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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.h

Issue 1816203003: Add an additional VDA::Flush() mode to return all allocated buffers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
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104 104
105 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there. 105 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
106 ~GpuVideoDecodeAccelerator() override; 106 ~GpuVideoDecodeAccelerator() override;
107 107
108 // Handlers for IPC messages. 108 // Handlers for IPC messages.
109 void OnSetCdm(int cdm_id); 109 void OnSetCdm(int cdm_id);
110 void OnDecode(const media::BitstreamBuffer& bitstream_buffer); 110 void OnDecode(const media::BitstreamBuffer& bitstream_buffer);
111 void OnAssignPictureBuffers(const std::vector<int32_t>& buffer_ids, 111 void OnAssignPictureBuffers(const std::vector<int32_t>& buffer_ids,
112 const std::vector<uint32_t>& texture_ids); 112 const std::vector<uint32_t>& texture_ids);
113 void OnReusePictureBuffer(int32_t picture_buffer_id); 113 void OnReusePictureBuffer(int32_t picture_buffer_id);
114 void OnFlush(); 114 void OnFlush(bool return_buffers);
115 void OnReset(); 115 void OnReset();
116 void OnDestroy(); 116 void OnDestroy();
117 117
118 // Called on IO thread when |filter_| has been removed. 118 // Called on IO thread when |filter_| has been removed.
119 void OnFilterRemoved(); 119 void OnFilterRemoved();
120 120
121 // Sets the texture to cleared. 121 // Sets the texture to cleared.
122 void SetTextureCleared(const media::Picture& picture); 122 void SetTextureCleared(const media::Picture& picture);
123 123
124 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) 124 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX)
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175 175
176 // A map from picture buffer ID to TextureRef that have not been cleared. 176 // A map from picture buffer ID to TextureRef that have not been cleared.
177 std::map<int32_t, scoped_refptr<gpu::gles2::TextureRef>> uncleared_textures_; 177 std::map<int32_t, scoped_refptr<gpu::gles2::TextureRef>> uncleared_textures_;
178 178
179 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); 179 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
180 }; 180 };
181 181
182 } // namespace content 182 } // namespace content
183 183
184 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ 184 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
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