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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "wtf/WTF.h" | 31 #include "wtf/WTF.h" |
| 32 | 32 |
| 33 #include "wtf/ArrayBufferContents.h" | 33 #include "wtf/ArrayBufferContents.h" |
| 34 #include "wtf/Assertions.h" | 34 #include "wtf/Assertions.h" |
| 35 #include "wtf/Functional.h" |
| 35 #include "wtf/Partitions.h" | 36 #include "wtf/Partitions.h" |
| 37 #include "wtf/Threading.h" |
| 38 #include "wtf/text/AtomicString.h" |
| 39 #include "wtf/text/StringStatics.h" |
| 36 | 40 |
| 37 namespace WTF { | 41 namespace WTF { |
| 38 | 42 |
| 39 extern void initializeThreading(); | 43 extern void initializeThreading(); |
| 40 | 44 |
| 41 bool s_initialized; | 45 bool s_initialized; |
| 42 bool s_shutdown; | 46 bool s_shutdown; |
| 47 void (*s_callOnMainThreadFunction)(MainThreadFunction, void*); |
| 48 ThreadIdentifier s_mainThreadIdentifier; |
| 43 | 49 |
| 44 void initialize() | 50 namespace internal { |
| 51 |
| 52 void callOnMainThread(MainThreadFunction* function, void* context) |
| 53 { |
| 54 (*s_callOnMainThreadFunction)(function, context); |
| 55 } |
| 56 |
| 57 } // namespace internal |
| 58 |
| 59 bool isMainThread() |
| 60 { |
| 61 return currentThread() == s_mainThreadIdentifier; |
| 62 } |
| 63 |
| 64 void initialize(void (*callOnMainThreadFunction)(MainThreadFunction, void*)) |
| 45 { | 65 { |
| 46 // WTF, and Blink in general, cannot handle being re-initialized, even if sh
utdown first. | 66 // WTF, and Blink in general, cannot handle being re-initialized, even if sh
utdown first. |
| 47 // Make that explicit here. | 67 // Make that explicit here. |
| 48 RELEASE_ASSERT(!s_initialized); | 68 RELEASE_ASSERT(!s_initialized); |
| 49 RELEASE_ASSERT(!s_shutdown); | 69 RELEASE_ASSERT(!s_shutdown); |
| 50 s_initialized = true; | 70 s_initialized = true; |
| 51 initializeThreading(); | 71 initializeThreading(); |
| 72 |
| 73 s_callOnMainThreadFunction = callOnMainThreadFunction; |
| 74 s_mainThreadIdentifier = currentThread(); |
| 75 AtomicString::init(); |
| 76 StringStatics::init(); |
| 52 } | 77 } |
| 53 | 78 |
| 54 void shutdown() | 79 void shutdown() |
| 55 { | 80 { |
| 56 RELEASE_ASSERT(s_initialized); | 81 RELEASE_ASSERT(s_initialized); |
| 57 RELEASE_ASSERT(!s_shutdown); | 82 RELEASE_ASSERT(!s_shutdown); |
| 58 s_shutdown = true; | 83 s_shutdown = true; |
| 59 } | 84 } |
| 60 | 85 |
| 61 bool isShutdown() | 86 bool isShutdown() |
| 62 { | 87 { |
| 63 return s_shutdown; | 88 return s_shutdown; |
| 64 } | 89 } |
| 65 | 90 |
| 66 } // namespace WTF | 91 } // namespace WTF |
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