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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "android_webview/browser/browser_view_renderer.h" | 9 #include "android_webview/browser/browser_view_renderer.h" |
| 10 #include "android_webview/browser/child_frame.h" | 10 #include "android_webview/browser/child_frame.h" |
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| 80 } // namespace internal | 80 } // namespace internal |
| 81 | 81 |
| 82 namespace { | 82 namespace { |
| 83 | 83 |
| 84 base::LazyInstance<internal::RequestDrawGLTracker> g_request_draw_gl_tracker = | 84 base::LazyInstance<internal::RequestDrawGLTracker> g_request_draw_gl_tracker = |
| 85 LAZY_INSTANCE_INITIALIZER; | 85 LAZY_INSTANCE_INITIALIZER; |
| 86 | 86 |
| 87 } | 87 } |
| 88 | 88 |
| 89 SharedRendererState::SharedRendererState( | 89 SharedRendererState::SharedRendererState( |
| 90 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, | 90 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop) |
| 91 BrowserViewRenderer* browser_view_renderer) | |
| 92 : ui_loop_(ui_loop), | 91 : ui_loop_(ui_loop), |
| 93 browser_view_renderer_(browser_view_renderer), | 92 browser_view_renderer_(nullptr), |
| 94 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()), | 93 renderer_manager_key_(GLViewRendererManager::GetInstance()->NullKey()), |
| 95 hardware_renderer_has_frame_(false), | 94 hardware_renderer_has_frame_(false), |
| 96 inside_hardware_release_(false), | 95 inside_hardware_release_(false), |
| 97 weak_factory_on_ui_thread_(this) { | 96 weak_factory_on_ui_thread_(this) { |
| 98 DCHECK(ui_loop_->BelongsToCurrentThread()); | 97 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 99 DCHECK(browser_view_renderer_); | |
| 100 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); | 98 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); |
| 101 ResetRequestDrawGLCallback(); | 99 ResetRequestDrawGLCallback(); |
| 102 } | 100 } |
| 103 | 101 |
| 104 SharedRendererState::~SharedRendererState() { | 102 SharedRendererState::~SharedRendererState() { |
| 105 DCHECK(ui_loop_->BelongsToCurrentThread()); | 103 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 106 DCHECK(!hardware_renderer_.get()); | 104 DCHECK(!hardware_renderer_.get()); |
| 107 } | 105 } |
| 108 | 106 |
| 109 void SharedRendererState::ClientRequestDrawGL(bool for_idle) { | 107 void SharedRendererState::ClientRequestDrawGL(bool for_idle) { |
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| 135 void SharedRendererState::ResetRequestDrawGLCallback() { | 133 void SharedRendererState::ResetRequestDrawGLCallback() { |
| 136 DCHECK(ui_loop_->BelongsToCurrentThread()); | 134 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 137 base::AutoLock lock(lock_); | 135 base::AutoLock lock(lock_); |
| 138 request_draw_gl_cancelable_closure_.Reset(base::Bind( | 136 request_draw_gl_cancelable_closure_.Reset(base::Bind( |
| 139 &SharedRendererState::ClientRequestDrawGLOnUI, base::Unretained(this))); | 137 &SharedRendererState::ClientRequestDrawGLOnUI, base::Unretained(this))); |
| 140 request_draw_gl_closure_ = request_draw_gl_cancelable_closure_.callback(); | 138 request_draw_gl_closure_ = request_draw_gl_cancelable_closure_.callback(); |
| 141 } | 139 } |
| 142 | 140 |
| 143 void SharedRendererState::ClientRequestDrawGLOnUI() { | 141 void SharedRendererState::ClientRequestDrawGLOnUI() { |
| 144 DCHECK(ui_loop_->BelongsToCurrentThread()); | 142 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 143 DCHECK(browser_view_renderer_); |
| 145 ResetRequestDrawGLCallback(); | 144 ResetRequestDrawGLCallback(); |
| 146 g_request_draw_gl_tracker.Get().SetQueuedFunctorOnUi(this); | 145 g_request_draw_gl_tracker.Get().SetQueuedFunctorOnUi(this); |
| 147 if (!browser_view_renderer_->RequestDrawGL(false)) { | 146 if (!browser_view_renderer_->RequestDrawGL(false)) { |
| 148 g_request_draw_gl_tracker.Get().ResetPending(); | 147 g_request_draw_gl_tracker.Get().ResetPending(); |
| 149 LOG(ERROR) << "Failed to request GL process. Deadlock likely"; | 148 LOG(ERROR) << "Failed to request GL process. Deadlock likely"; |
| 150 } | 149 } |
| 151 } | 150 } |
| 152 | 151 |
