| Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| index ff3915f1c2081058f414b24bd31052f6c1a451ed..7899c9a328dc747b9638f8f47ade5d838deab7f9 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| @@ -64,7 +64,7 @@
|
|
|
| static WebGLFramebuffer* create(WebGLRenderingContextBase*);
|
|
|
| - GLuint object() const { return m_object; }
|
| + Platform3DObject object() const { return m_object; }
|
|
|
| void setAttachmentForBoundFramebuffer(GLenum target, GLenum attachment, GLenum texTarget, WebGLTexture*, GLint level, GLint layer);
|
| void setAttachmentForBoundFramebuffer(GLenum target, GLenum attachment, WebGLRenderbuffer*);
|
| @@ -114,7 +114,7 @@
|
| // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
|
| void drawBuffersIfNecessary(bool force);
|
|
|
| - GLuint m_object;
|
| + Platform3DObject m_object;
|
|
|
| typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap;
|
|
|
|
|