Index: android_webview/browser/shared_renderer_state.h |
diff --git a/android_webview/browser/shared_renderer_state.h b/android_webview/browser/shared_renderer_state.h |
index a2313a58ea63dd93c22f729fe75841b29fc953b9..8dd938cede38d2d7e461c2fb399c03d1a8df5a1d 100644 |
--- a/android_webview/browser/shared_renderer_state.h |
+++ b/android_webview/browser/shared_renderer_state.h |
@@ -19,14 +19,13 @@ |
#include "ui/gfx/geometry/vector2d.h" |
struct AwDrawGLInfo; |
- |
namespace android_webview { |
namespace internal { |
class RequestDrawGLTracker; |
} |
-class BrowserViewRenderer; |
+class SharedRendererStateClient; |
class ChildFrame; |
class HardwareRenderer; |
class InsideHardwareReleaseReset; |
@@ -44,8 +43,8 @@ class SharedRendererState { |
using ReturnedResourcesMap = std::map<uint32_t, ReturnedResources>; |
SharedRendererState( |
- const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, |
- BrowserViewRenderer* browser_view_renderer); |
+ SharedRendererStateClient* client, |
+ const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop); |
~SharedRendererState(); |
// This function can be called from any thread. |
@@ -53,19 +52,18 @@ class SharedRendererState { |
// UI thread methods. |
void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); |
- void SetCompositorFrameOnUI(scoped_ptr<ChildFrame> frame); |
+ void SetFrameOnUI(scoped_ptr<ChildFrame> frame); |
void InitializeHardwareDrawIfNeededOnUI(); |
- void ReleaseHardwareDrawIfNeededOnUI(); |
ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; |
void SwapReturnedResourcesOnUI(ReturnedResourcesMap* returned_resource_map); |
bool ReturnedResourcesEmptyOnUI() const; |
scoped_ptr<ChildFrame> PassUncommittedFrameOnUI(); |
- void DeleteHardwareRendererOnUI(); |
bool HasFrameOnUI() const; |
+ void DeleteHardwareRendererOnUI(); |
// RT thread methods. |
gfx::Vector2d GetScrollOffsetOnRT(); |
- scoped_ptr<ChildFrame> PassCompositorFrameOnRT(); |
+ scoped_ptr<ChildFrame> PassFrameOnRT(); |
void DrawGL(AwDrawGLInfo* draw_info); |
void PostExternalDrawConstraintsToChildCompositorOnRT( |
const ParentCompositorDrawConstraints& parent_draw_constraints); |
@@ -94,11 +92,10 @@ class SharedRendererState { |
void UpdateParentDrawConstraintsOnUI(); |
bool IsInsideHardwareRelease() const; |
void SetInsideHardwareRelease(bool inside); |
- void ReleaseCompositorResourcesIfNeededOnUI(bool release_hardware_draw); |
// Accessed by UI thread. |
scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; |
- BrowserViewRenderer* browser_view_renderer_; |
+ SharedRendererStateClient* const client_; |
base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; |
base::CancelableClosure request_draw_gl_cancelable_closure_; |