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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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885 GLuint colorNumber, | 885 GLuint colorNumber, |
886 GLuint index, | 886 GLuint index, |
887 const char* name) override; | 887 const char* name) override; |
888 void BindFragDataLocationEXT(GLuint program, | 888 void BindFragDataLocationEXT(GLuint program, |
889 GLuint colorNumber, | 889 GLuint colorNumber, |
890 const char* name) override; | 890 const char* name) override; |
891 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | 891 GLint GetFragDataIndexEXT(GLuint program, const char* name) override; |
892 void UniformMatrix4fvStreamTextureMatrixCHROMIUM( | 892 void UniformMatrix4fvStreamTextureMatrixCHROMIUM( |
893 GLint location, | 893 GLint location, |
894 GLboolean transpose, | 894 GLboolean transpose, |
895 const GLfloat* default_value) override; | 895 const GLfloat* transform) override; |
896 | 896 |
897 private: | 897 private: |
898 MojoGLES2Context context_; | 898 MojoGLES2Context context_; |
899 }; | 899 }; |
900 | 900 |
901 } // namespace mojo | 901 } // namespace mojo |
902 #endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ | 902 #endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ |
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