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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/test/fake_window.h" | 5 #include "android_webview/browser/test/fake_window.h" |
6 | 6 |
7 #include "android_webview/browser/browser_view_renderer.h" | 7 #include "android_webview/browser/browser_view_renderer.h" |
| 8 #include "android_webview/browser/child_frame.h" |
| 9 #include "android_webview/browser/shared_renderer_state.h" |
8 #include "base/location.h" | 10 #include "base/location.h" |
9 #include "base/synchronization/waitable_event.h" | 11 #include "base/synchronization/waitable_event.h" |
10 #include "base/thread_task_runner_handle.h" | 12 #include "base/thread_task_runner_handle.h" |
11 #include "base/threading/thread.h" | 13 #include "base/threading/thread.h" |
12 #include "ui/gl/gl_bindings.h" | 14 #include "ui/gl/gl_bindings.h" |
13 | 15 |
14 namespace android_webview { | 16 namespace android_webview { |
15 | 17 |
16 class FakeWindow::ScopedMakeCurrent { | 18 class FakeWindow::ScopedMakeCurrent { |
17 public: | 19 public: |
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32 eglMakeCurrent(view_root_->surface_->GetDisplay(), EGL_NO_SURFACE, | 34 eglMakeCurrent(view_root_->surface_->GetDisplay(), EGL_NO_SURFACE, |
33 EGL_NO_SURFACE, EGL_NO_CONTEXT); | 35 EGL_NO_SURFACE, EGL_NO_CONTEXT); |
34 view_root_->context_->ReleaseCurrent(view_root_->surface_.get()); | 36 view_root_->context_->ReleaseCurrent(view_root_->surface_.get()); |
35 } | 37 } |
36 | 38 |
37 private: | 39 private: |
38 FakeWindow* view_root_; | 40 FakeWindow* view_root_; |
39 }; | 41 }; |
40 | 42 |
41 FakeWindow::FakeWindow(BrowserViewRenderer* view, | 43 FakeWindow::FakeWindow(BrowserViewRenderer* view, |
| 44 SharedRendererState* functor, |
42 WindowHooks* hooks, | 45 WindowHooks* hooks, |
43 gfx::Rect location) | 46 gfx::Rect location) |
44 : view_(view), | 47 : view_(view), |
45 hooks_(hooks), | 48 hooks_(hooks), |
46 surface_size_(100, 100), | 49 surface_size_(100, 100), |
47 location_(location), | 50 location_(location), |
48 on_draw_hardware_pending_(false), | 51 on_draw_hardware_pending_(false), |
49 functor_(nullptr), | 52 functor_(functor), |
50 context_current_(false), | 53 context_current_(false), |
51 weak_ptr_factory_(this) { | 54 weak_ptr_factory_(this) { |
52 CheckCurrentlyOnUIThread(); | 55 CheckCurrentlyOnUIThread(); |
53 DCHECK(view_); | 56 DCHECK(view_); |
54 view_->OnAttachedToWindow(location_.width(), location_.height()); | 57 view_->OnAttachedToWindow(location_.width(), location_.height()); |
55 view_->SetWindowVisibility(true); | 58 view_->SetWindowVisibility(true); |
56 view_->SetViewVisibility(true); | 59 view_->SetViewVisibility(true); |
57 } | 60 } |
58 | 61 |
59 FakeWindow::~FakeWindow() { | 62 FakeWindow::~FakeWindow() { |
60 CheckCurrentlyOnUIThread(); | 63 CheckCurrentlyOnUIThread(); |
61 } | 64 } |
62 | 65 |
63 void FakeWindow::Detach() { | 66 void FakeWindow::Detach() { |
64 CheckCurrentlyOnUIThread(); | 67 CheckCurrentlyOnUIThread(); |
| 68 functor_->DeleteHardwareRendererOnUI(); |
65 view_->OnDetachedFromWindow(); | 69 view_->OnDetachedFromWindow(); |
66 | 70 |
67 if (render_thread_loop_) { | 71 if (render_thread_loop_) { |
68 base::WaitableEvent completion(true, false); | 72 base::WaitableEvent completion(true, false); |
69 render_thread_loop_->PostTask( | 73 render_thread_loop_->PostTask( |
70 FROM_HERE, base::Bind(&FakeWindow::DestroyOnRT, base::Unretained(this), | 74 FROM_HERE, base::Bind(&FakeWindow::DestroyOnRT, base::Unretained(this), |
71 &completion)); | 75 &completion)); |
72 completion.Wait(); | 76 completion.Wait(); |
73 } | 77 } |
74 | 78 |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
112 base::ThreadTaskRunnerHandle::Get()->PostTask( | 116 base::ThreadTaskRunnerHandle::Get()->PostTask( |
113 FROM_HERE, | 117 FROM_HERE, |
