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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/heap/remembered-set.h" | 5 #include "src/heap/remembered-set.h" |
6 #include "src/heap/heap-inl.h" | 6 #include "src/heap/heap-inl.h" |
7 #include "src/heap/heap.h" | 7 #include "src/heap/heap.h" |
8 #include "src/heap/mark-compact.h" | 8 #include "src/heap/mark-compact.h" |
9 #include "src/heap/slot-set.h" | 9 #include "src/heap/slot-set.h" |
10 #include "src/heap/spaces.h" | 10 #include "src/heap/spaces.h" |
11 #include "src/heap/store-buffer.h" | 11 #include "src/heap/store-buffer.h" |
12 | 12 |
13 namespace v8 { | 13 namespace v8 { |
14 namespace internal { | 14 namespace internal { |
15 | 15 |
16 template <PointerDirection direction> | 16 template <PointerDirection direction> |
17 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { | 17 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { |
18 STATIC_ASSERT(direction == OLD_TO_NEW); | 18 STATIC_ASSERT(direction == OLD_TO_NEW); |
19 PageIterator it(heap->old_space()); | 19 PageIterator it(heap->old_space()); |
20 MemoryChunk* chunk; | 20 MemoryChunk* chunk; |
21 while (it.has_next()) { | 21 while (it.has_next()) { |
22 chunk = it.next(); | 22 chunk = it.next(); |
23 SlotSet* slots = GetSlotSet(chunk); | 23 SlotSet* slots = GetSlotSet(chunk); |
24 if (slots != nullptr) { | 24 if (slots != nullptr) { |
25 slots->Iterate([heap](Address addr) { | 25 slots->Iterate([heap, chunk](Address addr) { |
26 Object** slot = reinterpret_cast<Object**>(addr); | 26 Object** slot = reinterpret_cast<Object**>(addr); |
27 return IsValidSlot(heap, slot) ? KEEP_SLOT : REMOVE_SLOT; | 27 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; |
28 }); | 28 }); |
29 } | 29 } |
30 } | 30 } |
31 } | 31 } |
32 | 32 |
33 template <PointerDirection direction> | 33 template <PointerDirection direction> |
34 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { | 34 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { |
35 Iterate(heap, [heap](Address addr) { | 35 Iterate(heap, [heap](Address addr) { |
36 HeapObject* obj = | 36 HeapObject* obj = |
37 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); | 37 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); |
38 if (obj == nullptr) { | 38 if (obj == nullptr) { |
39 // The slot is in dead object. | 39 // The slot is in dead object. |
40 MemoryChunk* chunk = MemoryChunk::FromAnyPointerAddress(heap, addr); | 40 MemoryChunk* chunk = MemoryChunk::FromAnyPointerAddress(heap, addr); |
41 AllocationSpace owner = chunk->owner()->identity(); | 41 AllocationSpace owner = chunk->owner()->identity(); |
42 // The old to old remembered set should not have dead slots. | 42 // The old to old remembered set should not have dead slots. |
43 CHECK_NE(direction, OLD_TO_OLD); | 43 CHECK_NE(direction, OLD_TO_OLD); |
44 // The old to new remembered set is allowed to have slots in dead | 44 // The old to new remembered set is allowed to have slots in dead |
45 // objects only in map and large object space because these space | 45 // objects only in map and large object space because these space |
46 // cannot have raw untagged pointers. | 46 // cannot have raw untagged pointers. |
47 CHECK(owner == MAP_SPACE || owner == LO_SPACE); | 47 CHECK(owner == MAP_SPACE || owner == LO_SPACE); |
48 } else { | 48 } else { |
49 int offset = static_cast<int>(addr - obj->address()); | 49 int offset = static_cast<int>(addr - obj->address()); |
50 CHECK(obj->IsValidSlot(offset)); | 50 CHECK(obj->IsValidSlot(offset)); |
51 } | 51 } |
52 return KEEP_SLOT; | 52 return KEEP_SLOT; |
53 }); | 53 }); |
54 } | 54 } |
55 | 55 |
56 template <PointerDirection direction> | 56 template <PointerDirection direction> |
57 bool RememberedSet<direction>::IsValidSlot(Heap* heap, Object** slot) { | 57 bool RememberedSet<direction>::IsValidSlot(Heap* heap, MemoryChunk* chunk, |
| 58 Object** slot) { |
58 STATIC_ASSERT(direction == OLD_TO_NEW); | 59 STATIC_ASSERT(direction == OLD_TO_NEW); |
59 Object* object = *slot; | 60 Object* object = *slot; |
60 if (!heap->InNewSpace(object)) { | 61 if (!heap->InNewSpace(object)) { |
61 return false; | 62 return false; |
62 } | 63 } |
63 HeapObject* heap_object = HeapObject::cast(object); | 64 HeapObject* heap_object = HeapObject::cast(object); |
64 // If the target object is not black, the source slot must be part | 65 // If the target object is not black, the source slot must be part |
65 // of a non-black (dead) object. | 66 // of a non-black (dead) object. |
66 return Marking::IsBlack(Marking::MarkBitFrom(heap_object)) && | 67 return Marking::IsBlack(Marking::MarkBitFrom(heap_object)) && |
67 heap->mark_compact_collector()->IsSlotInLiveObject( | 68 heap->mark_compact_collector()->IsSlotInBlackObject( |
68 reinterpret_cast<Address>(slot)); | 69 chunk, reinterpret_cast<Address>(slot)); |
69 } | 70 } |
70 | 71 |
71 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); | 72 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); |
72 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); | 73 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); |
73 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); | 74 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); |
74 | 75 |
75 } // namespace internal | 76 } // namespace internal |
76 } // namespace v8 | 77 } // namespace v8 |
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