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Side by Side Diff: ash/shelf/shelf_button.h

Issue 1816753002: Enable mash shelf tooltips. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Revise tooltip event testing. Created 4 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_SHELF_SHELF_BUTTON_H_ 5 #ifndef ASH_SHELF_SHELF_BUTTON_H_
6 #define ASH_SHELF_SHELF_BUTTON_H_ 6 #define ASH_SHELF_SHELF_BUTTON_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "ui/gfx/shadow_value.h" 10 #include "ui/gfx/shadow_value.h"
11 #include "ui/views/controls/button/custom_button.h" 11 #include "ui/views/controls/button/custom_button.h"
12 #include "ui/views/controls/image_view.h" 12 #include "ui/views/controls/image_view.h"
13 13
14 namespace ash { 14 namespace ash {
15 class Shelf; 15 class ShelfView;
16 class ShelfButtonHost;
17 16
18 // Button used for items on the launcher, except for the AppList. 17 // Button used for items on the launcher, except for the AppList.
19 class ASH_EXPORT ShelfButton : public views::CustomButton { 18 class ASH_EXPORT ShelfButton : public views::CustomButton {
20 public: 19 public:
21 static const char kViewClassName[]; 20 static const char kViewClassName[];
22 21
23 // Used to indicate the current state of the button. 22 // Used to indicate the current state of the button.
24 enum State { 23 enum State {
25 // Nothing special. Usually represents an app shortcut item with no running 24 // Nothing special. Usually represents an app shortcut item with no running
26 // instance. 25 // instance.
27 STATE_NORMAL = 0, 26 STATE_NORMAL = 0,
28 // Button has mouse hovering on it. 27 // Button has mouse hovering on it.
29 STATE_HOVERED = 1 << 0, 28 STATE_HOVERED = 1 << 0,
30 // Underlying ShelfItem has a running instance. 29 // Underlying ShelfItem has a running instance.
31 STATE_RUNNING = 1 << 1, 30 STATE_RUNNING = 1 << 1,
32 // Underlying ShelfItem is active (i.e. has focus). 31 // Underlying ShelfItem is active (i.e. has focus).
33 STATE_ACTIVE = 1 << 2, 32 STATE_ACTIVE = 1 << 2,
34 // Underlying ShelfItem needs user's attention. 33 // Underlying ShelfItem needs user's attention.
35 STATE_ATTENTION = 1 << 3, 34 STATE_ATTENTION = 1 << 3,
36 STATE_FOCUSED = 1 << 4, 35 STATE_FOCUSED = 1 << 4,
37 // Hide the status (temporarily for some animations). 36 // Hide the status (temporarily for some animations).
38 STATE_HIDDEN = 1 << 5, 37 STATE_HIDDEN = 1 << 5,
39 }; 38 };
40 39
40 explicit ShelfButton(ShelfView* shelf_view);
41 ~ShelfButton() override; 41 ~ShelfButton() override;
42 42
43 // Called to create an instance of a ShelfButton.
44 static ShelfButton* Create(views::ButtonListener* listener,
45 ShelfButtonHost* host,
46 Shelf* shelf);
47
48 // Sets the image to display for this entry. 43 // Sets the image to display for this entry.
49 void SetImage(const gfx::ImageSkia& image); 44 void SetImage(const gfx::ImageSkia& image);
50 45
51 // Retrieve the image to show proxy operations. 46 // Retrieve the image to show proxy operations.
52 const gfx::ImageSkia& GetImage() const; 47 const gfx::ImageSkia& GetImage() const;
53 48
54 // |state| is or'd into the current state. 49 // |state| is or'd into the current state.
55 void AddState(State state); 50 void AddState(State state);
56 void ClearState(State state); 51 void ClearState(State state);
57 int state() const { return state_; } 52 int state() const { return state_; }
58 const Shelf* shelf() const { return shelf_; }
59 53
60 // Returns the bounds of the icon. 54 // Returns the bounds of the icon.
61 gfx::Rect GetIconBounds() const; 55 gfx::Rect GetIconBounds() const;
62 56
63 // Overrides to views::CustomButton: 57 // Overrides to views::CustomButton:
64 void ShowContextMenu(const gfx::Point& p, 58 void ShowContextMenu(const gfx::Point& p,
65 ui::MenuSourceType source_type) override; 59 ui::MenuSourceType source_type) override;
66 60
67 // View override - needed by unit test. 61 // View override - needed by unit test.
68 void OnMouseCaptureLost() override; 62 void OnMouseCaptureLost() override;
69 63
70 protected: 64 protected:
71 ShelfButton(views::ButtonListener* listener,
72 ShelfButtonHost* host,
73 Shelf* shelf);
74
75 // Class that draws the icon part of a button, so it can be animated
76 // independently of the rest. This can be subclassed to provide a custom
77 // implementation, by overriding CreateIconView().