114 base::Bind(&FakeWindow::OnDrawHardware, weak_ptr_factory_.GetWeakPtr())); | 118 base::Bind(&FakeWindow::OnDrawHardware, weak_ptr_factory_.GetWeakPtr())); |
115 } | 119 } |
116 | 120 |
117 void FakeWindow::OnDrawHardware() { | 121 void FakeWindow::OnDrawHardware() { |
118 CheckCurrentlyOnUIThread(); | 122 CheckCurrentlyOnUIThread(); |
119 DCHECK(on_draw_hardware_pending_); | 123 DCHECK(on_draw_hardware_pending_); |
120 on_draw_hardware_pending_ = false; | 124 on_draw_hardware_pending_ = false; |
121 | 125 |
122 view_->PrepareToDraw(gfx::Vector2d(), location_); | 126 view_->PrepareToDraw(location_); |
123 hooks_->WillOnDraw(); | 127 hooks_->WillOnDraw(); |
124 bool success = view_->OnDrawHardware(); | 128 scoped_ptr<ChildFrame> frame = view_->OnDrawHardware(); |
| 129 bool success = frame.get() != nullptr; |
125 hooks_->DidOnDraw(success); | 130 hooks_->DidOnDraw(success); |
126 if (success) { | 131 if (success) { |
| 132 view_->ReturnUnusedResource(functor_->PassUncommittedFrameOnUI()); |
| 133 functor_->SetFrameOnUI(std::move(frame)); |
127 CreateRenderThreadIfNeeded(); | 134 CreateRenderThreadIfNeeded(); |
128 | 135 |
129 base::WaitableEvent completion(true, false); | 136 base::WaitableEvent completion(true, false); |
130 render_thread_loop_->PostTask( | 137 render_thread_loop_->PostTask( |
131 FROM_HERE, base::Bind(&FakeWindow::DrawFunctorOnRT, | 138 FROM_HERE, base::Bind(&FakeWindow::DrawFunctorOnRT, |
132 base::Unretained(this), &completion)); | 139 base::Unretained(this), &completion)); |
133 completion.Wait(); | 140 completion.Wait(); |
134 } | 141 } |
135 } | 142 } |
136 | 143 |
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166 } | 173 } |
167 hooks_->DidDrawOnRT(functor_); | 174 hooks_->DidDrawOnRT(functor_); |
168 } | 175 } |
169 | 176 |
170 void FakeWindow::CheckCurrentlyOnUIThread() { | 177 void FakeWindow::CheckCurrentlyOnUIThread() { |
171 DCHECK(ui_checker_.CalledOnValidSequencedThread()); | 178 DCHECK(ui_checker_.CalledOnValidSequencedThread()); |
172 } | 179 } |
173 | 180 |
174 void FakeWindow::CreateRenderThreadIfNeeded() { | 181 void FakeWindow::CreateRenderThreadIfNeeded() { |
175 CheckCurrentlyOnUIThread(); | 182 CheckCurrentlyOnUIThread(); |
176 if (functor_) { | 183 if (render_thread_.get()) { |
177 DCHECK(render_thread_.get()); | |
178 DCHECK(render_thread_loop_.get()); | 184 DCHECK(render_thread_loop_.get()); |
179 return; | 185 return; |
180 } | 186 } |
181 functor_ = view_->GetAwDrawGLViewContext(); | |
182 render_thread_.reset(new base::Thread("TestRenderThread")); | 187 render_thread_.reset(new base::Thread("TestRenderThread")); |
183 render_thread_->Start(); | 188 render_thread_->Start(); |
184 render_thread_loop_ = render_thread_->task_runner(); | 189 render_thread_loop_ = render_thread_->task_runner(); |
185 rt_checker_.DetachFromSequence(); | 190 rt_checker_.DetachFromSequence(); |
186 | 191 |
187 base::WaitableEvent completion(true, false); | 192 base::WaitableEvent completion(true, false); |
188 render_thread_loop_->PostTask( | 193 render_thread_loop_->PostTask( |
189 FROM_HERE, base::Bind(&FakeWindow::InitializeOnRT, base::Unretained(this), | 194 FROM_HERE, base::Bind(&FakeWindow::InitializeOnRT, base::Unretained(this), |
190 &completion)); | 195 &completion)); |
191 completion.Wait(); | 196 completion.Wait(); |
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210 surface_ = nullptr; | 215 surface_ = nullptr; |
211 } | 216 } |
212 sync->Signal(); | 217 sync->Signal(); |
213 } | 218 } |
214 | 219 |
215 void FakeWindow::CheckCurrentlyOnRT() { | 220 void FakeWindow::CheckCurrentlyOnRT() { |
216 DCHECK(rt_checker_.CalledOnValidSequencedThread()); | 221 DCHECK(rt_checker_.CalledOnValidSequencedThread()); |
217 } | 222 } |
218 | 223 |
219 } // namespace android_webview | 224 } // namespace android_webview |
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