Index: third_party/WebKit/Source/core/layout/LayoutObject.h |
diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.h b/third_party/WebKit/Source/core/layout/LayoutObject.h |
index 5d2fd35f639e3007a10990c36d67e509ba720b84..9478663edcbf5e65713cc1e1ee9934fde431f183 100644 |
--- a/third_party/WebKit/Source/core/layout/LayoutObject.h |
+++ b/third_party/WebKit/Source/core/layout/LayoutObject.h |
@@ -1143,9 +1143,15 @@ public: |
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* = nullptr) const; |
// Given a rect in the object's coordinate space, compute a rect in the coordinate space of |ancestor|. If |
- // intermediate containers have clipping or scrolling of any kind, it is applied; but overflow clipping is *not* |
- // applied for |ancestor| itself. The output rect is suitable for purposes such as paint invalidation. |
- virtual void mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, const PaintInvalidationState*) const; |
+ // intermediate containers have clipping or scrolling of any kind, it is applied; but overflow clipping is |
+ // *not* applied for |ancestor| itself. The output rect is suitable for purposes such as paint invalidation. |
+ // |
+ // If visibleRectFlags has the EdgeInclusive bit set, clipping operations will use |
+ // LayoutRect::inclusiveIntersect, and the return value of inclusiveIntersect will be propagated |
+ // to the return value of this method. Otherwise, clipping operations will use LayoutRect::intersect, |
+ // and the return value will be true only if the clipped rect has non-zero area. |
+ // See the documentation for LayoutRect::inclusiveIntersect for more information. |
+ virtual bool mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect&, const PaintInvalidationState*, VisibleRectFlags = DefaultVisibleRectFlags) const; |
// Return the offset to the column in which the specified point (in flow-thread coordinates) |
// lives. This is used to convert a flow-thread point to a visual point. |