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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 1818073002: Always apply UniformMatrix4fvStreamTextureMatrixCHROMIUM matrix argument. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: GetTextureMatrix should be the only available method Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1711 GLuint colorNumber, 1711 GLuint colorNumber,
1712 const char* name) { 1712 const char* name) {
1713 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name); 1713 gles2::GetGLContext()->BindFragDataLocationEXT(program, colorNumber, name);
1714 } 1714 }
1715 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) { 1715 GLint GL_APIENTRY GLES2GetFragDataIndexEXT(GLuint program, const char* name) {
1716 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name); 1716 return gles2::GetGLContext()->GetFragDataIndexEXT(program, name);
1717 } 1717 }
1718 void GL_APIENTRY 1718 void GL_APIENTRY
1719 GLES2UniformMatrix4fvStreamTextureMatrixCHROMIUM(GLint location, 1719 GLES2UniformMatrix4fvStreamTextureMatrixCHROMIUM(GLint location,
1720 GLboolean transpose, 1720 GLboolean transpose,
1721 const GLfloat* default_value) { 1721 const GLfloat* transform) {
1722 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM( 1722 gles2::GetGLContext()->UniformMatrix4fvStreamTextureMatrixCHROMIUM(
1723 location, transpose, default_value); 1723 location, transpose, transform);
1724 } 1724 }
1725 1725
1726 namespace gles2 { 1726 namespace gles2 {
1727 1727
1728 extern const NameToFunc g_gles2_function_table[] = { 1728 extern const NameToFunc g_gles2_function_table[] = {
1729 { 1729 {
1730 "glActiveTexture", 1730 "glActiveTexture",
1731 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 1731 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
1732 }, 1732 },
1733 { 1733 {
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3031 reinterpret_cast<GLES2FunctionPointer>( 3031 reinterpret_cast<GLES2FunctionPointer>(
3032 glUniformMatrix4fvStreamTextureMatrixCHROMIUM), 3032 glUniformMatrix4fvStreamTextureMatrixCHROMIUM),
3033 }, 3033 },
3034 { 3034 {
3035 NULL, NULL, 3035 NULL, NULL,
3036 }, 3036 },
3037 }; 3037 };
3038 3038
3039 } // namespace gles2 3039 } // namespace gles2
3040 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3040 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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