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Unified Diff: src/gpu/vk/GrVkProgramBuilder.h

Issue 1816153002: Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) (Closed) Base URL: https://skia.googlesource.com/skia.git@progSamplers
Patch Set: rebase Created 4 years, 9 months ago
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Index: src/gpu/vk/GrVkProgramBuilder.h
diff --git a/src/gpu/vk/GrVkProgramBuilder.h b/src/gpu/vk/GrVkProgramBuilder.h
deleted file mode 100644
index 65fe54667c4908e2d30490a386d172e37a6ad4f0..0000000000000000000000000000000000000000
--- a/src/gpu/vk/GrVkProgramBuilder.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
-* Copyright 2016 Google Inc.
-*
-* Use of this source code is governed by a BSD-style license that can be
-* found in the LICENSE file.
-*/
-
-#ifndef GrVkProgramBuilder_DEFINED
-#define GrVkProgramBuilder_DEFINED
-
-#include "glsl/GrGLSLProgramBuilder.h"
-
-#include "GrPipeline.h"
-#include "vk/GrVkUniformHandler.h"
-#include "vk/GrVkVaryingHandler.h"
-
-#include "shaderc/shaderc.h"
-#include "vulkan/vulkan.h"
-
-class GrVkGpu;
-class GrVkRenderPass;
-class GrVkProgram;
-class GrVkProgramDesc;
-
-class GrVkProgramBuilder : public GrGLSLProgramBuilder {
-public:
- /** Generates a shader program.
- *
- * The program implements what is specified in the stages given as input.
- * After successful generation, the builder result objects are available
- * to be used.
- * @return true if generation was successful.
- */
- static GrVkProgram* CreateProgram(GrVkGpu*,
- const GrPipeline&,
- const GrPrimitiveProcessor&,
- GrPrimitiveType,
- const GrVkProgramDesc&,
- const GrVkRenderPass& renderPass);
-
- const GrCaps* caps() const override;
- const GrGLSLCaps* glslCaps() const override;
-
- GrVkGpu* gpu() const { return fGpu; }
-
- void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override;
-
-private:
- GrVkProgramBuilder(GrVkGpu*,
- const GrPipeline&,
- const GrPrimitiveProcessor&,
- const GrVkProgramDesc&);
-
- GrVkProgram* finalize(GrPrimitiveType primitiveType, const GrVkRenderPass& renderPass);
-
- static bool CreateVkShaderModule(const GrVkGpu* gpu,
- VkShaderStageFlagBits stage,
- const GrGLSLShaderBuilder& builder,
- VkShaderModule* shaderModule,
- VkPipelineShaderStageCreateInfo* stageInfo);
-
- GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; }
- const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; }
- GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
-
- GrVkGpu* fGpu;
- GrVkVaryingHandler fVaryingHandler;
- GrVkUniformHandler fUniformHandler;
-
- typedef GrGLSLProgramBuilder INHERITED;
-};
-
-#endif
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