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Side by Side Diff: ui/events/gesture_detection/motion_event.h

Issue 181833003: [Android] Out with the Android GR, in with the new unified C++ GR (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 5 #ifndef UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
6 #define UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 6 #define UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/time/time.h" 9 #include "base/time/time.h"
10 #include "ui/events/gesture_detection/gesture_detection_export.h" 10 #include "ui/events/gesture_detection/gesture_detection_export.h"
11 11
12 namespace ui { 12 namespace ui {
13 13
14 // Abstract class for a generic motion-related event, patterned after that 14 // Abstract class for a generic motion-related event, patterned after that
15 // subset of Android's MotionEvent API used in gesture detection. 15 // subset of Android's MotionEvent API used in gesture detection.
16 class GESTURE_DETECTION_EXPORT MotionEvent { 16 class GESTURE_DETECTION_EXPORT MotionEvent {
17 public: 17 public:
18 enum Action { 18 enum Action {
19 ACTION_DOWN,
jdduke (slow) 2014/02/26 20:57:02 This was intentional, but it's purely a cosmetic c
20 ACTION_UP,
21 ACTION_MOVE,
22 ACTION_CANCEL,
19 ACTION_POINTER_DOWN, 23 ACTION_POINTER_DOWN,
20 ACTION_POINTER_UP, 24 ACTION_POINTER_UP,
21 ACTION_DOWN,
22 ACTION_UP,
23 ACTION_CANCEL,
24 ACTION_MOVE
25 }; 25 };
26 26
27 // The implementer promises that |GetPointerId()| will never exceed this. 27 // The implementer promises that |GetPointerId()| will never exceed this.
28 enum { MAX_POINTER_ID = 31 }; 28 enum { MAX_POINTER_ID = 31 };
29 29
30 virtual ~MotionEvent() {} 30 virtual ~MotionEvent() {}
31 31
32 virtual Action GetAction() const = 0; 32 virtual Action GetAction() const = 0;
33 virtual int GetActionIndex() const = 0; 33 virtual int GetActionIndex() const = 0;
34 virtual size_t GetPointerCount() const = 0; 34 virtual size_t GetPointerCount() const = 0;
(...skipping 20 matching lines...) Expand all
55 float GetX() const { return GetX(0); } 55 float GetX() const { return GetX(0); }
56 float GetY() const { return GetY(0); } 56 float GetY() const { return GetY(0); }
57 float GetRawX() const { return GetX(); } 57 float GetRawX() const { return GetX(); }
58 float GetRawY() const { return GetY(); } 58 float GetRawY() const { return GetY(); }
59 float GetTouchMajor() const { return GetTouchMajor(0); } 59 float GetTouchMajor() const { return GetTouchMajor(0); }
60 }; 60 };
61 61
62 } // namespace ui 62 } // namespace ui
63 63
64 #endif // UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_ 64 #endif // UI_EVENTS_GESTURE_DETECTION_MOTION_EVENT_H_
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