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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_RESOURCES_UI_RESOURCE_MANAGER_H_ |
| 6 #define CC_RESOURCES_UI_RESOURCE_MANAGER_H_ |
| 7 |
| 8 |
| 9 #include "base/basictypes.h" |
| 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "skia/ext/refptr.h" |
| 13 #include "ui/gfx/size.h" |
| 14 |
| 15 namespace cc { |
| 16 |
| 17 typedef int UIResourceId; |
| 18 |
| 19 class UIResourceManagerClient { |
| 20 public: |
| 21 enum UIResourceStatus { |
| 22 NOT_READY, |
| 23 READY, |
| 24 LOST |
| 25 }; |
| 26 |
| 27 virtual ~UIResourceManagerClient() {} |
| 28 |
| 29 // This is called on the main thread when a recently created resource |
| 30 // has been fully uploaded to a texture. Users of large resources may |
| 31 // wish to wait for this callback before using the resource ID on a layer, |
| 32 // to avoid jank until the upload completes. |
| 33 virtual void UIResourceReady(UIResourceId id) = 0; |
| 34 |
| 35 // This id is now invalid. The client is expected to keep track of all |
| 36 // layers that were using it, and change them to stop using it (for |
| 37 // example by calling CreateUIResource and assigning the new id to the |
| 38 // layer). |
| 39 virtual void UIResourceLost(UIResourceId id) = 0; |
| 40 }; |
| 41 |
| 42 // Ref-counted bitmap class (can’t use SkBitmap because of ETC1) |
| 43 class UIResourceBitmap : public base::RefCountedThreadSafe<UIResourceBitmap> { |
| 44 public: |
| 45 enum UIResourceFormat { |
| 46 RGBA8, |
| 47 ETC1 |
| 48 }; |
| 49 |
| 50 ~UIResourceBitmap(); |
| 51 |
| 52 // Takes ownership of “pixels”. |
| 53 static scoped_refptr<UIResourceBitmap> Create(void* pixels, |
| 54 UIResourceFormat format, |
| 55 gfx::Size size); |
| 56 |
| 57 gfx::Size GetSize() const { return size_; } |
| 58 UIResourceFormat GetFormat() const { return format_; } |
| 59 void* GetPixels() { return pixels_; } |
| 60 |
| 61 private: |
| 62 void* pixels_; |
| 63 UIResourceFormat format_; |
| 64 gfx::Size size_; |
| 65 }; |
| 66 |
| 67 } // namespace cc |
| 68 |
| 69 #endif // CC_RESOURCES_UI_RESOURCE_MANAGER_H_ |
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