78 class IconView : public views::ImageView {
79 public:
80 IconView();
81 ~IconView() override;
82
83 void set_icon_size(int icon_size) { icon_size_ = icon_size; }
84 int icon_size() const { return icon_size_; }
85
86 private:
87 // Set to non-zero to force icons to be resized to fit within a square,
88 // while maintaining original proportions.
89 int icon_size_;
90
91 DISALLOW_COPY_AND_ASSIGN(IconView);
92 };
93
94 // View overrides: 65 // View overrides:
95 const char* GetClassName() const override; 66 const char* GetClassName() const override;
96 bool OnMousePressed(const ui::MouseEvent& event) override; 67 bool OnMousePressed(const ui::MouseEvent& event) override;
97 void OnMouseReleased(const ui::MouseEvent& event) override; 68 void OnMouseReleased(const ui::MouseEvent& event) override;
98 bool OnMouseDragged(const ui::MouseEvent& event) override; 69 bool OnMouseDragged(const ui::MouseEvent& event) override;
99 void OnMouseMoved(const ui::MouseEvent& event) override;
100 void OnMouseEntered(const ui::MouseEvent& event) override;
101 void OnMouseExited(const ui::MouseEvent& event) override;
102 void GetAccessibleState(ui::AXViewState* state) override; 70 void GetAccessibleState(ui::AXViewState* state) override;
103 void Layout() override; 71 void Layout() override;
104 void ChildPreferredSizeChanged(views::View* child) override; 72 void ChildPreferredSizeChanged(views::View* child) override;
105 void OnFocus() override; 73 void OnFocus() override;
106 void OnBlur() override; 74 void OnBlur() override;
107 void OnPaint(gfx::Canvas* canvas) override; 75 void OnPaint(gfx::Canvas* canvas) override;
108 76
109 // ui::EventHandler overrides: 77 // ui::EventHandler overrides:
110 void OnGestureEvent(ui::GestureEvent* event) override; 78 void OnGestureEvent(ui::GestureEvent* event) override;
111 79
112 // Sets the icon image with a shadow. 80 // Sets the icon image with a shadow.
113 void SetShadowedImage(const gfx::ImageSkia& bitmap); 81 void SetShadowedImage(const gfx::ImageSkia& bitmap);
114 // Override for custom initialization.
115 virtual void Init();
116 // Override to subclass IconView.
117 virtual IconView* CreateIconView();
118 IconView* icon_view() const { return icon_view_; }
119 ShelfButtonHost* host() const { return host_; }
120 82
121 private: 83 private:
122 class BarView; 84 class BarView;
123 85
124 // Updates the parts of the button to reflect the current |state_| and 86 // Updates the parts of the button to reflect the current |state_| and
125 // alignment. This may add or remove views, layout and paint. 87 // alignment. This may add or remove views, layout and paint.
126 void UpdateState(); 88 void UpdateState();
127 89
128 // Updates the status bar (bitmap, orientation, visibility). 90 // Updates the status bar (bitmap, orientation, visibility).
129 void UpdateBar(); 91 void UpdateBar();
130 92
131 ShelfButtonHost* host_; 93 // The shelf view hosting this button.
132 IconView* icon_view_; 94 ShelfView* shelf_view_;
95
96 // The icon part of a button can be animated independently of the rest.
97 views::ImageView* icon_view_;
98
133 // Draws a bar underneath the image to represent the state of the application. 99 // Draws a bar underneath the image to represent the state of the application.
134 BarView* bar_; 100 BarView* bar_;
135 // The current state of the application, multiple values of AppState are or'd 101
136 // together. 102 // The current application state, a bitfield of State enum values.
137 int state_; 103 int state_;
138 104
139 Shelf* shelf_;
140
141 gfx::ShadowValues icon_shadows_; 105 gfx::ShadowValues icon_shadows_;
142 106
143 // If non-null the destuctor sets this to true. This is set while the menu is 107 // If non-null the destuctor sets this to true. This is set while the menu is
144 // showing and used to detect if the menu was deleted while running. 108 // showing and used to detect if the menu was deleted while running.
145 bool* destroyed_flag_; 109 bool* destroyed_flag_;
146 110
147 DISALLOW_COPY_AND_ASSIGN(ShelfButton); 111 DISALLOW_COPY_AND_ASSIGN(ShelfButton);
148 }; 112 };
149 113
150 } // namespace ash 114 } // namespace ash
151 115
152 #endif // ASH_SHELF_SHELF_BUTTON_H_ 116 #endif // ASH_SHELF_SHELF_BUTTON_H_
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