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Issue 1818073002: Always apply UniformMatrix4fvStreamTextureMatrixCHROMIUM matrix argument. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase [If you wait by the river long enough, the bodies of your gyp files will float by] Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1692 GLuint colorNumber, 1692 GLuint colorNumber,
1693 const char* name) { 1693 const char* name) {
1694 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name); 1694 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name);
1695 } 1695 }
1696 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) { 1696 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) {
1697 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name); 1697 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name);
1698 } 1698 }
1699 void GL_APIENTRY 1699 void GL_APIENTRY
1700 GLES2UniformMatrix4fvStreamTextureMatrixCHROMIUM(GLint location, 1700 GLES2UniformMatrix4fvStreamTextureMatrixCHROMIUM(GLint location,
1701 GLboolean transpose, 1701 GLboolean transpose,
1702 const GLfloat* default_value) { 1702 const GLfloat* transform) {
1703 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM( 1703 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM(
1704 location, transpose, default_value); 1704 location, transpose, transform);
1705 } 1705 }
1706 1706
1707 namespace gles2 { 1707 namespace gles2 {
1708 1708
1709 extern const NameToFunc g_gles2_function_table[] = { 1709 extern const NameToFunc g_gles2_function_table[] = {
1710 { 1710 {
1711 "glActiveTexture", 1711 "glActiveTexture",
1712 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 1712 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
1713 }, 1713 },
1714 { 1714 {
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2999 reinterpret_cast<GLES2FunctionPointer>( 2999 reinterpret_cast<GLES2FunctionPointer>(
3000 glUniformMatrix4fvStreamTextureMatrixCHROMIUM), 3000 glUniformMatrix4fvStreamTextureMatrixCHROMIUM),
3001 }, 3001 },
3002 { 3002 {
3003 NULL, NULL, 3003 NULL, NULL,
3004 }, 3004 },
3005 }; 3005 };
3006 3006
3007 } // namespace gles2 3007 } // namespace gles2
3008 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3008 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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