Index: third_party/WebKit/Source/core/layout/LayoutObject.h |
diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.h b/third_party/WebKit/Source/core/layout/LayoutObject.h |
index 387058354128dc2e7c11ef76bba0ec84dd51844c..13ea135ad572cc47043dd1c271372a22cbb9e726 100644 |
--- a/third_party/WebKit/Source/core/layout/LayoutObject.h |
+++ b/third_party/WebKit/Source/core/layout/LayoutObject.h |
@@ -1148,7 +1148,10 @@ public: |
// Given a rect in the object's coordinate space, compute a rect in the coordinate space of |ancestor|. If |
// intermediate containers have clipping or scrolling of any kind, it is applied; but overflow clipping is *not* |
// applied for |ancestor| itself. The output rect is suitable for purposes such as paint invalidation. |
- virtual void mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, const PaintInvalidationState*) const; |
+ // The return value indicates whether the output rect actually has a visible intersection |
+ // with the ancestor. If flags is EdgeInclusive, the return value can be true even if the |
+ // resulting rect is zero-area. |
chrishtr
2016/03/22 17:25:49
"intersection" might lead to the wrong conclusions
szager1
2016/03/22 18:33:35
I think the best documentation is what I wrote for
|
+ virtual bool mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, const PaintInvalidationState*, int flags = 0) const; |
chrishtr
2016/03/22 17:25:49
IntersectionFlags instead of int
eae
2016/03/22 17:54:16
Use unsigned (or typedef for unsigned as Chris sug
szager1
2016/03/22 19:42:24
Done.
|
// Return the offset to the column in which the specified point (in flow-thread coordinates) |
// lives. This is used to convert a flow-thread point to a visual point. |