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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "android_webview/browser/browser_view_renderer.h" | |
| 10 #include "android_webview/browser/child_frame.h" | 9 #include "android_webview/browser/child_frame.h" |
| 11 #include "android_webview/browser/deferred_gpu_command_service.h" | 10 #include "android_webview/browser/deferred_gpu_command_service.h" |
| 12 #include "android_webview/browser/hardware_renderer.h" | 11 #include "android_webview/browser/hardware_renderer.h" |
| 13 #include "android_webview/browser/scoped_app_gl_state_restore.h" | 12 #include "android_webview/browser/scoped_app_gl_state_restore.h" |
| 13 #include "android_webview/browser/shared_renderer_state_client.h" |
| 14 #include "android_webview/public/browser/draw_gl.h" | 14 #include "android_webview/public/browser/draw_gl.h" |
| 15 #include "base/bind.h" | 15 #include "base/bind.h" |
| 16 #include "base/lazy_instance.h" | 16 #include "base/lazy_instance.h" |
| 17 #include "base/location.h" | 17 #include "base/location.h" |
| 18 #include "base/time/time.h" | 18 #include "base/time/time.h" |
| 19 #include "base/trace_event/trace_event_argument.h" | 19 #include "base/trace_event/trace_event_argument.h" |
| 20 | 20 |
| 21 namespace android_webview { | 21 namespace android_webview { |
| 22 | 22 |
| 23 namespace internal { | 23 namespace internal { |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 80 } // namespace internal | 80 } // namespace internal |
| 81 | 81 |
| 82 namespace { | 82 namespace { |
| 83 | 83 |
| 84 base::LazyInstance<internal::RequestDrawGLTracker> g_request_draw_gl_tracker = | 84 base::LazyInstance<internal::RequestDrawGLTracker> g_request_draw_gl_tracker = |
| 85 LAZY_INSTANCE_INITIALIZER; | 85 LAZY_INSTANCE_INITIALIZER; |
| 86 | 86 |
| 87 } | 87 } |
| 88 | 88 |
| 89 SharedRendererState::SharedRendererState( | 89 SharedRendererState::SharedRendererState( |
| 90 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, | 90 SharedRendererStateClient* client, |
| 91 BrowserViewRenderer* browser_view_renderer) | 91 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop) |
| 92 : ui_loop_(ui_loop), | 92 : ui_loop_(ui_loop), |
| 93 browser_view_renderer_(browser_view_renderer), | 93 client_(client), |
| 94 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()), | 94 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()), |
| 95 hardware_renderer_has_frame_(false), | 95 hardware_renderer_has_frame_(false), |
| 96 inside_hardware_release_(false), | 96 inside_hardware_release_(false), |
| 97 weak_factory_on_ui_thread_(this) { | 97 weak_factory_on_ui_thread_(this) { |
| 98 DCHECK(ui_loop_->BelongsToCurrentThread()); | 98 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 99 DCHECK(browser_view_renderer_); | 99 DCHECK(client_); |
| 100 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); | 100 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); |
| 101 ResetRequestDrawGLCallback(); | 101 ResetRequestDrawGLCallback(); |
| 102 } | 102 } |
| 103 | 103 |
| 104 SharedRendererState::~SharedRendererState() { | 104 SharedRendererState::~SharedRendererState() { |
| 105 DCHECK(ui_loop_->BelongsToCurrentThread()); | 105 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 106 DCHECK(!hardware_renderer_.get()); | 106 DCHECK(!hardware_renderer_.get()); |
| 107 } | 107 } |
| 108 | 108 |
| 109 void SharedRendererState::ClientRequestDrawGL(bool for_idle) { | 109 void SharedRendererState::ClientRequestDrawGL(bool for_idle) { |
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| 137 base::AutoLock lock(lock_); | 137 base::AutoLock lock(lock_); |
| 138 request_draw_gl_cancelable_closure_.Reset(base::Bind( | 138 request_draw_gl_cancelable_closure_.Reset(base::Bind( |
| 139 &SharedRendererState::ClientRequestDrawGLOnUI, base::Unretained(this))); | 139 &SharedRendererState::ClientRequestDrawGLOnUI, base::Unretained(this))); |
| 140 request_draw_gl_closure_ = request_draw_gl_cancelable_closure_.callback(); | 140 request_draw_gl_closure_ = request_draw_gl_cancelable_closure_.callback(); |
| 141 } | 141 } |
| 142 | 142 |
