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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkResourceProvider_DEFINED | 8 #ifndef GrVkResourceProvider_DEFINED |
| 9 #define GrVkResourceProvider_DEFINED | 9 #define GrVkResourceProvider_DEFINED |
| 10 | 10 |
| 11 #include "GrGpu.h" |
| 11 #include "GrVkDescriptorPool.h" | 12 #include "GrVkDescriptorPool.h" |
| 13 #include "GrVkPipelineState.h" |
| 12 #include "GrVkResource.h" | 14 #include "GrVkResource.h" |
| 13 #include "GrVkUtil.h" | 15 #include "GrVkUtil.h" |
| 14 #include "SkTArray.h" | 16 #include "SkTArray.h" |
| 15 #include "SkTDynamicHash.h" | 17 #include "SkTDynamicHash.h" |
| 16 | 18 |
| 17 #include "vulkan/vulkan.h" | 19 #include "vulkan/vulkan.h" |
| 18 | 20 |
| 19 class GrPipeline; | 21 class GrPipeline; |
| 20 class GrPrimitiveProcessor; | 22 class GrPrimitiveProcessor; |
| 21 class GrTextureParams; | 23 class GrTextureParams; |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 54 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself | 56 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself |
| 55 // so we currently do not reuse them. Rquires knowing if another draw
is currently using | 57 // so we currently do not reuse them. Rquires knowing if another draw
is currently using |
| 56 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out | 58 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out |
| 57 // of our cache of GrVkDescriptorPools. | 59 // of our cache of GrVkDescriptorPools. |
| 58 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); | 60 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); |
| 59 | 61 |
| 60 // Finds or creates a compatible GrVkSampler based on the GrTextureParams. | 62 // Finds or creates a compatible GrVkSampler based on the GrTextureParams. |
| 61 // The refcount is incremented and a pointer returned. | 63 // The refcount is incremented and a pointer returned. |
| 62 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&); | 64 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&); |
| 63 | 65 |
| 66 GrVkPipelineState* findOrCreateCompatiblePipelineState(const GrPipeline&, |
| 67 const GrPrimitiveProc
essor&, |
| 68 GrPrimitiveType, |
| 69 const GrVkRenderPass&
renderPass); |
| 70 |
| 64 // Destroy any cached resources. To be called before destroying the VkDevice
. | 71 // Destroy any cached resources. To be called before destroying the VkDevice
. |
| 65 // The assumption is that all queues are idle and all command buffers are fi
nished. | 72 // The assumption is that all queues are idle and all command buffers are fi
nished. |
| 66 // For resource tracing to work properly, this should be called after unrefi
ng all other | 73 // For resource tracing to work properly, this should be called after unrefi
ng all other |
| 67 // resource usages. | 74 // resource usages. |
| 68 void destroyResources(); | 75 void destroyResources(); |
| 69 | 76 |
| 70 // Abandon any cached resources. To be used when the context/VkDevice is los
t. | 77 // Abandon any cached resources. To be used when the context/VkDevice is los
t. |
| 71 // For resource tracing to work properly, this should be called after unrefi
ng all other | 78 // For resource tracing to work properly, this should be called after unrefi
ng all other |
| 72 // resource usages. | 79 // resource usages. |
| 73 void abandonResources(); | 80 void abandonResources(); |
| 74 | 81 |
| 75 private: | 82 private: |
| 83 class PipelineStateCache : public ::SkNoncopyable { |
| 84 public: |
| 85 PipelineStateCache(GrVkGpu* gpu); |
| 86 ~PipelineStateCache(); |
| 87 |
| 88 void abandon(); |
| 89 void release(); |
| 90 GrVkPipelineState* refPipelineState(const GrPipeline&, |
| 91 const GrPrimitiveProcessor&, |
| 92 GrPrimitiveType, |
| 93 const GrVkRenderPass& renderPass); |
| 94 |
| 95 private: |
| 96 enum { |
| 97 // We may actually have kMaxEntries+1 PipelineStates in context beca
use we create a new |
| 98 // PipelineState before evicting from the cache. |
| 99 kMaxEntries = 128, |
| 100 kHashBits = 6, |
| 101 }; |
| 102 |
| 103 struct Entry; |
| 104 |
| 105 struct PipelineDescLess; |
| 106 |
| 107 void reset(); |
| 108 |
| 109 // binary search for entry matching desc. returns index into fEntries th
at matches desc or ~ |
| 110 // of the index of where it should be inserted. |
| 111 int search(const GrVkPipelineState::Desc& desc) const; |
| 112 |
| 113 // sorted array of all the entries |
| 114 Entry* fEntries[kMaxEntries]; |
| 115 // hash table based on lowest kHashBits bits of the pipeline state key.
Used to avoid binary |
| 116 // searching fEntries. |
| 117 Entry* fHashTable[1 << kHashBits]; |
| 118 |
| 119 int fCount; |
| 120 unsigned int fCurrLRUStamp; |
| 121 GrVkGpu* fGpu; |
| 122 #ifdef PIPELINE_STATE_CACHE_STATS |
| 123 int fTotalRequests; |
| 124 int fCacheMisses; |
| 125 int fHashMisses; // cache hit but hash table mis
sed |
| 126 #endif |
| 127 }; |
| 128 |
| 76 GrVkGpu* fGpu; | 129 GrVkGpu* fGpu; |
| 77 | 130 |
| 78 // Central cache for creating pipelines | 131 // Central cache for creating pipelines |
| 79 VkPipelineCache fPipelineCache; | 132 VkPipelineCache fPipelineCache; |
| 80 | 133 |
| 81 // Array of RenderPasses that only have a single color attachment, optional
stencil attachment, | 134 // Array of RenderPasses that only have a single color attachment, optional
stencil attachment, |
| 82 // optional resolve attachment, and only one subpass | 135 // optional resolve attachment, and only one subpass |
| 83 SkSTArray<4, GrVkRenderPass*> fSimpleRenderPasses; | 136 SkSTArray<4, GrVkRenderPass*> fSimpleRenderPasses; |
| 84 | 137 |
| 85 // Array of CommandBuffers that are currently in flight | 138 // Array of CommandBuffers that are currently in flight |
| 86 SkSTArray<4, GrVkCommandBuffer*> fActiveCommandBuffers; | 139 SkSTArray<4, GrVkCommandBuffer*> fActiveCommandBuffers; |
| 87 | 140 |
| 88 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple | 141 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple |
| 89 // programs | 142 // GrVkPipelineStates |
| 90 SkTDynamicHash<GrVkSampler, uint8_t> fSamplers; | 143 SkTDynamicHash<GrVkSampler, uint8_t> fSamplers; |
| 144 |
| 145 // Cache of GrVkPipelineStates |
| 146 PipelineStateCache* fPipelineStateCache; |
| 91 }; | 147 }; |
| 92 | 148 |
| 93 #endif | 149 #endif |
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