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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkResourceProvider_DEFINED | 8 #ifndef GrVkResourceProvider_DEFINED |
9 #define GrVkResourceProvider_DEFINED | 9 #define GrVkResourceProvider_DEFINED |
10 | 10 |
| 11 #include "GrGpu.h" |
11 #include "GrVkDescriptorPool.h" | 12 #include "GrVkDescriptorPool.h" |
| 13 #include "GrVkPipelineState.h" |
12 #include "GrVkResource.h" | 14 #include "GrVkResource.h" |
13 #include "GrVkUtil.h" | 15 #include "GrVkUtil.h" |
14 #include "SkTArray.h" | 16 #include "SkTArray.h" |
15 #include "SkTDynamicHash.h" | 17 #include "SkTDynamicHash.h" |
16 | 18 |
17 #include "vulkan/vulkan.h" | 19 #include "vulkan/vulkan.h" |
18 | 20 |
19 class GrPipeline; | 21 class GrPipeline; |
20 class GrPrimitiveProcessor; | 22 class GrPrimitiveProcessor; |
21 class GrTextureParams; | 23 class GrTextureParams; |
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54 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself | 56 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself |
55 // so we currently do not reuse them. Rquires knowing if another draw
is currently using | 57 // so we currently do not reuse them. Rquires knowing if another draw
is currently using |
56 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out | 58 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out |
57 // of our cache of GrVkDescriptorPools. | 59 // of our cache of GrVkDescriptorPools. |
58 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); | 60 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); |
59 | 61 |
60 // Finds or creates a compatible GrVkSampler based on the GrTextureParams. | 62 // Finds or creates a compatible GrVkSampler based on the GrTextureParams. |
61 // The refcount is incremented and a pointer returned. | 63 // The refcount is incremented and a pointer returned. |
62 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&); | 64 GrVkSampler* findOrCreateCompatibleSampler(const GrTextureParams&); |
63 | 65 |
| 66 GrVkPipelineState* findOrCreateCompatiblePipelineState(const GrPipeline&, |
| 67 const GrPrimitiveProc
essor&, |
| 68 GrPrimitiveType, |
| 69 const GrVkRenderPass&
renderPass); |
| 70 |
64 // Destroy any cached resources. To be called before destroying the VkDevice
. | 71 // Destroy any cached resources. To be called before destroying the VkDevice
. |
65 // The assumption is that all queues are idle and all command buffers are fi
nished. | 72 // The assumption is that all queues are idle and all command buffers are fi
nished. |
66 // For resource tracing to work properly, this should be called after unrefi
ng all other | 73 // For resource tracing to work properly, this should be called after unrefi
ng all other |
67 // resource usages. | 74 // resource usages. |
68 void destroyResources(); | 75 void destroyResources(); |
69 | 76 |
70 // Abandon any cached resources. To be used when the context/VkDevice is los
t. | 77 // Abandon any cached resources. To be used when the context/VkDevice is los
t. |
71 // For resource tracing to work properly, this should be called after unrefi
ng all other | 78 // For resource tracing to work properly, this should be called after unrefi
ng all other |
72 // resource usages. | 79 // resource usages. |
73 void abandonResources(); | 80 void abandonResources(); |
74 | 81 |
75 private: | 82 private: |
| 83 class PipelineStateCache : public ::SkNoncopyable { |
| 84 public: |
| 85 PipelineStateCache(GrVkGpu* gpu); |
| 86 ~PipelineStateCache(); |
| 87 |
| 88 void abandon(); |
| 89 void release(); |
| 90 GrVkPipelineState* refPipelineState(const GrPipeline&, |
| 91 const GrPrimitiveProcessor&, |
| 92 GrPrimitiveType, |
| 93 const GrVkRenderPass& renderPass); |
| 94 |
| 95 private: |
| 96 enum { |
| 97 // We may actually have kMaxEntries+1 PipelineStates in context beca
use we create a new |
| 98 // PipelineState before evicting from the cache. |
| 99 kMaxEntries = 128, |
| 100 kHashBits = 6, |
| 101 }; |
| 102 |
| 103 struct Entry; |
| 104 |
| 105 struct PipelineDescLess; |
| 106 |
| 107 void reset(); |
| 108 |
| 109 // binary search for entry matching desc. returns index into fEntries th
at matches desc or ~ |
| 110 // of the index of where it should be inserted. |
| 111 int search(const GrVkPipelineState::Desc& desc) const; |
| 112 |
| 113 // sorted array of all the entries |
| 114 Entry* fEntries[kMaxEntries]; |
| 115 // hash table based on lowest kHashBits bits of the pipeline state key.
Used to avoid binary |
| 116 // searching fEntries. |
| 117 Entry* fHashTable[1 << kHashBits]; |
| 118 |
| 119 int fCount; |
| 120 unsigned int fCurrLRUStamp; |
| 121 GrVkGpu* fGpu; |
| 122 #ifdef PIPELINE_STATE_CACHE_STATS |
| 123 int fTotalRequests; |
| 124 int fCacheMisses; |
| 125 int fHashMisses; // cache hit but hash table mis
sed |
| 126 #endif |
| 127 }; |
| 128 |
76 GrVkGpu* fGpu; | 129 GrVkGpu* fGpu; |
77 | 130 |
78 // Central cache for creating pipelines | 131 // Central cache for creating pipelines |
79 VkPipelineCache fPipelineCache; | 132 VkPipelineCache fPipelineCache; |
80 | 133 |
81 // Array of RenderPasses that only have a single color attachment, optional
stencil attachment, | 134 // Array of RenderPasses that only have a single color attachment, optional
stencil attachment, |
82 // optional resolve attachment, and only one subpass | 135 // optional resolve attachment, and only one subpass |
83 SkSTArray<4, GrVkRenderPass*> fSimpleRenderPasses; | 136 SkSTArray<4, GrVkRenderPass*> fSimpleRenderPasses; |
84 | 137 |
85 // Array of CommandBuffers that are currently in flight | 138 // Array of CommandBuffers that are currently in flight |
86 SkSTArray<4, GrVkCommandBuffer*> fActiveCommandBuffers; | 139 SkSTArray<4, GrVkCommandBuffer*> fActiveCommandBuffers; |
87 | 140 |
88 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple | 141 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple |
89 // programs | 142 // GrVkPipelineStates |
90 SkTDynamicHash<GrVkSampler, uint8_t> fSamplers; | 143 SkTDynamicHash<GrVkSampler, uint8_t> fSamplers; |
| 144 |
| 145 // Cache of GrVkPipelineStates |
| 146 PipelineStateCache* fPipelineStateCache; |
91 }; | 147 }; |
92 | 148 |
93 #endif | 149 #endif |
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