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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_impl_autogen.h

Issue 1818073002: Always apply UniformMatrix4fvStreamTextureMatrixCHROMIUM matrix argument. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase [If you wait by the river long enough, the bodies of your gyp files will float by] Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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3466 GPU_CLIENT_LOG("[" << GetLogPrefix() 3466 GPU_CLIENT_LOG("[" << GetLogPrefix()
3467 << "] glApplyScreenSpaceAntialiasingCHROMIUM(" 3467 << "] glApplyScreenSpaceAntialiasingCHROMIUM("
3468 << ")"); 3468 << ")");
3469 helper_->ApplyScreenSpaceAntialiasingCHROMIUM(); 3469 helper_->ApplyScreenSpaceAntialiasingCHROMIUM();
3470 CheckGLError(); 3470 CheckGLError();
3471 } 3471 }
3472 3472
3473 void GLES2Implementation::UniformMatrix4fvStreamTextureMatrixCHROMIUM( 3473 void GLES2Implementation::UniformMatrix4fvStreamTextureMatrixCHROMIUM(
3474 GLint location, 3474 GLint location,
3475 GLboolean transpose, 3475 GLboolean transpose,
3476 const GLfloat* default_value) { 3476 const GLfloat* transform) {
3477 GPU_CLIENT_SINGLE_THREAD_CHECK(); 3477 GPU_CLIENT_SINGLE_THREAD_CHECK();
3478 GPU_CLIENT_LOG("[" << GetLogPrefix() 3478 GPU_CLIENT_LOG("[" << GetLogPrefix()
3479 << "] glUniformMatrix4fvStreamTextureMatrixCHROMIUM(" 3479 << "] glUniformMatrix4fvStreamTextureMatrixCHROMIUM("
3480 << location << ", " << GLES2Util::GetStringBool(transpose) 3480 << location << ", " << GLES2Util::GetStringBool(transpose)
3481 << ", " << static_cast<const void*>(default_value) << ")"); 3481 << ", " << static_cast<const void*>(transform) << ")");
3482 size_t count = 16; 3482 size_t count = 16;
3483 for (size_t ii = 0; ii < count; ++ii) 3483 for (size_t ii = 0; ii < count; ++ii)
3484 GPU_CLIENT_LOG("value[" << ii << "]: " << default_value[ii]); 3484 GPU_CLIENT_LOG("value[" << ii << "]: " << transform[ii]);
3485 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( 3485 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate(
3486 location, transpose, default_value); 3486 location, transpose, transform);
3487 CheckGLError(); 3487 CheckGLError();
3488 } 3488 }
3489 3489
3490 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ 3490 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
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