| 143 void SharedRendererState::ClientRequestDrawGLOnUI() { | 143 void SharedRendererState::ClientRequestDrawGLOnUI() { |
| 144 DCHECK(ui_loop_->BelongsToCurrentThread()); | 144 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 145 ResetRequestDrawGLCallback(); | 145 ResetRequestDrawGLCallback(); |
| 146 g_request_draw_gl_tracker.Get().SetQueuedFunctorOnUi(this); | 146 g_request_draw_gl_tracker.Get().SetQueuedFunctorOnUi(this); |
| 147 if (!browser_view_renderer_->RequestDrawGL(false)) { | 147 if (!client_->RequestDrawGL(false)) { |
| 148 g_request_draw_gl_tracker.Get().ResetPending(); | 148 g_request_draw_gl_tracker.Get().ResetPending(); |
| 149 LOG(ERROR) << "Failed to request GL process. Deadlock likely"; | 149 LOG(ERROR) << "Failed to request GL process. Deadlock likely"; |
| 150 } | 150 } |
| 151 } | 151 } |
| 152 | 152 |
| 153 void SharedRendererState::UpdateParentDrawConstraintsOnUI() { | 153 void SharedRendererState::UpdateParentDrawConstraintsOnUI() { |
| 154 DCHECK(ui_loop_->BelongsToCurrentThread()); | 154 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 155 browser_view_renderer_->UpdateParentDrawConstraints(); | 155 client_->UpdateParentDrawConstraints(); |
| 156 } | 156 } |
| 157 | 157 |
| 158 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) { | 158 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) { |
| 159 base::AutoLock lock(lock_); | 159 base::AutoLock lock(lock_); |
| 160 scroll_offset_ = scroll_offset; | 160 scroll_offset_ = scroll_offset; |
| 161 } | 161 } |
| 162 | 162 |
| 163 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() { | 163 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() { |
| 164 base::AutoLock lock(lock_); | 164 base::AutoLock lock(lock_); |
| 165 return scroll_offset_; | 165 return scroll_offset_; |
| 166 } | 166 } |
| 167 | 167 |
| 168 void SharedRendererState::SetCompositorFrameOnUI(scoped_ptr<ChildFrame> frame) { | 168 void SharedRendererState::SetFrameOnUI(scoped_ptr<ChildFrame> frame) { |
| 169 base::AutoLock lock(lock_); | 169 base::AutoLock lock(lock_); |
| 170 DCHECK(!child_frame_.get()); | 170 DCHECK(!child_frame_.get()); |
| 171 child_frame_ = std::move(frame); | 171 child_frame_ = std::move(frame); |
| 172 } | 172 } |
| 173 | 173 |
| 174 scoped_ptr<ChildFrame> SharedRendererState::PassCompositorFrameOnRT() { | 174 scoped_ptr<ChildFrame> SharedRendererState::PassFrameOnRT() { |
| 175 base::AutoLock lock(lock_); | 175 base::AutoLock lock(lock_); |
| 176 hardware_renderer_has_frame_ = | 176 hardware_renderer_has_frame_ = |
| 177 hardware_renderer_has_frame_ || child_frame_.get(); | 177 hardware_renderer_has_frame_ || child_frame_.get(); |
| 178 return std::move(child_frame_); | 178 return std::move(child_frame_); |
| 179 } | 179 } |
| 180 | 180 |
| 181 scoped_ptr<ChildFrame> SharedRendererState::PassUncommittedFrameOnUI() { | 181 scoped_ptr<ChildFrame> SharedRendererState::PassUncommittedFrameOnUI() { |
| 182 base::AutoLock lock(lock_); | 182 base::AutoLock lock(lock_); |
| 183 return std::move(child_frame_); | 183 return std::move(child_frame_); |
| 184 } | 184 } |
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| 307 if (draw_info->mode == AwDrawGLInfo::kModeProcess) { | 307 if (draw_info->mode == AwDrawGLInfo::kModeProcess) { |
| 308 DeferredGpuCommandService::GetInstance()->PerformIdleWork(true); | 308 DeferredGpuCommandService::GetInstance()->PerformIdleWork(true); |
| 309 } | 309 } |
| 310 return; | 310 return; |
| 311 } | 311 } |
| 312 | 312 |
| 313 hardware_renderer_->DrawGL(draw_info, state_restore); | 313 hardware_renderer_->DrawGL(draw_info, state_restore); |
| 314 DeferredGpuCommandService::GetInstance()->PerformIdleWork(false); | 314 DeferredGpuCommandService::GetInstance()->PerformIdleWork(false); |
| 315 } | 315 } |
| 316 | 316 |
| 317 void SharedRendererState::ReleaseHardwareDrawIfNeededOnUI() { | 317 void SharedRendererState::DeleteHardwareRendererOnUI() { |
| 318 ReleaseCompositorResourcesIfNeededOnUI(true); | 318 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 319 } | |
| 320 | 319 |
| 321 void SharedRendererState::DeleteHardwareRendererOnUI() { | |
| 322 ReleaseCompositorResourcesIfNeededOnUI(false); | |
| 323 } | |
| 324 | |
