OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "android_webview/browser/gl_view_renderer_manager.h" | 10 #include "android_webview/browser/gl_view_renderer_manager.h" |
11 #include "android_webview/browser/parent_compositor_draw_constraints.h" | 11 #include "android_webview/browser/parent_compositor_draw_constraints.h" |
12 #include "base/cancelable_callback.h" | 12 #include "base/cancelable_callback.h" |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
15 #include "base/single_thread_task_runner.h" | 15 #include "base/single_thread_task_runner.h" |
16 #include "base/synchronization/lock.h" | 16 #include "base/synchronization/lock.h" |
17 #include "cc/output/compositor_frame_ack.h" | 17 #include "cc/output/compositor_frame_ack.h" |
18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
19 #include "ui/gfx/geometry/vector2d.h" | 19 #include "ui/gfx/geometry/vector2d.h" |
20 | 20 |
21 struct AwDrawGLInfo; | 21 struct AwDrawGLInfo; |
22 | |
23 namespace android_webview { | 22 namespace android_webview { |
24 | 23 |
25 namespace internal { | 24 namespace internal { |
26 class RequestDrawGLTracker; | 25 class RequestDrawGLTracker; |
27 } | 26 } |
28 | 27 |
29 class BrowserViewRenderer; | 28 class SharedRendererStateClient; |
30 class ChildFrame; | 29 class ChildFrame; |
31 class HardwareRenderer; | 30 class HardwareRenderer; |
32 class InsideHardwareReleaseReset; | 31 class InsideHardwareReleaseReset; |
33 | 32 |
34 // This class is used to pass data between UI thread and RenderThread. | 33 // This class is used to pass data between UI thread and RenderThread. |
35 class SharedRendererState { | 34 class SharedRendererState { |
36 public: | 35 public: |
37 struct ReturnedResources { | 36 struct ReturnedResources { |
38 ReturnedResources(); | 37 ReturnedResources(); |
39 ~ReturnedResources(); | 38 ~ReturnedResources(); |
40 | 39 |
41 uint32_t output_surface_id; | 40 uint32_t output_surface_id; |
42 cc::ReturnedResourceArray resources; | 41 cc::ReturnedResourceArray resources; |
43 }; | 42 }; |
44 using ReturnedResourcesMap = std::map<uint32_t, ReturnedResources>; | 43 using ReturnedResourcesMap = std::map<uint32_t, ReturnedResources>; |
45 | 44 |
46 SharedRendererState( | 45 SharedRendererState( |
47 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, | 46 SharedRendererStateClient* client, |
48 BrowserViewRenderer* browser_view_renderer); | 47 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop); |
49 ~SharedRendererState(); | 48 ~SharedRendererState(); |
50 | 49 |
51 // This function can be called from any thread. | 50 // This function can be called from any thread. |
52 void ClientRequestDrawGL(bool for_idle); | 51 void ClientRequestDrawGL(bool for_idle); |
53 | 52 |
54 // UI thread methods. | 53 // UI thread methods. |
55 void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); | 54 void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); |
56 void SetCompositorFrameOnUI(scoped_ptr<ChildFrame> frame); | 55 void SetFrameOnUI(scoped_ptr<ChildFrame> frame); |
57 void InitializeHardwareDrawIfNeededOnUI(); | 56 void InitializeHardwareDrawIfNeededOnUI(); |
58 void ReleaseHardwareDrawIfNeededOnUI(); | |
59 ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; | 57 ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; |
60 void SwapReturnedResourcesOnUI(ReturnedResourcesMap* returned_resource_map); | 58 void SwapReturnedResourcesOnUI(ReturnedResourcesMap* returned_resource_map); |
61 bool ReturnedResourcesEmptyOnUI() const; | 59 bool ReturnedResourcesEmptyOnUI() const; |
62 scoped_ptr<ChildFrame> PassUncommittedFrameOnUI(); | 60 scoped_ptr<ChildFrame> PassUncommittedFrameOnUI(); |
61 bool HasFrameOnUI() const; | |
62 void TrimMemoryOnUI(int level); | |
63 void DeleteHardwareRendererOnUI(); | 63 void DeleteHardwareRendererOnUI(); |
64 bool HasFrameOnUI() const; | |
65 | 64 |
66 // RT thread methods. | 65 // RT thread methods. |
67 gfx::Vector2d GetScrollOffsetOnRT(); | 66 gfx::Vector2d GetScrollOffsetOnRT(); |
68 scoped_ptr<ChildFrame> PassCompositorFrameOnRT(); | 67 scoped_ptr<ChildFrame> PassFrameOnRT(); |
69 void DrawGL(AwDrawGLInfo* draw_info); | 68 void DrawGL(AwDrawGLInfo* draw_info); |
