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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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875 GLuint colorNumber, | 875 GLuint colorNumber, |
876 GLuint index, | 876 GLuint index, |
877 const char* name) = 0; | 877 const char* name) = 0; |
878 virtual void BindFragDataLocationEXT(GLuint program, | 878 virtual void BindFragDataLocationEXT(GLuint program, |
879 GLuint colorNumber, | 879 GLuint colorNumber, |
880 const char* name) = 0; | 880 const char* name) = 0; |
881 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; | 881 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; |
882 virtual void UniformMatrix4fvStreamTextureMatrixCHROMIUM( | 882 virtual void UniformMatrix4fvStreamTextureMatrixCHROMIUM( |
883 GLint location, | 883 GLint location, |
884 GLboolean transpose, | 884 GLboolean transpose, |
885 const GLfloat* default_value) = 0; | 885 const GLfloat* transform) = 0; |
886 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 886 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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