Index: android_webview/browser/shared_renderer_state.h |
diff --git a/android_webview/browser/shared_renderer_state.h b/android_webview/browser/shared_renderer_state.h |
index a2313a58ea63dd93c22f729fe75841b29fc953b9..22ef7f81952bddaec7258a66b6ecaccdb4f57f78 100644 |
--- a/android_webview/browser/shared_renderer_state.h |
+++ b/android_webview/browser/shared_renderer_state.h |
@@ -19,7 +19,6 @@ |
#include "ui/gfx/geometry/vector2d.h" |
struct AwDrawGLInfo; |
- |
namespace android_webview { |
namespace internal { |
@@ -44,24 +43,24 @@ class SharedRendererState { |
using ReturnedResourcesMap = std::map<uint32_t, ReturnedResources>; |
SharedRendererState( |
- const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, |
- BrowserViewRenderer* browser_view_renderer); |
+ const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop); |
~SharedRendererState(); |
// This function can be called from any thread. |
void ClientRequestDrawGL(bool for_idle); |
// UI thread methods. |
+ void SetBrowserViewRendererOnUI(BrowserViewRenderer* browser_view_renderer); |
void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); |
void SetCompositorFrameOnUI(scoped_ptr<ChildFrame> frame); |
void InitializeHardwareDrawIfNeededOnUI(); |
- void ReleaseHardwareDrawIfNeededOnUI(); |
ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; |
void SwapReturnedResourcesOnUI(ReturnedResourcesMap* returned_resource_map); |
bool ReturnedResourcesEmptyOnUI() const; |
scoped_ptr<ChildFrame> PassUncommittedFrameOnUI(); |
- void DeleteHardwareRendererOnUI(); |
bool HasFrameOnUI() const; |
+ void TrimMemoryOnUI(int level); |
+ void ReleaseCompositorResourcesIfNeededOnUI(); |
// RT thread methods. |
gfx::Vector2d GetScrollOffsetOnRT(); |
@@ -94,7 +93,6 @@ class SharedRendererState { |
void UpdateParentDrawConstraintsOnUI(); |
bool IsInsideHardwareRelease() const; |
void SetInsideHardwareRelease(bool inside); |
- void ReleaseCompositorResourcesIfNeededOnUI(bool release_hardware_draw); |
// Accessed by UI thread. |
scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; |