| 153 void SharedRendererState::UpdateParentDrawConstraintsOnUI() { | 152 void SharedRendererState::UpdateParentDrawConstraintsOnUI() { |
| 154 DCHECK(ui_loop_->BelongsToCurrentThread()); | 153 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 154 DCHECK(browser_view_renderer_); |
| 155 browser_view_renderer_->UpdateParentDrawConstraints(); | 155 browser_view_renderer_->UpdateParentDrawConstraints(); |
| 156 } | 156 } |
| 157 | 157 |
| 158 void SharedRendererState::SetBrowserViewRendererOnUI( |
| 159 BrowserViewRenderer* browser_view_renderer) { |
| 160 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 161 browser_view_renderer_ = browser_view_renderer; |
| 162 } |
| 163 |
| 158 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) { | 164 void SharedRendererState::SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) { |
| 159 base::AutoLock lock(lock_); | 165 base::AutoLock lock(lock_); |
| 160 scroll_offset_ = scroll_offset; | 166 scroll_offset_ = scroll_offset; |
| 161 } | 167 } |
| 162 | 168 |
| 163 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() { | 169 gfx::Vector2d SharedRendererState::GetScrollOffsetOnRT() { |
| 164 base::AutoLock lock(lock_); | 170 base::AutoLock lock(lock_); |
| 165 return scroll_offset_; | 171 return scroll_offset_; |
| 166 } | 172 } |
| 167 | 173 |
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| 318 ReleaseCompositorResourcesIfNeededOnUI(true); | 324 ReleaseCompositorResourcesIfNeededOnUI(true); |
| 319 } | 325 } |
| 320 | 326 |
| 321 void SharedRendererState::DeleteHardwareRendererOnUI() { | 327 void SharedRendererState::DeleteHardwareRendererOnUI() { |
| 322 ReleaseCompositorResourcesIfNeededOnUI(false); | 328 ReleaseCompositorResourcesIfNeededOnUI(false); |
| 323 } | 329 } |
| 324 | 330 |
| 325 void SharedRendererState::ReleaseCompositorResourcesIfNeededOnUI( | 331 void SharedRendererState::ReleaseCompositorResourcesIfNeededOnUI( |
| 326 bool release_hardware_draw) { | 332 bool release_hardware_draw) { |
| 327 DCHECK(ui_loop_->BelongsToCurrentThread()); | 333 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 334 DCHECK(browser_view_renderer_); |
| 328 InsideHardwareReleaseReset auto_inside_hardware_release_reset(this); | 335 InsideHardwareReleaseReset auto_inside_hardware_release_reset(this); |
| 329 | 336 |
| 330 browser_view_renderer_->DetachFunctorFromView(); | 337 browser_view_renderer_->DetachFunctorFromView(); |
| 331 bool hardware_initialized = browser_view_renderer_->hardware_enabled(); | 338 bool hardware_initialized = browser_view_renderer_->hardware_enabled(); |
| 332 // If the WebView gets onTrimMemory >= MODERATE twice in a row, the 2nd | 339 // If the WebView gets onTrimMemory >= MODERATE twice in a row, the 2nd |
| 333 // onTrimMemory will result in an unnecessary Render Thread DrawGL call. | 340 // onTrimMemory will result in an unnecessary Render Thread DrawGL call. |
| 334 if (hardware_initialized) { | 341 if (hardware_initialized) { |
| 335 bool draw_functor_succeeded = browser_view_renderer_->RequestDrawGL(true); | 342 bool draw_functor_succeeded = browser_view_renderer_->RequestDrawGL(true); |
| 336 if (!draw_functor_succeeded) { | 343 if (!draw_functor_succeeded) { |
| 337 LOG(ERROR) << "Unable to free GL resources. Has the Window leaked?"; | 344 LOG(ERROR) << "Unable to free GL resources. Has the Window leaked?"; |
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| 381 : shared_renderer_state_(shared_renderer_state) { | 388 : shared_renderer_state_(shared_renderer_state) { |
| 382 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); | 389 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); |
| 383 shared_renderer_state_->SetInsideHardwareRelease(true); | 390 shared_renderer_state_->SetInsideHardwareRelease(true); |
| 384 } | 391 } |
| 385 | 392 |
| 386 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { | 393 SharedRendererState::InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { |
| 387 shared_renderer_state_->SetInsideHardwareRelease(false); | 394 shared_renderer_state_->SetInsideHardwareRelease(false); |
| 388 } | 395 } |
| 389 | 396 |
| 390 } // namespace android_webview | 397 } // namespace android_webview |
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