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Side by Side Diff: Source/platform/graphics/GraphicsContext.h

Issue 181633002: Apply .globalAlpha to SVG-images painted using <canvas> drawImage() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2008-2009 Torch Mobile, Inc. 3 * Copyright (C) 2008-2009 Torch Mobile, Inc.
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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150 bool shouldSmoothFonts() const { return m_paintState->m_shouldSmoothFonts; } 150 bool shouldSmoothFonts() const { return m_paintState->m_shouldSmoothFonts; }
151 151
152 // Turn off LCD text for the paint if not supported on this context. 152 // Turn off LCD text for the paint if not supported on this context.
153 void adjustTextRenderMode(SkPaint*); 153 void adjustTextRenderMode(SkPaint*);
154 bool couldUseLCDRenderedText(); 154 bool couldUseLCDRenderedText();
155 155
156 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->m_textD rawingMode = mode; } 156 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->m_textD rawingMode = mode; }
157 TextDrawingModeFlags textDrawingMode() const { return m_paintState->m_textDr awingMode; } 157 TextDrawingModeFlags textDrawingMode() const { return m_paintState->m_textDr awingMode; }
158 158
159 void setAlpha(float alpha) { mutableState()->m_alpha = alpha;} 159 void setAlpha(float alpha) { mutableState()->m_alpha = alpha;}
160 float alpha() const { return m_paintState->m_alpha; }
160 161
161 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta te()->m_interpolationQuality = quality; } 162 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta te()->m_interpolationQuality = quality; }
162 InterpolationQuality imageInterpolationQuality() const { return m_paintState ->m_interpolationQuality; } 163 InterpolationQuality imageInterpolationQuality() const { return m_paintState ->m_interpolationQuality; }
163 164
164 void setCompositeOperation(CompositeOperator, blink::WebBlendMode = blink::W ebBlendModeNormal); 165 void setCompositeOperation(CompositeOperator, blink::WebBlendMode = blink::W ebBlendModeNormal);
165 CompositeOperator compositeOperation() const { return m_paintState->m_compos iteOperator; } 166 CompositeOperator compositeOperation() const { return m_paintState->m_compos iteOperator; }
166 blink::WebBlendMode blendModeOperation() const { return m_paintState->m_blen dMode; } 167 blink::WebBlendMode blendModeOperation() const { return m_paintState->m_blen dMode; }
167 168
168 // Change the way document markers are rendered. 169 // Change the way document markers are rendered.
169 // Any deviceScaleFactor higher than 1.5 is enough to justify setting this f lag. 170 // Any deviceScaleFactor higher than 1.5 is enough to justify setting this f lag.
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508 // FIXME: Make this go away: crbug.com/236892 509 // FIXME: Make this go away: crbug.com/236892
509 bool m_updatingControlTints : 1; 510 bool m_updatingControlTints : 1;
510 bool m_accelerated : 1; 511 bool m_accelerated : 1;
511 bool m_isCertainlyOpaque : 1; 512 bool m_isCertainlyOpaque : 1;
512 bool m_printing : 1; 513 bool m_printing : 1;
513 }; 514 };
514 515
515 } // namespace WebCore 516 } // namespace WebCore
516 517
517 #endif // GraphicsContext_h 518 #endif // GraphicsContext_h
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