| 325 void SharedRendererState::ReleaseCompositorResourcesIfNeededOnUI( | |
| 326 bool release_hardware_draw) { | |
| 327 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 328 InsideHardwareReleaseReset auto_inside_hardware_release_reset(this); | 320 InsideHardwareReleaseReset auto_inside_hardware_release_reset(this); |
| 329 | 321 |
| 330 browser_view_renderer_->DetachFunctorFromView(); | 322 client_->DetachFunctorFromView(); |
| 331 bool hardware_initialized = browser_view_renderer_->hardware_enabled(); | 323 |
| 332 // If the WebView gets onTrimMemory >= MODERATE twice in a row, the 2nd | 324 // If the WebView gets onTrimMemory >= MODERATE twice in a row, the 2nd |
| 333 // onTrimMemory will result in an unnecessary Render Thread DrawGL call. | 325 // onTrimMemory will result in an unnecessary Render Thread DrawGL call. |
| 326 bool hardware_initialized = HasFrameOnUI(); |
| 334 if (hardware_initialized) { | 327 if (hardware_initialized) { |
| 335 bool draw_functor_succeeded = browser_view_renderer_->RequestDrawGL(true); | 328 bool draw_functor_succeeded = client_->RequestDrawGL(true); |
| 336 if (!draw_functor_succeeded) { | 329 if (!draw_functor_succeeded) { |
| 337 LOG(ERROR) << "Unable to free GL resources. Has the Window leaked?"; | 330 LOG(ERROR) << "Unable to free GL resources. Has the Window leaked?"; |
| 338 // Calling release on wrong thread intentionally. | 331 // Calling release on wrong thread intentionally. |
| 339 AwDrawGLInfo info; | 332 AwDrawGLInfo info; |
| 340 info.mode = AwDrawGLInfo::kModeProcess; | 333 info.mode = AwDrawGLInfo::kModeProcess; |
| 341 DrawGL(&info); | 334 DrawGL(&info); |
| 342 } | 335 } |
| 343 | |
| 344 if (release_hardware_draw) | |
| 345 browser_view_renderer_->ReleaseHardware(); | |
| 346 } | 336 } |
| 347 | 337 |
| 348 GLViewRendererManager* manager = GLViewRendererManager::GetInstance(); | 338 GLViewRendererManager* manager = GLViewRendererManager::GetInstance(); |
| 349 | 339 |
| 350 { | 340 { |
| 351 base::AutoLock lock(lock_); | 341 base::AutoLock lock(lock_); |
| 352 if (renderer_manager_key_ != manager->NullKey()) { | 342 if (renderer_manager_key_ != manager->NullKey()) { |
| 353 manager->Remove(renderer_manager_key_); | 343 manager->Remove(renderer_manager_key_); |
| 354 renderer_manager_key_ = manager->NullKey(); | 344 renderer_manager_key_ = manager->NullKey(); |
| 355 } | 345 } |
| 356 } | 346 } |
| 357 | 347 |
| 358 if (hardware_initialized) { | 348 if (hardware_initialized) { |
| 359 // Flush any invoke functors that's caused by ReleaseHardware. | 349 // Flush any invoke functors that's caused by ReleaseHardware. |
| 360 browser_view_renderer_->RequestDrawGL(true); | 350 client_->RequestDrawGL(true); |
| 361 } | 351 } |
| 362 } | 352 } |
| 363 | 353 |
| 364 bool SharedRendererState::HasFrameOnUI() const { | 354 bool SharedRendererState::HasFrameOnUI() const { |
| 365 base::AutoLock lock(lock_); | 355 base::AutoLock lock(lock_); |
| 366 return hardware_renderer_has_frame_ || child_frame_.get(); | 356 return hardware_renderer_has_frame_ || child_frame_.get(); |
| 367 } | 357 } |
| 368 | 358 |
| 369 void SharedRendererState::InitializeHardwareDrawIfNeededOnUI() { | 359 void SharedRendererState::InitializeHardwareDrawIfNeededOnUI() { |
| 370 DCHECK(ui_loop_->BelongsToCurrentThread()); | 360 DCHECK(ui_loop_->BelongsToCurrentThread()); |
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| 381 : shared_renderer_state_(shared_renderer_state) { | 371 : shared_renderer_state_(shared_renderer_state) { |
| 382 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); | 372 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); |
| 383 shared_renderer_state_->SetInsideHardwareRelease(true); | 373 shared_renderer_state_->SetInsideHardwareRelease(true); |
| 384 } | 374 } |
| 385 | 375 |
| 386 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { | 376 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { |
| 387 shared_renderer_state_->SetInsideHardwareRelease(false); | 377 shared_renderer_state_->SetInsideHardwareRelease(false); |
| 388 } | 378 } |
| 389 | 379 |
| 390 } // namespace android_webview | 380 } // namespace android_webview |
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