70 void PostExternalDrawConstraintsToChildCompositorOnRT( | 69 void PostExternalDrawConstraintsToChildCompositorOnRT( |
71 const ParentCompositorDrawConstraints& parent_draw_constraints); | 70 const ParentCompositorDrawConstraints& parent_draw_constraints); |
72 void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources, | 71 void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources, |
73 uint32_t compositor_id, | 72 uint32_t compositor_id, |
74 uint32_t output_surface_id); | 73 uint32_t output_surface_id); |
75 | 74 |
76 private: | 75 private: |
77 friend class internal::RequestDrawGLTracker; | 76 friend class internal::RequestDrawGLTracker; |
78 class InsideHardwareReleaseReset { | 77 class InsideHardwareReleaseReset { |
79 public: | 78 public: |
80 explicit InsideHardwareReleaseReset( | 79 explicit InsideHardwareReleaseReset( |
81 SharedRendererState* shared_renderer_state); | 80 SharedRendererState* shared_renderer_state); |
82 ~InsideHardwareReleaseReset(); | 81 ~InsideHardwareReleaseReset(); |
83 | 82 |
84 private: | 83 private: |
85 SharedRendererState* shared_renderer_state_; | 84 SharedRendererState* shared_renderer_state_; |
86 }; | 85 }; |
87 | 86 |
88 // RT thread method. | 87 // RT thread method. |
89 void DidDrawGLProcess(); | 88 void DidDrawGLProcess(); |
90 | 89 |
91 // UI thread methods. | 90 // UI thread methods. |
92 void ResetRequestDrawGLCallback(); | 91 void ResetRequestDrawGLCallback(); |
93 void ClientRequestDrawGLOnUI(); | 92 void ClientRequestDrawGLOnUI(); |
94 void UpdateParentDrawConstraintsOnUI(); | 93 void UpdateParentDrawConstraintsOnUI(); |
95 bool IsInsideHardwareRelease() const; | 94 bool IsInsideHardwareRelease() const; |
96 void SetInsideHardwareRelease(bool inside); | 95 void SetInsideHardwareRelease(bool inside); |
97 void ReleaseCompositorResourcesIfNeededOnUI(bool release_hardware_draw); | |
98 | 96 |
99 // Accessed by UI thread. | 97 // Accessed by UI thread. |
100 scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; | 98 scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; |
101 BrowserViewRenderer* browser_view_renderer_; | 99 SharedRendererStateClient* client_; |
boliu
2016/03/24 17:34:45
SRSC* const client_
| |
102 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; | 100 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; |
103 base::CancelableClosure request_draw_gl_cancelable_closure_; | 101 base::CancelableClosure request_draw_gl_cancelable_closure_; |
104 | 102 |
105 // Accessed by RT thread. | 103 // Accessed by RT thread. |
106 scoped_ptr<HardwareRenderer> hardware_renderer_; | 104 scoped_ptr<HardwareRenderer> hardware_renderer_; |
107 | 105 |
108 // This is accessed by both UI and RT now. TODO(hush): move to RT only. | 106 // This is accessed by both UI and RT now. TODO(hush): move to RT only. |
109 GLViewRendererManager::Key renderer_manager_key_; | 107 GLViewRendererManager::Key renderer_manager_key_; |
110 | 108 |
111 // Accessed by both UI and RT thread. | 109 // Accessed by both UI and RT thread. |
112 mutable base::Lock lock_; | 110 mutable base::Lock lock_; |
113 bool hardware_renderer_has_frame_; | 111 bool hardware_renderer_has_frame_; |
114 gfx::Vector2d scroll_offset_; | 112 gfx::Vector2d scroll_offset_; |
115 scoped_ptr<ChildFrame> child_frame_; | 113 scoped_ptr<ChildFrame> child_frame_; |
116 bool inside_hardware_release_; | 114 bool inside_hardware_release_; |
117 ParentCompositorDrawConstraints parent_draw_constraints_; | 115 ParentCompositorDrawConstraints parent_draw_constraints_; |
118 ReturnedResourcesMap returned_resources_map_; | 116 ReturnedResourcesMap returned_resources_map_; |
119 base::Closure request_draw_gl_closure_; | 117 base::Closure request_draw_gl_closure_; |
120 | 118 |
121 base::WeakPtrFactory<SharedRendererState> weak_factory_on_ui_thread_; | 119 base::WeakPtrFactory<SharedRendererState> weak_factory_on_ui_thread_; |
122 | 120 |
123 DISALLOW_COPY_AND_ASSIGN(SharedRendererState); | 121 DISALLOW_COPY_AND_ASSIGN(SharedRendererState); |
124 }; | 122 }; |
125 | 123 |
126 } // namespace android_webview | 124 } // namespace android_webview |
127 | 125 |
128 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 126 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
OLD | NEW |