resource_id_);
+
+ NoteLayerPropertyChanged();
+ scrollbar_layer->NoteLayerPropertyChanged();
+ }
+}
+
+bool ScrollbarLayerImpl::WillDraw(DrawMode draw_mode,
+ ResourceProvider* resource_provider) {
+ LayerImpl::WillDraw(draw_mode, resource_provider);
+ return draw_mode != DRAW_MODE_RESOURCELESS_SOFTWARE ||
+ layer_tree_impl()->settings().solid_color_scrollbars;
+}
+
+void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink,
+ AppendQuadsData* append_quads_data) {
+ gfx::Rect bounds_rect(bounds());
+ gfx::Rect content_bounds_rect(content_bounds());
+
+ SharedQuadState* shared_quad_state =
+ quad_sink->UseSharedQuadState(CreateSharedQuadState());
+ AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
+
+ gfx::Rect thumb_quad_rect = ComputeThumbQuadRect();
+
+ if (layer_tree_impl()->settings().solid_color_scrollbars) {
+ scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
+ quad->SetNew(shared_quad_state,
+ thumb_quad_rect,
+ layer_tree_impl()->settings().solid_color_scrollbar_color,
+ false);
+ quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
+ return;
+ }
+
+ gfx::Rect track_quad_rect = content_bounds_rect;
+
+ ResourceProvider::ResourceId thumb_resource_id =
+ layer_tree_impl()->ResourceIdForUIResource(thumb_ui_resource_id_);
+ ResourceProvider::ResourceId track_resource_id =
+ layer_tree_impl()->ResourceIdForUIResource(track_ui_resource_id_);
+
+ if (thumb_resource_id) {
+ scoped_ptr<TileDrawQuad> thumb_quad = TileDrawQuad::Create();
+ thumb_quad->SetNew(shared_quad_state,
+ thumb_quad_rect,
+ thumb_quad_rect,
+ thumb_resource_id,
+ gfx::RectF(0, 0, 1, 1),
+ gfx::Size(1, 1),
+ false);
+ quad_sink->Append(thumb_quad.PassAs<DrawQuad>(), append_quads_data);
+ }
+
+ if (!track_quad_rect.IsEmpty() && track_resource_id) {
+ scoped_ptr<TileDrawQuad> track_quad = TileDrawQuad::Create();
+ track_quad->SetNew(shared_quad_state,
+ track_quad_rect,
+ track_quad_rect,
+ track_resource_id,
+ gfx::RectF(0, 0, 1, 1),
+ gfx::Size(1, 1),
+ false);
+ quad_sink->Append(track_quad.PassAs<DrawQuad>(), append_quads_data);
+ }
+}
+
+ScrollbarOrientation ScrollbarLayerImpl::Orientation() const {
+ return orientation_;
+}
+
+float ScrollbarLayerImpl::CurrentPos() const {
+ return current_pos_;
+}
+
+int ScrollbarLayerImpl::Maximum() const {
+ return maximum_;
+}
+
+gfx::Rect ScrollbarLayerImpl::ScrollbarLayerRectToContentRect(
+ gfx::RectF layer_rect) const {
+ // Don't intersect with the bounds as in layerRectToContentRect() because
+ // layer_rect here might be in coordinates of the containing layer.
+ gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
+ contents_scale_x(),
+ contents_scale_y());
+ return gfx::ToEnclosingRect(content_rect);
+}
+
+gfx::Rect ScrollbarLayerImpl::ComputeThumbQuadRect() const {
+ // Thumb extent is the length of the thumb in the scrolling direction, thumb
+ // thickness is in the perpendicular direction. Here's an example of a
+ // horizontal scrollbar - inputs are above the scrollbar, computed values
+ // below:
+ //
+ // |<------------------- track_length_ ------------------->|
+ //
+ // |--| <-- start_offset
+ //
+ // +--+----------------------------+------------------+-------+--+
+ // |<|| |##################| ||>|
+ // +--+----------------------------+------------------+-------+--+
+ //
+ // |<- thumb_length ->|
+ //
+ // |<------- thumb_offset -------->|
+ //
+ // For painted, scrollbars, the length is fixed. For solid color scrollbars we
+ // have to compute it. The ratio of the thumb's length to the track's length
+ // is the same as that of the visible viewport to the total viewport, unless
+ // that would make the thumb's length less than its thickness.
+ //
+ // vertical_adjust_ is used when the layer geometry from the main thread is
+ // not in sync with what the user sees. For instance on Android scrolling the
+ // top bar controls out of view reveals more of the page content. We want the
+ // root layer scrollbars to reflect what the user sees even if we haven't
+ // received new layer geometry from the main thread. If the user has scrolled
+ // down by 50px and the initial viewport size was 950px the geometry would
+ // look something like this:
+ //
+ // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
+ // Layer geometry: Desired thumb positions:
+ // +--------------------+-+ +----------------------+ <-- 0px
+ // | |v| | #|
+ // | |e| | #|
+ // | |r| | #|
+ // | |t| | #|
+ // | |i| | #|
+ // | |c| | #|
+ // | |a| | #|
+ // | |l| | #|
+ // | | | | #|
+ // | |l| | #|
+ // | |a| | #|
+ // | |y| | #|
+ // | |e| | #|
+ // | |r| | #|
+ // +--------------------+-+ | #|
+ // | horizontal layer | | | #|
+ // +--------------------+-+ | #| <-- 950px
+ // | | | #|
+ // | | |##################### |
+ // +----------------------+ +----------------------+ <-- 1000px
+ //
+ // The layer geometry is set up for a 950px tall viewport, but the user can
+ // actually see down to 1000px. Thus we have to move the quad for the
+ // horizontal scrollbar down by the vertical_adjust_ factor and lay the
+ // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
+ // means the quads may extend outside the layer's bounds.
+
+ int thumb_length = thumb_length_;
+ float track_length = track_length_;
+ if (orientation_ == VERTICAL)
+ track_length += vertical_adjust_;
+
+ if (layer_tree_impl()->settings().solid_color_scrollbars) {
+ thumb_length = std::max(
+ static_cast<int>(visible_to_total_length_ratio_ * track_length),
+ thumb_thickness_);
+ }
+
+ // With the length known, we can compute the thumb's position.
+ float ratio = current_pos_ / maximum_;
+ float max_offset = track_length - thumb_length;
+ int thumb_offset = static_cast<int>(ratio * max_offset) + track_start_;
+
+ gfx::RectF thumb_rect;
+ if (orientation_ == HORIZONTAL) {
+ thumb_rect = gfx::RectF(thumb_offset, vertical_adjust_,
+ thumb_length, thumb_thickness_);
+ } else {
+ thumb_rect = gfx::RectF(0.f, thumb_offset,
+ thumb_thickness_, thumb_length);
+ }
+
+ return ScrollbarLayerRectToContentRect(thumb_rect);
+}
+
+void ScrollbarLayerImpl::DidLoseOutputSurface() {
+}
+
+const char* ScrollbarLayerImpl::LayerTypeAsString() const {
+ return "cc::ScrollbarLayerImpl";
+}
+
+void ScrollbarLayerImpl::set_track_ui_resource_id(UIResourceId uid) {
+ track_ui_resource_id_ = uid;
+}
+
+void ScrollbarLayerImpl::set_thumb_ui_resource_id(UIResourceId uid) {
+ thumb_ui_resource_id_ = uid;
+}
+
+} // namespace cc
+
+#endif

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